Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
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2021-02-26 16:37 UTC · Community Announcements · Hut 90
We are proud to announce that Akuto: Showdown is out now on Xbox One and Xbox Series X|S To celebrate the launch, we have decreased the price of Akuto: Showdown to $7.99!! US: https://www.microsoft.com/en-us/p/akuto-showdown/9n40cvw15507 EU: https://www.microsoft.com/en-gb/p/akuto-showdown/9n40cvw15507
2019-12-27 11:57 UTC · Community Announcements · Hut 90
We are proud to announce that Akuto: Showdown is out now on Nintendo Switch! You can now enjoy the fast-paced action on the go, with your friends or by yourself. NA: https://www.nintendo.com/games/detail/akuto-showdown-switch/ EU: https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Akuto-Showdown-1691577.html
2019-07-24 17:10 UTC · Community Announcements · Hut 90
https://store.steampowered.com/app/1079440/Bad_Business/ Did you ever want to be a rabbit that is also a hitman? Well have we got great news for you then, because Bad Business is out now!! Bad Business is an extremely challenging top-down tactical shooter game where Mr. Bunny Rabbit, a hitman for the Mob, has been tasked to neutralize the rival Gang. A hard task for any organization, an impossible task for a hitman. Be sure to join us on Discord or follow us on Twitter for all the latest news about Bad Business and all our other games. If you like the game, consider leaving us a review or reco
2019-07-20 19:11 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11662064/c2e06ffcc71f6eea893cd15137c29e4aa0b7d782.png Hi everyone, Welcome to Bad Business! Bad Business is an extremely challenging top-down tactical shooter game where Mr. Bunny Rabbit, a hitman for the Mob, has been tasked to neutralize the rival Gang. A hard task for any organization, an impossible task for a hitman. Check out our latest trailer here: https://www.youtube.com/watch?v=WsTrEljOqPM We will be releasing the game on July 24th. You can add the game to your wishlist to be notified when it is released: https://store
2019-03-28 17:15 UTC · Community Announcements · Hut 90
https://www.youtube.com/watch?v=5Bwb3XAaOfU After just over 2 years in Early Access, Akuto: Showdown is out now! We have also decided to do a week-long 10% discount on the game. Happy gaming everyone! If you like the game, consider leaving us a review or recommending the game to your friends.
2019-02-22 15:08 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/e42e413e2e1554153cc79c39e83187f1c57bf64c.gif Release Date The game will be leaving Early Access on March 28!! That is just over five weeks away. This update of the game is feature-complete, and we will release a smaller update on the release day to fix any issues that might have popped up and tweak the gameplay. Fixes and Updates: Fixed issue where match stats would not reset when starting a new match Updated menu and level music Removed online modes Implemented new leaderboards Implemented achievements (in-game and St
2019-01-11 12:42 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/e0b76f133815a6c5693db447f03823bf4bee73c4.gif So let's get the bad news out of the way: there will be no online mode in Akuto: Mad World. Yes, we said we would try to implement it and we did try. Our first attempt didn't meet our standards, and our second attempt for online mode is currently in mid-development but most likely won't be finished. So what happened? Well at the end of 2018, we started going through how much we have already spent on the game and how much we are expecting to make in sales. By our calculations
2018-12-07 14:51 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/566234c20321f497d36a27f9562ac3179b411f05.gif Gameplay Trailer https://www.youtube.com/watch?v=AyEfFAYZGDw Fixes and Updates: Mystery boxes removed from the game Weapons removed from the game Game camera updated Lives remaining / number of kills are shown with icons instead of a number in-game Players can taunt in the game Player progression system implemented with unlockable hats and weapons Characters can no longer attack without a melee weapon All old levels removed from the game, apart from Acme City and Finale leve
2018-11-02 17:40 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/7ff9ac954f4e7d769291752c6dd6a58c0a980387.gif Welcome to our first update in a month. We are going to start this update by talking about the behind-the-scenes work we have been doing. Most of you were not aware, but we were talking with a publisher for the past 8 months. The talks with them were going great and they had big plans for Akuto: Mad World. We liked the vision they had for the game and we started developing the game towards that. That was one of the reasons we started changing the gameplay over the past few m
2018-10-05 12:54 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/81a30c138e23f84beb0b4e8aca857a01eff413f8.gif We decided to release no updates this month. This month we will be focusing on important behind-the-scenes business for Akuto: Mad World. This will include what features the final game will have (online is a near-certainty), art, and release date. We will still release updates to fix any bugs that might come up this month, but we are certain that the game is currently stable. Again, online will be in the final game. We just need some to figure out how we want to implement it
2018-09-28 14:00 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/65eafd603239c7c595be611e21e876770c0ca226.gif Fixes and Updates for Experimental Branch: Practice mode re-enabled Mystery boxes updated Practice Mode Practice mode is re-enabled in the game, but limited to only 1 level (Acme City) for now. The ammo for all ranged weapons in this game mode is set to 100, so that players can have plenty of time to try out each weapon. You can also manually change the weapons for all players in the game by pressing the number 1 or 2 keys on a keyboard. Mystery Box This is still a work-in-p
2018-09-22 09:02 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/292da4c7010a015c04db190775ea6c2e42a6e003.gif Fixes and Updates for Experimental Branch: Gamepad controls fixed for in-game Bot AI updated Bot AI The bots are now much more aggressive compared to before. They will now find weapon pick-ups that are the closest, and either pick up a melee or ranged weapon and immediately start fighting opponents. This is much better than compared to before where they would just collect weapons and fight if an opponent was somewhat nearby. Experimental Branch You can download the ‘experime
2018-09-14 11:38 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/0d1527328bad639f8605b1a741c6e991caa64297.gif We found a bug in this week’s build so we are going to hold of releasing a new build until next week. In the next update, we will have fixes for some players who have been having issues using their gamepads in-game in the experimental branch. We are also updating the bots AI so that they are more aggressive by attacking more and going less for weapons. Sorry about the delay. Enjoy your weekend! Experimental Branch You can download the ‘experimental’ branch on Steam at any ti
2018-09-07 10:16 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/1d56a48b0259fc3d24a065ef069829484b049bca.gif Fixes and Updates for Experimental Branch: Updated engine Fixed attack speed for player New character art Character outline can be seen at all times when they are behind objects Character color selection limited to 6 colors Updated bullet VFX and SFX Created new level Acme City Game Engine Because we have updated the engine, we expect there to be some issues with gameplay which we haven’t encountered. We will be fixing any issues that do occur in next week's update. Bullets
2018-08-31 16:47 UTC · Community Announcements · Hut 90
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26297369/7957fa10c41c8e10c60a703078a0521f792f7366.gif We finished most of the bullets VFX and SFX, with some remaining exceptions. We found the new bullets helped players understand better what was shot at them and whether they should deflect or dodge it, but we won’t know for sure until we release the new build, which is hopefully next week. We have also started working on updating our first level, which is ‘Acme Corporation’. So far, we aren’t quite happy with it due to the level being much bigger than originally planned. Bec
Full appinfo as delivered by Steam PICS, changenumber 38521570. Also at /api/app/530130/raw.
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