Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
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2019-12-10 15:53 UTC · Community Announcements · Rufus Blackwood
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989971/155999effbf15f900f31aefc93ce7977ec4a3037.jpg Hi there, Community! We have some super exciting news for you! We are proud to team up once again with the developers of Moonlighter and take on an ambitious project from Fool’s Theory! Both projects -- in various stages of development with further details coming in 2020 and beyond -- are bigger in scope than anything 11 bit has previously published. “We’re still an extremely picky publisher. We’re probably even pickier than we were before if you can believe it! Our job is t
2018-05-10 19:54 UTC · Community Announcements · marek
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26503066/4a6cced49beef10a116e348ae653adb6f689f3d7.gif Hi guys! We have another update for you! This time we focused on fixing bugs you’ve been reporting since our last update with multiplayer stability being our main focus. We identified, reproduced and fixed plenty of tricky issues and we hope this will greatly improve the overall stability and performance for those of you who experienced problems in the earlier builds. If at this point you’ll face connection problems, please remember to verify you multiplayer region setting (
2018-03-13 12:10 UTC · Community Announcements · Rufus Blackwood
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/4a6cced49beef10a116e348ae653adb6f689f3d7.gif Hello again everyone, I am happy to announce that the Amiga version of Tower 57 is ready! Although I didn't write the port myself, this is one milestone that is particularly close to my heart, as the Amiga 500 was my gateway into game making. So I'm glad I can finally cross "releasing an Amiga game" off my bucket list, although I'm admittedly about 25 years late (and it only runs on "modern" Amigas ^_^#) Also, if you are active on Amiga forums / the Amiga scene, please h
2018-03-13 12:10 UTC · Community Announcements · Rufus Blackwood
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/4a6cced49beef10a116e348ae653adb6f689f3d7.gif Hello again everyone, I am happy to announce that the Amiga version of Tower 57 is ready! Although I didn't write the port myself, this is one milestone that is particularly close to my heart, as the Amiga 500 was my gateway into game making. So I'm glad I can finally cross "releasing an Amiga game" off my bucket list, although I'm admittedly about 25 years late (and it only runs on "modern" Amigas ^_^#) Also, if you are active on Amiga forums / the Amiga scene, please h
2018-02-06 15:51 UTC · Community Announcements · benitosub
Hey guys and gals! we're back again with yet another update, and this time it's a big one! https://media.giphy.com/media/3o7WIHmCnvVONXpLDa/giphy.gif Some of the highlights include: after the Canal level, we have now revamped Pristine Pools and the Workshop! The levels are much bigger, almost all enemy encounters have been revised or polished, the flow of the levels has been altered, and you can now explore and backtrack through the entire levels - which is a feature A LOT of you have requested! two new languages: Turkish and Korean! manual region selection for online multiplayer: if you were
2018-02-06 15:51 UTC · Community Announcements · benitosub
Hey guys and gals! we're back again with yet another update, and this time it's a big one! https://media.giphy.com/media/3o7WIHmCnvVONXpLDa/giphy.gif Some of the highlights include: after the Canal level, we have now revamped Pristine Pools and the Workshop! The levels are much bigger, almost all enemy encounters have been revised or polished, the flow of the levels has been altered, and you can now explore and backtrack through the entire levels - which is a feature A LOT of you have requested! two new languages: Turkish and Korean! manual region selection for online multiplayer: if you were
2017-12-21 16:07 UTC · Community Announcements · benitosub
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/f7009fa0267c3d177829069d2a1611a1f165a23b.gif Hey everyone, devs here! As the year draws to a close, we just wanted to take this opportunity to thank everybody for purchasing the game! Your support means everything to us, and thanks to all the great feedback we have received we now have the possibility to tweak, refine, and expand the game even further. This begins with Update 19.44 (which should be live by the time you read this) and an updated Canal map! We made some rooms bigger, added new rooms, and re-balanced
2017-12-21 16:07 UTC · Community Announcements · benitosub
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/f7009fa0267c3d177829069d2a1611a1f165a23b.gif Hey everyone, devs here! As the year draws to a close, we just wanted to take this opportunity to thank everybody for purchasing the game! Your support means everything to us, and thanks to all the great feedback we have received we now have the possibility to tweak, refine, and expand the game even further. This begins with Update 19.44 (which should be live by the time you read this) and an updated Canal map! We made some rooms bigger, added new rooms, and re-balanced
2017-12-05 21:15 UTC · Community Announcements · benitosub
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/dc2a38a29f035982c3176bd77e538c2d8fce3bc5.gif Welcome back everyone! As part of our continued efforts to improve the game and integrate all the amazing feedback we got, we have just rolled out Update 19.11. The full change-log is below, but I quickly wanted to go into a bit more detail regarding some core changes contained in this update: Character switching: you can now switch characters at any time, for the cost of 50% of your "Special Meter" (except in Amor's Den where it's free). This makes it much easier and mo
2017-12-05 21:15 UTC · Community Announcements · benitosub
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/dc2a38a29f035982c3176bd77e538c2d8fce3bc5.gif Welcome back everyone! As part of our continued efforts to improve the game and integrate all the amazing feedback we got, we have just rolled out Update 19.11. The full change-log is below, but I quickly wanted to go into a bit more detail regarding some core changes contained in this update: Character switching: you can now switch characters at any time, for the cost of 50% of your "Special Meter" (except in Amor's Den where it's free). This makes it much easier and mo
2017-11-24 21:19 UTC · Community Announcements · benitosub
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/4a6cced49beef10a116e348ae653adb6f689f3d7.gif Hey everyone, benitosub here. I just pushed our latest update (18.48) live! This time around the change log is a bit shorter, but the issues are a bit more important. So without further ado, here's what we fixed/tweaked in 18.48: ONLINE MULTIPLAYER: fixed matchmaking with stranger bug: play with random strangers should now always work (provided somebody else is online and looking to match of course!) improved cached region selection fixed "incompatible savegame" bug for
2017-11-24 21:19 UTC · Community Announcements · benitosub
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/4a6cced49beef10a116e348ae653adb6f689f3d7.gif Hey everyone, benitosub here. I just pushed our latest update (18.48) live! This time around the change log is a bit shorter, but the issues are a bit more important. So without further ado, here's what we fixed/tweaked in 18.48: ONLINE MULTIPLAYER: fixed matchmaking with stranger bug: play with random strangers should now always work (provided somebody else is online and looking to match of course!) improved cached region selection fixed "incompatible savegame" bug for
2017-11-23 19:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (John Walker)
You’ll have an example off the top of your head, but I’m struggling to think of the last twin-stick shooter that put a big emphasis on downtime between blasting, with NPCs, a decent chunk of story, and an RPG-style upgradeable roster of characters. That’s what Tower 57 rather modestly offers, all through very pleasing chunky 16-bit art. (more…)
2017-11-21 15:23 UTC · Community Announcements · marekziemak
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/8f1514f2cc003eeec7c23acb5973ff2722457aa1.gif Hi everyone! A brand new patch 18.27 is here! List of changes: added TCP / UDP network protocol option in Gameplay options to help with "connection error" (a.k.a. the router blocking the ports). Please experiment with those settings to find the solution that works for your the best Increased game readability - added some additional darkening and transparency to debris on the floor. added mouse controls to hacking mini-game List of fixes: fixed getting stuck between bookc
2017-11-21 15:23 UTC · Community Announcements · marek
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26503066/8f1514f2cc003eeec7c23acb5973ff2722457aa1.gif Hi everyone! A brand new patch 18.27 is here! List of changes: added TCP / UDP network protocol option in Gameplay options to help with "connection error" (a.k.a. the router blocking the ports). Please experiment with those settings to find the solution that works for your the best Increased game readability - added some additional darkening and transparency to debris on the floor. added mouse controls to hacking mini-game List of fixes: fixed getting stuck between bookc
Full appinfo as delivered by Steam PICS, changenumber 37435436. Also at /api/app/530950/raw.
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