Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
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2021-05-13 01:40 UTC · Community Announcements · Al
Hi! This updates includes several small fixes, with some more important gameplay bug fixes in the mix. One change I wanted to point out especially is the "Pet Charming Multiplier" bug. As it turns out, the pet mini-game has been far more difficult than we intended, because the timed-hit and interest multipliers were broken! With this update, the interest level and timed-hits will make a significant difference in how quickly animals can be befriended! The patch also addresses a few important UI usability issues, some camera adjustments, a few issues that could cause a puzzle to become stuck and
2021-02-27 05:45 UTC · Community Announcements · Al
Happy Birthday to Dwarrows! February 28th 2021 is the 1 year anniversary since release. We released the game just before the pandemic really hit Canada. While the launch party was the last time we've seen most of our peers, friends, and family in person (and we miss their company terribly), it was also an incredibly memorable day for us. This huge day when we finally release the game we'd worked so hard on for so many years, and we didn't know if anyone would care. But so many of these lovely people showed up to be more supportive than we had any right to expect, and it meant the world to us.
2020-09-14 03:46 UTC · Community Announcements · Al
Hey everyone! We have an exciting update for you all with some fun changes and new features! The main theme of this update: PETS! NEW PET TRAINING MINI-GAME As the many tutorial videos and guides have made clear, the original Pet Training game was tricky to explain and didn't quite achieve its purpose in the game, so we've completely overhauled it! This mini-game makeover follows the same principles of gaining the animal's Trust, but with a shiny new look and feel that's easier to learn and fun to play. {STEAM_CLAN_IMAGE}/30216022/d4044ea4ae84ae328b92d99259112ff3bc019e26.gif NEW PETS & BADGES
2020-04-04 18:04 UTC · Community Announcements · Al
Hey everyone, We're happy to announce that Dwarrows is newly available to play on NVIDIA GeForce NOW! If you own Dwarrows on Steam, you can search for it and play it on GFN ːsteamhappyː https://www.nvidia.com/en-us/geforce-now/ What is GeForce NOW? If you don't know what GeForce NOW is, it's a cloud gaming service that allows you to play the games you've purchased on supported stores (eg. Steam), through their computers over the internet. What this means is if your computer struggles to run some of your games or you want to play them on your non-gaming device, if they're available on GFN, you'
2020-04-01 03:58 UTC · Community Announcements · Al
Hi everyone! In this version, 1.3, I've spent a lot of time improving late game performance and there was quite a gain in my testing. In our test game, we managed to solve a frequent stuttering problem, and increased the framerate from 35fps to 60fps. I've also shaved off some time when loading games with many structures (though it still takes longer than I'd like). Hopefully these changes improve the performance of some of your games too :) There are also some town fixes in here, like removing the annoying grass in the middle of our town structures and paths, and fixing edge path tiles not pr
2020-03-21 06:42 UTC · Community Announcements · Al
Hello everyone! This is update 1.2 and is mainly focused on providing accessibility/preference options for adjusting the game's platforming difficulty. The changes provide several new game options for scaling the difficulty of the puzzles: {STEAM_CLAN_IMAGE}/30216022/b45b2bc7ce1bbd721741c0e9a8cfad840ed8d5b0.png The options greatly reduce the speed of moving platforms and increase the duration of timed things (like torches or races). Additionally, some platforms also change size to make it easier. We've managed to squeeze in a few more bug fixes for some of the more severe issues, like Mayor Sc
2020-03-12 23:45 UTC · Community Announcements · Al
Just a quick hotfix to fix a few critical issues in version 1.1. Fixed missing guide NPC at the Kegnade barn in breezy river farm for some players Fixed a crash when loading from some save games Fixed a serious issue that breaks The Archives trial, teleporting the character back to town at one of the last steps in the puzzle. (You should be able to resume from a save game where all of your characters were still in the trial, or at least one player can teleport them all back to it from a friendship fountain.) - NOTE: If all of your characters were teleported outside of the archive by this bug,
2020-03-08 07:10 UTC · Community Announcements · Al
Hi everyone! Thank you! The three of us have been so excited to see everyone playing the game! We're so grateful that you gave it a chance and that so many of you are enjoying it! We really appreciate all of the feedback, community involvement, kind words, tutorial vids, etc.. A BIG shout out to all of you who have taken the time on the forums and discord to help out other players. We now know that there are some areas in the game which can be clearer (and we're hard at work about it!) but seeing all you all help each other out is so genuinely amazing. We couldn't have asked for a kinder, more
2020-02-28 16:05 UTC · Community Announcements · Al
I can’t believe that I am typing this, but we’re here! Dwarrows is launched and available for purchase RIGHT NOW! You can buy it, you can play it!! If you backed it--you should already have your key so reach out to me on Kickstarter if you don’t. It probably went to your spam filter (like two years ago). Also, to any of our esteemed backers awaiting their extra pet rewards or custom characters, we will slowly be sending those out asap! Again. Thank you all from the bottom of my heart for your support, patience, kindness and belief in us! It is difficult to describe the journey that we have bee
2020-02-28 02:13 UTC · Community Announcements · Al
We've finally arrived at the final release version of Dwarrows, version 1.0! This update comes with a small set of changes, important changes, which fix several critical issues. A bonus addition in this version, are the rebindable Hotkeys for Stamina potions and Transportation Scrolls. I expect this change to improve the enjoyability of exploration with Horbir by making Stamina management more convenient! Should you have any issues or suggestions of your own, please let us know! Leave us a forum post or find us on Discord (https://discord.gg/dwarrows). The full list of changes below: FIXES Fix
2020-02-17 20:20 UTC · Community Announcements · Groggeroo
Folks! Another update :D This patch focuses on bug fixes in anticipation of the final launch in a few days, as well as add a bit of polish and some missing features. I've taken the liberty to highlight the important things in the full list of changes below. FIXES Fixed an issue with Mac where the game would crash when launched through Steam Fixed some quest logs not being marked as complete once all tasks were done Fixed a bug that would cause some structures to be unusable by citizens on game load Fixed townsfolk sometimes getting trapped waiting for a really slow stat to grow Fixed townsfolk
2020-01-20 04:46 UTC · Community Announcements · Groggeroo
Hey there folks! We've been receiving feedback and bug reports, and we've been watching all of the wonderful gameplay videos. This update is to fix some issues that were caught by you or that we've noticed while watching (some major, some minor), as well as making improvements based on the feedback! If you find a bug, please let us know on the forums or discord ( https://discord.gg/dwarrows ). We're keeping track of some known and reported issues here: https://steamcommunity.com/app/532750/discussions/0/1470841715931525643/ Complete list of changes: FIXES Fixed a blocking issue with Clyde the
2020-01-10 00:44 UTC · Community Announcements · Groggeroo
Hello everyone! This is another major update for Dwarrows and it is expected to be the last major update before release. Don't worry, there will be more after release :P There are a lot of changes since the last version and the full list of changes is below if you'd like to know the details. To summarise the list, this version includes the usual bug fixes, balance changes, and performance improvements. We've also made many gameplay changes (based on your very helpful feedback!), added many new pets (25+), new stat badges (15+), Steam Achievements (70ish) and a bunch of other things to help us
2019-08-30 04:04 UTC · Community Announcements · Al
Hey everyone, A new patch beta 25 is now available on Steam for Backers, with more fixes and improvements. Additionally, this update is the first available for Linux and Mac! We've tested it to the best of our abilities, but please be on the lookout for any issues and let us know about it! Complete list of changes: Added support for Mac (OsX Sierra and up) Added support for Linux (Ubuntu - OpenGL 4 and Vulkan ) Fixed a bug that would cause the kegnade quest to lock up Fixed broken gamepad r-analogue scrolling Fixed broken key rebinding menu; It should now be possible to re-bind inputs Fixed ch
2019-08-16 21:33 UTC · Community Announcements · Al
Hey everyone! This new update is a patch that addresses some small bugs and a few improvements. We're keeping an eye on your responses to the survey to see where we should focus our attention next. Thank you to those of you who have filled out the survey so far and please keep them coming! Patch Notes: Fixed a crash when gathering resources (I think. It is a difficult one to reproduce, so please let us know if you are still crashing in beta 24!) Fixed some misplaced foliage that would block parts of some outdoor puzzles Disabled camera collision on invisible blocking volume on undiscovered fri
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/532750/raw.
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