Campfire is a 6 people multiplayer game where you play roles. You got to bluff, accuse and persuade others via voice chat. It is based on communication and logic. Observe others and their intentions via their vocal expression. Find the killer before everyone is dead.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:21 UTC
$1.99
$1.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1509551
2016-12-09 18:42 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
533181
windows
290.71 MB
104.74 MB
4141776956817252034
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1509551
public
2016-12-09 18:42 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-01-13 19:56 UTC · Community Announcements · Akuno
We have integrated Steam Trading Cards into Campfire! We tried to make cards that reflect the game as much as possible, so you can remenber the best parts of the game within the cards. It is time to call your friends for a camping. Hope you enjoy.
2017-01-13 19:56 UTC · Community Announcements · Akuno
We have integrated Steam Trading Cards into Campfire! We tried to make cards that reflect the game as much as possible, so you can remenber the best parts of the game within the cards. It is time to call your friends for a camping. Hope you enjoy.
2016-12-09 19:05 UTC · Community Announcements · Akuno
Heya my fellow crazy murdering psycho campers, I’ve just released the 1.01 Patch. This includes some important fixes and improvements. Here is a short list: - Added a Cancel button, when connecting to a game ( in case it takes too long). - Increase the number of status checks to reduce state disparity between client and hosts (e.g. the killer with the axe in the camp). - Changed the QoS for the game update network channel to reduce disparities. - Refactored the client disconnection handling to suit cancelled connect attempts - Refactored the code for checking connection info for wrong data. -
2016-12-09 19:05 UTC · Community Announcements · Akuno
Heya my fellow crazy murdering psycho campers, I’ve just released the 1.01 Patch. This includes some important fixes and improvements. Here is a short list: - Added a Cancel button, when connecting to a game ( in case it takes too long). - Increase the number of status checks to reduce state disparity between client and hosts (e.g. the killer with the axe in the camp). - Changed the QoS for the game update network channel to reduce disparities. - Refactored the client disconnection handling to suit cancelled connect attempts - Refactored the code for checking connection info for wrong data. -
2016-12-04 15:45 UTC · Community Announcements · Akuno
Heya everyone, We have tested out the networking for a while now, and everything seems to be working fine for mostly everyone. During launch I will still keep an eye for it, in case any issues arises. We are ready for launch, lets do it! Felipe
2016-12-04 15:45 UTC · Community Announcements · Akuno
Heya everyone, We have tested out the networking for a while now, and everything seems to be working fine for mostly everyone. During launch I will still keep an eye for it, in case any issues arises. We are ready for launch, lets do it! Felipe
2016-11-17 01:29 UTC · Community Announcements · Akuno
Heya my fellow Campers, It has come to my attention that around 40% of the players are having trouble connecting to each other. Most cases it is due to some bad configuration e.g. Router without any open Port to Forwading. I have ordered a Relay solution, so no one will have to change Router settings to connect. To put the relays into work, I have decided to push the release date a little. This will provide a much better product for you. Felipe
2016-11-17 01:29 UTC · Community Announcements · Akuno
Heya my fellow Campers, It has come to my attention that around 40% of the players are having trouble connecting to each other. Most cases it is due to some bad configuration e.g. Router without any open Port to Forwading. I have ordered a Relay solution, so no one will have to change Router settings to connect. To put the relays into work, I have decided to push the release date a little. This will provide a much better product for you. Felipe
Full appinfo as delivered by Steam PICS, changenumber 37686519. Also at /api/app/533180/raw.