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2026-09-11 21:23 UTC
$3.99
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No DLC known for this app.
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public
4766047
2020-03-11 12:26 UTC
test
4766047
New Feature test
2020-03-11 12:26 UTC
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535351
windows
418.83 MB
293.32 MB
5526855988541824082
branches: test
579140
58.65 MB
49.20 MB
3470669107614704126
DLC 579140 · branches: test
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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4766047
test
2020-03-11 12:26 UTC
4 hours ago
4766047
public
2020-03-11 12:26 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-02-03 12:01 UTC · Community Announcements · Alan
The first major update to Elderine: Dreams to Destiny is finally here. To enjoy this update a new game will need to be started. Some of the bug that were fixed require a new save, so some old save games wont work and will show an error message about missing sprite files. All Character and NPC sprites have been updated Enjoy exploring the world of Elderine: Dreams to Destiny with beautifully redesigned sprites. Jason and friends will encounter familiar faces and new friends in the world, all in higher quality. Check out all the Sprites in the image below. {STEAM_CLAN_IMAGE}/27556763/4fbc938b824
2019-10-08 10:42 UTC · Community Announcements · Alan
Fixed Bugs Fixed exit points across various maps Fixed Guards face in Haspar Port Fixed Tombstones at Riverend Fixed walls at Fort Avton you can no longer walk over these Fixed walls at the Stone Masons house - you would think he wouldnt nee his walls fixed! Stalls north of your farm now fixed Stairs at Fort Avton fixed Add Squirrels back into the game Add exit markers in the sewers You can no longer do Millys book quest more than once Fixed stump leave in Elderine forest which didnt have interact balloon Frog in Elderine Forest can now move no longer spinning Removed armour - not used current
2019-10-01 20:54 UTC · Community Announcements · Alan
Hi all, More bug fixes and general updates. Big change this time is Northern Plains split up into smaller maps to reduce lag, and i've added crap balloons for items you can harvest. Fixed: Northern Plains map was enormous and caused the game to lag for some players. This map has been broken down (and altered) into smaller map sections. This will mean different routes to locations. Please note if you saved your game in the Northern Plains Map, please exit and re-enter to ensure you don't encounter any bugs. Airship graphic glitch removed Building house bug fixed Save menu issues should be fixed
2019-09-29 12:52 UTC · Community Announcements · Alan
Hi all, Quite a few bugs have been squished, thanks to MCCASH1333 Fixed: Emily dialogue when Emily not in party removed. When leaving the airship, the airship travel noise now stops. Removed the Knight Captain after you capture Fort Avton. Quest items required to complete quests are now removed when you complete the quest. Mason will no longer create multiple Elemental crystals. Wind Temple save point removed. You can now complete the quest “To the Talathin Tree” Talathin Tree Forcefield dialogue fixed Rain after completing the game bug should now be fixed Bookshelf in Talathin Study descripti
2019-01-31 13:03 UTC · Community Announcements · Alan
Bug Fixies: Wind temple – wind sound not stopping when you leave front door – FIXED Fort Avton Boss (Kallor) – Reappearing - FIXED Airship Fast travel - Map – Should be Fixed. Wind Crystal Quest not completing – FIXED What’s next: Fix any remaining bugs Add more quests Add more items to find/craft Add more storylines between Jason/Emily and Kate THanks for all your comments, bug spotting and help so far! :) Alan
2018-06-02 14:33 UTC · Community Announcements · Alan
Hi all, Quite a few bugs have been squished, thanks to tleusin Fixed: NPC no longer blocks Airship in Haspar Airships... should now be functional Progression bugs after bugs in all temples. Progression issue when revisiting The Elderine Forest. Fort Avton and the undying boss. The human remain in Fort Avton Cell are now correctly interactable. Selling price of some items Can now sell axe/pickaxe... if you really want to... Farm issues - one plot was not working correctly Farm issues - green herb wasn't growing Added: Weapon kits can now be crafted - if you have "Recipe Book: Weapons" More deep
2018-04-14 15:14 UTC · Community Announcements · Alan
It's never good to get stuck when you're trying to take part in an epic adventure! Especially if it's an art class! Today's update fixes a few bugs, introduces newly updated plugins for the battle system, input configuration (you can change key bindings from the options) and full gamepad support. Change Log Due to plugin changes and follower removal, a New Game is strongly recommended! Added: Full gamepad support Input Configuration - Change key bindings. New Plugins to support action battles. Some more quests. Some hidden chests Bug Fixes: School map bugs - getting stuck. Underground passge -
2018-03-31 08:44 UTC · Community Announcements · Alan
Hey Adventurers! trekking the land, rescuing folk, gathering strange crops for old farmers? Feeling a little annoyed with the "Esteem" they have given you? Worry not, for today is a great day for you Esteem collectors, yes today you can finally use Esteem! Hoorah! Today's update adds a few new features to the game and makes use of something that was already there but not used, Esteem points. When you completed a Quest in Elderine you were either awarded a small item (potions, seeds, etc) or a small token of the Quest Givers thanks, Esteem. However, until today, those esteem points were not ver
2018-03-31 08:44 UTC · Community Announcements · Alan
Hey Adventurers! trekking the land, rescuing folk, gathering strange crops for old farmers? Feeling a little annoyed with the "Esteem" they have given you? Worry not, for today is a great day for you Esteem collectors, yes today you can finally use Esteem! Hoorah! Today's update adds a few new features to the game and makes use of something that was already there but not used, Esteem points. When you completed a Quest in Elderine you were either awarded a small item (potions, seeds, etc) or a small token of the Quest Givers thanks, Esteem. However, until today, those esteem points were not ver
2018-03-21 17:06 UTC · Community Announcements · Alan
Hey all, The update today brings the final boss and end game :) Depending on your aligment you will have various different options to end the game. Although fighting the end boss will draw the main story to a conclusion, you will still be able to play on. Things still to do: Add more quests Some refining to story text add more craftable items Continue the story: Once the above fixes are completed, I will start working on the additional, free, content for Elderine. Continue the story. the aftermath of the final boss, and the outcome of your choices. More monster, items, gatherables. New lands t
2018-03-21 17:06 UTC · Community Announcements · Alan
Hey all, The update today brings the final boss and end game :) Depending on your aligment you will have various different options to end the game. Although fighting the end boss will draw the main story to a conclusion, you will still be able to play on. Things still to do: Add more quests Some refining to story text add more craftable items Continue the story: Once the above fixes are completed, I will start working on the additional, free, content for Elderine. Continue the story. the aftermath of the final boss, and the outcome of your choices. More monster, items, gatherables. New lands t
2018-03-04 12:52 UTC · Community Announcements · Alan
Changelog: Build: 2574590 Added: two locations where you can donate to make your alignment more Good, Updated: Northern Plains Map - added more interactive signs and update maps. In terms of alignment - once you reach a certain level of Good you will have extra interactive options in certain places, and be rewarded. Goodness brings strength. If you go Evil, you will soon be able to intereact with those of a darker nature. Some options will alter certain aspects of the game. Do you really need all your friends... alive? Is a sacrafice worth new power?
2018-03-04 12:52 UTC · Community Announcements · Alan
Changelog: Build: 2574590 Added: two locations where you can donate to make your alignment more Good, Updated: Northern Plains Map - added more interactive signs and update maps. In terms of alignment - once you reach a certain level of Good you will have extra interactive options in certain places, and be rewarded. Goodness brings strength. If you go Evil, you will soon be able to intereact with those of a darker nature. Some options will alter certain aspects of the game. Do you really need all your friends... alive? Is a sacrafice worth new power?
2018-03-03 22:32 UTC · Community Announcements · Alan
Hi all, I published a few patches over the past week. Please see changelog below with fixes/changes. As always, please let me know if you spot any bugs, or have any ideas. Changelog: Build: 2573879 Added: Icons to show exits on maps. Finding your way around should be much easier. Added: New tree graphics for starting location Added: New graphics for rusty pipe weapon and fishing rod. Added: New Crop types and graphics. No more Carrots :) Added: Updated grass graphics in starting location Added: Added final Dungeon with "Final" Boss Added: New items to craft - A magical stone to warp close to y
2018-03-03 22:32 UTC · Community Announcements · Alan
Hi all, I published a few patches over the past week. Please see changelog below with fixes/changes. As always, please let me know if you spot any bugs, or have any ideas. Changelog: Build: 2573879 Added: Icons to show exits on maps. Finding your way around should be much easier. Added: New tree graphics for starting location Added: New graphics for rusty pipe weapon and fishing rod. Added: New Crop types and graphics. No more Carrots :) Added: Updated grass graphics in starting location Added: Added final Dungeon with "Final" Boss Added: New items to craft - A magical stone to warp close to y
Full appinfo as delivered by Steam PICS, changenumber 35945690. Also at /api/app/535350/raw.