Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
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2017-11-04 19:03 UTC · Community Announcements · Senomix Research
We've just put out an Asteroid Blaster VR update to add in performance improvements and a bit of help for new Arcade Mode players. Experienced asteroid blasters can take a few minutes of play before they're even touched by a rock or asteroid shot. But new players can get pummeled while they get the hang of flying in space, and that can be no fun at all. To provide new players with a little bit of help, you will now find that UFO and asteroid damage is considerably reduced during the first four minutes of Arcade Mode play. Experienced players will see no difference at all (you weren't getting h
2017-11-04 19:03 UTC · Community Announcements · A-Blast Games
We've just put out an Asteroid Blaster VR update to add in performance improvements and a bit of help for new Arcade Mode players. Experienced asteroid blasters can take a few minutes of play before they're even touched by a rock or asteroid shot. But new players can get pummeled while they get the hang of flying in space, and that can be no fun at all. To provide new players with a little bit of help, you will now find that UFO and asteroid damage is considerably reduced during the first four minutes of Arcade Mode play. Experienced players will see no difference at all (you weren't getting h
2017-08-18 21:15 UTC · Community Announcements · Senomix Research
We've just released a late-Summer update for your asteroid blasting fun. In addition to a few small performance tweaks, you'll notice the following changes to Asteroid Blaster VR: - The Start button is now set to launch your game in "Arcade Mode" by default. Arcade Mode provides you with an infinite-length level with progressive difficulty. You can toggle your default back to "Wave Mode" in your game options if you would prefer to start things off on the first game wave, or you can just launch the wave of interest to you from your "Start on Wave" screen. - You'll see bonus power-ups waiting to
2017-08-18 21:15 UTC · Community Announcements · A-Blast Games
We've just released a late-Summer update for your asteroid blasting fun. In addition to a few small performance tweaks, you'll notice the following changes to Asteroid Blaster VR: - The Start button is now set to launch your game in "Arcade Mode" by default. Arcade Mode provides you with an infinite-length level with progressive difficulty. You can toggle your default back to "Wave Mode" in your game options if you would prefer to start things off on the first game wave, or you can just launch the wave of interest to you from your "Start on Wave" screen. - You'll see bonus power-ups waiting to
2017-04-03 16:13 UTC · Community Announcements · Senomix Research
Do you prefer to hold your Vive controller wands in the 'phaser' style used in your Steam menus? http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26416497/98e233977f6365a8ebac688bbedbbf9487f23e95.png Or would rather grip your controllers upright, like the guns in popular shooting games like 'Onward'? http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26416497/f9efe8c7832131637744b5a60fd198633841ac54.png Either way, Asteroid Blaster VR has you covered. You can now set your controller grip preference right from your main menu. Just toggle to the Vive control
2017-04-03 16:13 UTC · Community Announcements · A-Blast Games
Do you prefer to hold your Vive controller wands in the 'phaser' style used in your Steam menus? http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26416497/98e233977f6365a8ebac688bbedbbf9487f23e95.png Or would rather grip your controllers upright, like the guns in popular shooting games like 'Onward'? http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26416497/f9efe8c7832131637744b5a60fd198633841ac54.png Either way, Asteroid Blaster VR has you covered. You can now set your controller grip preference right from your main menu. Just toggle to the Vive control
2017-03-04 23:19 UTC · Community Announcements · Senomix Research
Hot on the heels of the latest Asteroid Blaster VR release, an option has been added to allow a player to toggle their radar display on and off as needed. On later levels, when facing hundreds of asteroids and numerous UFOs, the radar becomes a little busy with traffic and you may find it helpful to hide that information while blasting your way through those clouds of rocks. Clicking your right-hand Vive controller disc will handle that for you, with the left disc remaining available for your emergency hyperspace needs. Some players have also reported an occasional issue with gun position bein
2017-03-04 23:19 UTC · Community Announcements · A-Blast Games
Hot on the heels of the latest Asteroid Blaster VR release, an option has been added to allow a player to toggle their radar display on and off as needed. On later levels, when facing hundreds of asteroids and numerous UFOs, the radar becomes a little busy with traffic and you may find it helpful to hide that information while blasting your way through those clouds of rocks. Clicking your right-hand Vive controller disc will handle that for you, with the left disc remaining available for your emergency hyperspace needs. Some players have also reported an occasional issue with gun position bein
2017-03-02 18:43 UTC · Community Announcements · Senomix Research
The late-Winter update for Asteroid Blaster VR brings huge improvements to your Vive space-blasting fun: Zippy Shots So, it turns out the retro video game feel of slower laser shots with limited range isn't terribly fun outside of 1970s arcade games. Who'da thought? The speed of weapon shots has been increased considerably, with your blasts now swiftly zipping to their targets. UFO shots maintain their constant speed (they're hard enough to dodge already), but your own weapons are near-instant trigger hits. Blast away! Close-Range Radar An in-game radar scope now floats before you in a head's-
2017-03-02 18:43 UTC · Community Announcements · A-Blast Games
The late-Winter update for Asteroid Blaster VR brings huge improvements to your Vive space-blasting fun: Zippy Shots So, it turns out the retro video game feel of slower laser shots with limited range isn't terribly fun outside of 1970s arcade games. Who'da thought? The speed of weapon shots has been increased considerably, with your blasts now swiftly zipping to their targets. UFO shots maintain their constant speed (they're hard enough to dodge already), but your own weapons are near-instant trigger hits. Blast away! Close-Range Radar An in-game radar scope now floats before you in a head's-
2016-12-28 20:24 UTC · Community Announcements · Senomix Research
The year-end update for Asteroid Blaster VR is all about 'more'. Here's what you'll find inside: More Loot The larger the asteroid, the greater the number of upgrades, score bonuses and power-ups which are released. How many can you catch before they disappear? More Challenge Higher waves will now start you off with lower maximum levels for shield and health, but don't worry: Those can be increased to full with new power-ups for shield and health strength! More Bonuses Environment power-ups now provide temporary adjustments to each wave to freeze all asteroids, explode all rocks, or increase t
2016-12-28 20:24 UTC · Community Announcements · A-Blast Games
The year-end update for Asteroid Blaster VR is all about 'more'. Here's what you'll find inside: More Loot The larger the asteroid, the greater the number of upgrades, score bonuses and power-ups which are released. How many can you catch before they disappear? More Challenge Higher waves will now start you off with lower maximum levels for shield and health, but don't worry: Those can be increased to full with new power-ups for shield and health strength! More Bonuses Environment power-ups now provide temporary adjustments to each wave to freeze all asteroids, explode all rocks, or increase t
2016-12-16 23:37 UTC · Community Announcements · Senomix Research
Our December update delivers a huge improvement to Asteroid Blaster VR, adding in more game mechanics and Fun(tm). Running over the biggest additions: Every time you destroy an asteroid, a collectable item will now be released to provide a score bonus, a health / shield restoration, or weapon / thrust energy recharge. More collectables are coming soon! Weapon upgrades can now be unlocked through power-ups found in each game level, with your guns changing in appearance as your shots and their firing distance improve. Thrust and weapon energy now decrease at a more reasonable rate, providing mor
2016-12-16 23:37 UTC · Community Announcements · A-Blast Games
Our December update delivers a huge improvement to Asteroid Blaster VR, adding in more game mechanics and Fun(tm). Running over the biggest additions: Every time you destroy an asteroid, a collectable item will now be released to provide a score bonus, a health / shield restoration, or weapon / thrust energy recharge. More collectables are coming soon! Weapon upgrades can now be unlocked through power-ups found in each game level, with your guns changing in appearance as your shots and their firing distance improve. Thrust and weapon energy now decrease at a more reasonable rate, providing mor
2016-10-12 13:41 UTC · Community Announcements · Senomix Research
Asteroid Blaster VR has just been updated, with battlilng flying saucers and Steam Achievements adding new challenges to Vive Virtual Reality space. We hope you all enjoy these new additions and welcome any feedback and gameplay suggestions you might have!
Full appinfo as delivered by Steam PICS, changenumber 35998097. Also at /api/app/535380/raw.
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