Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2019-12-01 14:10 UTC · Eurogamer
Former Assassin's Creed developer Patrice D silets has hit out at reviewers of his new game Ancestors: The Humankind Odyssey, insisting some critics "didn't play the game" because of the game's mediocre aggregate score on Metacritic. "I'm used to having bigger numbers than that, so it's the elephant in the room," D silets told attendees of Reboot Develop Red (thanks, GI.biz), referring to the typical higher scores achieved by Assassin's Creed games. "But people expected my studio of 35 people to ship a game that is really close to Assassin's Creed, and it's just not possible. We made some hars
2019-10-30 21:36 UTC · Eurogamer
Patrice D silets has given a strong indication that 1666: Amsterdam will be Panache Digital's next game, following the release of Ancestors: The Humankind Odyssey earlier this year. D silets mentioned 1666: Amsterdam towards the end of an Ancestors postmortem at Reboot Develop Red in Canada today, while talking about what could come next. I was in the audience so I pressed him. "How serious are you about revisiting 1666?" I asked because sometimes it's hard to tell. Read more
2019-08-27 09:07 UTC · Eurogamer
I was on the bus the other day when I realised that Ancestors was probably starting to get to me. I found myself thinking about haircuts. About hairstyles. Looking at all the different ways of dealing with hair that were evident around me. Why do we do this? I wondered. The fringe, the pony, the pompadour. Why do we do this with our fur? Fur? Every now and then, just to freak myself out, I try to remember that I'm a great ape. I haven't evolved from an ape, I don't share a common ancestor with an ape, I am one. My hands are ape hands. My feet are ape feet. Making a sandwich, using a stapler, w
2019-08-26 13:00 UTC · PC Gamer
The aroused moaning of the prehistoric ape I'm trying to bang is getting to be a bit much. She's really into this backrub I'm giving her, but I'm having trouble feeling the mood myself. We're squatting in the freezing rain, my leg is broken, I have an orphaned toddler clinging to my back, and another member of my clan is enthusiastically picking his nose in my sightline. It's not even a tiny bit romantic, but hey—I'm trying to save our species. Listening to an ape get horny as I rub her hairy back isn't the only thing I'm not keen on in third
2019-08-16 16:16 UTC · PC Gamer
Ancestors: The Humankind Odyssey is a generational survival sim, so while you're making sure your chimps are learning new skills that will help them fend off predators and find food, you'll also be ensuring that the next generation starts off with more advantages.  The final video in the 101 series digs into the RPG-like evolutionary system, which starts with individual chimp learning. You'll be able to make discoveries while controlling individual chimps, like figuring out that a rock can be used as a very simple tool, which will then unlock neurons in the development menu
2019-06-10 18:24 UTC · PC Gamer
Assassin's Creed creator Patrice Désilets' new project is a novel survival game set ten million years ago. You play an ape trying to find food and live a dignified life in a world that really wants to eat it. Andy was impressed by the ambition of the game when he went to see it a few weeks ago.  Back then all we saw was a lot of jungle, but at the PC Gaming Show today the team showed off a new savanna location. You can evolve your ape as you play through the game, and adaptation is an important theme. To create a more authentic survival experience the game deliberately cuts
2019-06-04 09:56 UTC · PC Gamer
Ancestors is the first game from Panache, a Montreal-based developer co-founded by Assassin’s Creed creator Patrice Désilets. It features a historical setting and climbing large, vertical environments, but the twist here is that the game is set 10,000,000 years in the distant past. You don’t play an assassin, you play as an ape. And you aren’t climbing buildings in ancient cities, you’re climbing vast prehistoric trees.  “It all started from the need to build up a toolbox for a brand new studio,” says Désilets, who worked on Prince
2019-05-23 13:14 UTC · Eurogamer
Prehistoric ape evolution game Ancestors: The Humankind Odyssey now has a firm release date for PC via the Epic Games Store, and a later launch window for PlayStation 4 and Xbox One. On PC, Ancestors will arrive 27th August. It's exclusive to Epic Games Store for a full year. On console, Ancestors will launch digitally sometime this December, around four months later. There's a line in the press release about developer Panache wanting to release the game on each platform only when it's ready, though no specifics on why there's a hold up for consoles. Ancestors is the first game in a decade fro
2019-05-23 13:04 UTC · PC Gamer
Ancestors: The Humankind Odyssey will take us back to the days of monkeying around and fighting saber-toothed tigers via the Epic Games Store this August. To help prepare you for the hefty responsibility of leading your hairy clan across millions of years, developer Panache has put together a video explaining how you can survive and expand. While you take control of one character, including adults and infants, you're also responsible for the health of the clan. You have to fight off predators, find food, help your buddies when they're sick and eventually expand the clan. Having kids
2019-05-13 22:19 UTC · PC Gamer
Take-Two Interactive announced today that Ancestors: The Humankind Odyssey, the promising prehistoric survival game being developed by Patrice Désilets' Panache Digital Games studio, will be available exclusively through the Epic Games Store for a year. Ancestors is being published by Take-Two's Private Division label, as is The Outer Worlds, also a timed Epic exclusive (not counting the Microsoft Store). Interestingly, while Take-Two has favored the Epic Store with recent releases—Borderlands 3 will also be exclusive—the studio said in an earnings call today that
2019-04-12 13:01 UTC · Eurogamer
Few video game industry firings make the headlines, and fewer still get to sound as dramatic as the tale of Assassin's Creed co-creator Patrice D silets getting the boot from Ubisoft, six years ago. Relieved of his services mere months after rejoining the company, D silets was escorted out his office by security without being able to clear his desk or say goodbye to his team. I've heard the story several times over the years, as well as accounts of what may have caused it, but now I'm hearing the highlights first-hand, as D silets introduces himself and his new game via a potted history of pas
2019-04-12 13:00 UTC · PC Gamer
Ancestors is the first game from Panache, a Montreal-based developer co-founded by Assassin's Creed creator Patrice Désilets. It features a historical setting and climbing large, vertical environments, but the twist here is that the game is set 10,000,000 years in the distant past. You don't play an assassin: you play as an ape. And you aren't climbing buildings in ancient cities: you're climbing vast prehistoric trees stretching into the jungle canopy. "It all started from the need to build up a toolbox for a brand new studio," says Désilets, who worked
2019-04-04 13:57 UTC · PC Gamer
There are no maps or things pushing you to complete missions or objectives in Ancestors: The Humankind Odyssey, according to creative director Patrice Désilets. In a new video, he breaks down what our hirsute ancestors need to do to survive as they start their long march through evolution.  Familiar survival demands require your attention, like sleeping and eating, but players are otherwise free to explore the world with their ape, from the ground or the tree tops. There will no doubt be lots of climbing, as one would hope from the creator of Assassin's Creed.  Going for a
2018-12-07 15:32 UTC · PC Gamer
Ancestors: The Humankind Odyssey flings us back 10 million years to the origins of humanity. Announced a few years ago by Assassin’s Creed creator Patrice Désilets and his team as Panache Digital Games, we’re only now getting a look at it in action.  The trailer shows off four phases of our ancestors’ development. In the first part, ten million years ago, there’s a single ape swinging through the trees before getting devoured by a snake. A couple of million years later, a group of apes are being chased by a crocodile, but they make it to the trees in time
2018-12-07 02:59 UTC · Eurogamer
Ape evolution action-adventure game Ancestors: A Humankind Odyssey will be released in 2019. This is the game former Assassin's Creed creative director Patrice Desilets has been making with his 30-person studio Panache Digital in Canada for the past few years. Desilets unveiled fresh footage of Ancestors during The Game Awards tonight, showing four clips from different evolutionary periods, each millions of years apart. Read more…
Full appinfo as delivered by Steam PICS, changenumber 38805679. Also at /api/app/536270/raw.
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