Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:08 UTC.
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2018-10-10 07:31 UTC · Community Announcements · A-Escape
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello everyone! Well, it's been over a year since A-Escape VR released on Steam. Since the game's release, it's received multiple updates, tweaks, and even a complete texture overhaul. All of you have been busy, too! You've made plenty of gameplay videos for the game, and even helped each other overcome the more difficult puzzles. I couldn't ask for a better community of players, you've all been great! So, as a thank you to the community (and just in time for Halloween, too!
2018-02-06 21:30 UTC · Community Announcements · A-Escape
Hello again, I've recently been informed that the current build of A-Escape VR was no longer working for Vive users, while Oculus users were unaffected. This was due to an old version of VRTK and an incompatibility with what I can only assume was an update to SteamVR. This patch for the main game and demo addresses those issues, among other things. Patch Notes: Updated the game to Unity 5.5.4p3 Patched a vulnerability caused by building the game from an older version of Unity Fixed an issue where the grip buttons for Vive users were not working Fixed an issue in the demo where the right-hand c
2018-02-06 21:30 UTC · Community Announcements · A-Escape
Hello again, I've recently been informed that the current build of A-Escape VR was no longer working for Vive users, while Oculus users were unaffected. This was due to an old version of VRTK and an incompatibility with what I can only assume was an update to SteamVR. This patch for the main game and demo addresses those issues, among other things. Patch Notes: Updated the game to Unity 5.5.4p3 Patched a vulnerability caused by building the game from an older version of Unity Fixed an issue where the grip buttons for Vive users were not working Fixed an issue in the demo where the right-hand c
2017-09-15 20:11 UTC · Community Announcements · A-Escape
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello escapees! This weekend, A-Escape is pledging to donate half of the proceeds from sales this weekend to aid with Harvey and Irma relief efforts. At the end of this month, A-Escape will be donating half of the proceeds from this weekend (9/15 to 9/18) to relief funds for both Harvey and Irma. (We weren't allowed to run a sale this time due to the sale we had four weeks ago, unfortunately) If you're itching to play a VR escape room game this weekend and also wanted to
2017-09-15 20:11 UTC · Community Announcements · A-Escape
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello escapees! This weekend, A-Escape is pledging to donate half of the proceeds from sales this weekend to aid with Harvey and Irma relief efforts. At the end of this month, A-Escape will be donating half of the proceeds from this weekend (9/15 to 9/18) to relief funds for both Harvey and Irma. (We weren't allowed to run a sale this time due to the sale we had four weeks ago, unfortunately) If you're itching to play a VR escape room game this weekend and also wanted to
2017-08-11 21:24 UTC · Community Announcements · A-Escape
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello again! First off, thank you all for playing A-Escape VR and for supporting the game through the forums, videos on Youtube, and by telling your friends about the game. It really does mean a lot! Unfortunately, Oculus users have not had a chance to experience A-Escape VR for themselves for the first five months after the game came out. This is because we did not have access to an Oculus Rift to test on. They've been left out in the cold for too long; today, we change
2017-08-11 21:24 UTC · Community Announcements · A-Escape
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello again! First off, thank you all for playing A-Escape VR and for supporting the game through the forums, videos on Youtube, and by telling your friends about the game. It really does mean a lot! Unfortunately, Oculus users have not had a chance to experience A-Escape VR for themselves for the first five months after the game came out. This is because we did not have access to an Oculus Rift to test on. They've been left out in the cold for too long; today, we change
2017-08-03 15:56 UTC · Community Announcements · A-Escape
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello everyone! Thanks to the recent Oculus sale, I was able to pick up an Oculus Rift for A-Escape VR. After a couple days of re-mapping buttons for the Touch controllers, re-drawing and re-recording the tutorial, and adding seated/front-facing support, the Oculus-ready build of A-Escape VR is now in the beta stage for anyone who owns the game that is interested in playing with the Oculus Rift. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474
2017-08-03 15:56 UTC · Community Announcements · A-Escape
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello everyone! Thanks to the recent Oculus sale, I was able to pick up an Oculus Rift for A-Escape VR. After a couple days of re-mapping buttons for the Touch controllers, re-drawing and re-recording the tutorial, and adding seated/front-facing support, the Oculus-ready build of A-Escape VR is now in the beta stage for anyone who owns the game that is interested in playing with the Oculus Rift. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474
2017-07-15 23:01 UTC · Community Announcements · A-Escape
First off, I need to apologize. This patch addresses an oversight I had when fixing the magnifying glass in Chapter 1, where upon starting the room your view would be attached to the magnifying glass. What was supposed to be a routine camera adjustment ended up completely breaking the majority of the game, and I can't apologize enough for those who picked up A-Escape VR with the hopes of playing through Chapter 1 and ended up experiencing this problem. The issue is now fixed, and you should be able to play through Chapter 1 as usual. Due to some technical difficulty behind the scenes the updat
2017-07-15 23:01 UTC · Community Announcements · A-Escape
First off, I need to apologize. This patch addresses an oversight I had when fixing the magnifying glass in Chapter 1, where upon starting the room your view would be attached to the magnifying glass. What was supposed to be a routine camera adjustment ended up completely breaking the majority of the game, and I can't apologize enough for those who picked up A-Escape VR with the hopes of playing through Chapter 1 and ended up experiencing this problem. The issue is now fixed, and you should be able to play through Chapter 1 as usual. Due to some technical difficulty behind the scenes the updat
2017-07-05 22:20 UTC · Community Announcements · A-Escape
This small patch addresses issues present in Chapter 0. Patch Notes: Set the no-teleport flag on the magnifying glass so players can't teleport on it Set the no-teleport flag on the bottle with screws inside it Fixed the glass in the magnifying glass from showing a black texture Fixed the magnifying glass so it shows a magnified view when viewing from both sides Thank you for playing A-Escape VR. If you have any issues, please let me know by either contacting me directly or by leaving a post in the forums. Best regards, - Thomas
2017-07-05 22:20 UTC · Community Announcements · A-Escape
This small patch addresses issues present in Chapter 0. Patch Notes: Set the no-teleport flag on the magnifying glass so players can't teleport on it Set the no-teleport flag on the bottle with screws inside it Fixed the glass in the magnifying glass from showing a black texture Fixed the magnifying glass so it shows a magnified view when viewing from both sides Thank you for playing A-Escape VR. If you have any issues, please let me know by either contacting me directly or by leaving a post in the forums. Best regards, - Thomas
2017-06-22 17:38 UTC · Community Announcements · A-Escape
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello again! First off, Happy Summer Sale! A-Escape VR is 50% off during the summer sale. If you've been thinking about picking up A-Escape VR for yourself or a friend, now is a great time to do so! Today we're pushing out the newest update to A-Escape VR which adds new textures for the game. These textures have been recreated from scratch from their original size to high resolution 4k textures. Both the full game and the demo will be updated with the new textures found
2017-06-22 17:38 UTC · Community Announcements · A-Escape
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26474784/937e40586c7890b4e35016e80ddaa24f84116aac.jpg Hello again! First off, Happy Summer Sale! A-Escape VR is 50% off during the summer sale. If you've been thinking about picking up A-Escape VR for yourself or a friend, now is a great time to do so! Today we're pushing out the newest update to A-Escape VR which adds new textures for the game. These textures have been recreated from scratch from their original size to high resolution 4k textures. Both the full game and the demo will be updated with the new textures found
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/538330/raw.
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