German, French, and Spanish!
v1.2.1 is here First Localization Package! German, French, and Spanish languages are added to the game! Small issues were fixed! Hope you all enjoy it! Cheers Dev
SugarMill comes to break the rules of village building simulation. Get ready to deal with food expiration, thirst, real-world measurements, and transportation of goods with horse-drawn carriages.
| App ID | 538990 |
|---|---|
| App type | Game |
| Developer | Aatlantis Code |
| Publisher | Aatlantis Code |
| Homepage | https://sugarmillen.wordpress.com/ |
| Release date | 2019-12-19 00:00 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/538990 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | SugarMill.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:59 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25145450 | 2026-09-05 20:59 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 538991 | ||||||
| 538992 | windows | 1.76 GB | 543.50 MB | 223293669968865707 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25145450 | public | 2026-09-05 20:59 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
v1.2.1 is here First Localization Package! German, French, and Spanish languages are added to the game! Small issues were fixed! Hope you all enjoy it! Cheers Dev
https://i.imgur.com/bFvzETS.jpg Hi all! Hope you are all taking care of yourself Here we are with the help of many putting this version 1.2 together, so you can enjoy it This version brings many small improvements and has included features requested by you https://i.imgur.com/uem3be8.jpg Oh, by the way, you can go to our official website and check another event we created for this launch Make sure to check out new Videos on Youtube Please keep being so awesome Sugarmillers! Cheers Dev https://i.imgur.com/At56Tqd.jpg
https://i.imgur.com/qCGf0bX.png Hi all New Patch: -Many bugs fixed -Few new features added -UI adjusted and improved -Buildings get built 3x faster now -Time Achievements fixed Please stay at home! Thanks to the community! You guys rock! Raw: +Time achievement only on game +5 Test +Options Menu +Resolution has thing on top +All dropdowns should close when mouse leaves +Buildings get built really slow was often very close to fall asleep cause i couldn´t do anything... Even you push the gamespeed to highest (10x) it takes soooo long before you can build something new. +Now they are built 3x fast
StayHome #2 https://i.imgur.com/qCGf0bX.png New Patch: As you guys ask: -Now roads can be removed -Import and Export orders can be placed in the same window! -Achievements can be reset Many other small fixes Please stay at home! Together we can win this! Raw dev notepad .txt file: 45 Roads: +Fix bug loading saved road +15 Select +Hide all pertinent tabs: inv, prod, stat +Should get selected if clicked when a Building is selected +Perfect selection of roads +15 Destroy +15 check Save Loads +40 Orders Window +10 Add to order 1 button +Clarify: Import orders have precedence +Test +Make ini pos re
https://i.imgur.com/qCGf0bX.png #StayHome 30% of infections are from asymptomatic people. The virus can last on a surface up to 3 days. Share the word. Be a container, not a spreader. #StayHome. We can do this together. You can make a big difference. We can do this together. #BeSafe. #WorkFromHome Spanish Beta is in! +New School +2 new icons and banners +I.Can.service +Init Space +NaN +: and space after +Building GUI people names start +TradesSchool all word together +esp Beta added +for all lang: "None" on PersonBuildingDetailTile, stems from ShowAPersonBuildingDetails +fix all possible strin
https://i.imgur.com/6499Al9.jpg Hey folks Version 1.1 of Sugarmill is here this time bringing a few new goodies and fixing other bugs. https://i.imgur.com/rpFgpOl.png -Night toggle - new The most asked feature across the v1.0 was that. Players want to have control over the night cycle and that's exactly what I did! It is all working. https://i.imgur.com/qRXQK0d.png -Remember camera speed - new 2nd most asked Feedback was having the camera speed be remembered so people can be adjusted and leave it as it is! All done https://i.imgur.com/35ZETdX.png -Construction Visual Progress - new 3rd most as
https://i.imgur.com/Y3bAGOr.png Hi Pals preparing for next update here are some fixes: -Buy region text - fixed -Type on feedback bug - fixed -Speed controls block if input locked - fixed -Remember camera speed - new -Construction Visual Progress - new Also now all buildings will show visual progress as they get built Cheers Dev
https://i.imgur.com/B244jLP.png Hi Pals! Thanks for all the help and feedback we will like to announce we will be launching a Bug Bounty Program and once again will need all your help and cooperation! The game has come so far and still will go even further! In the upcoming updates, we will roll this program! Please keep pouring all the feedback and help through our channels! Feedback is always welcome! Thanks, many dear SugarMillers! Don't stop moving! It is harder to hit a moving target! And keep the SugarMill going, we can't stop now! Cheers Dev
https://i.imgur.com/3LV74yA.png J! Guys. Thanks for all the awesome support and feedback! This is just the beginning. Lots to fix, after that more to come. Sugarmill will keep moving ahead Let's keep Sugarmilling! Cheers Dev https://i.imgur.com/ITSfUWG.png
German Translation is here Hi guys Thanks to Karsten Eidner the German translation is done. He got all done. I want to mention that he runs a Youtube channel: https://www.youtube.com/channel/UClVwM5bqspp8J_i4cemfumA/featured?disable_polymer=1 And a german website on video game news http://shadowxx-gaming.de/ Thanks very much, Karsten this only happen because of you! Also, we have in a new building: The Jewelry In the next updates will be integrated into the game completely Dev Keep SugarMill going :) A million Thanks to all!!
https://i.imgur.com/yo576OW.png Word of thanks! First of all, let me give a huge shoutout to the incredible support this community has provided to the game. We had a lot of feedback! It was awesome to interact with the players and sometimes achieving feedback or bug reports in less than an hour felt like we were working Wow The Excitement is massive can't believe after so long I can finish the game. I'm now a seasoned Developer and Game Developer lol. Being doing this for a while wow! I can't believe it! GUI A lot of changes in the GUI of the game. All the reports, inventories and the Main men
Hi Pals! https://i.imgur.com/SOrIxDc.png Here we are another install of the series! And almost there the main new things are this: -The date is now (Mmm/Y) -Removed, achievements button on the main menu, fishing build -Padding on tutorial window -Tutorial arrows 3x bigger -Change Tutorial window area -Active tab on building window color changes and preselect depending on the type of building -Person window active tab like building menu -StandLamp is now Stand Lamp -Pause game on the space key -Water on fountains move more https://i.imgur.com/IdXXJsj.jpg Please keep the feedback coming! Keep it
Hi folks! Is being a tough one this, but after some much testing and talking to testers, peers, colleagues and some coworkers I have decided to postpone the launch date. Now the date will align by 4 days with the 3rd year anniversary the game was launch in Early Access. So the headline will read Sugarmill was 3 years on Early Access! The game is in version 0.7 and it doesn't feel right rushing it to v1.0. The game is coming along and the wishlist keeps growing, also the feedback loop is getting better as the game is progressing but still is not where I wanted to be. There are a few fundamental
Version 0.7 is here! - J! https://i.imgur.com/UccpWxW.png Hi all! A lot of work is being done to the game. The hood of the game was opened and changed to the core. Now the loading time from initial click to gameplay was cut in a half. Wow! I'm happy about it! I showed the game in my local city game dev meetup and I had a really good time and got many different insides and ideas to improve the game! I did so and I wish you love it. Please play the game and help by dropping a sentence letting me know how to improve it a bit more! https://i.imgur.com/KcH2G9O.jpg New Features: -Current Quest Tab O
Hi Guys Working towards the final release. Which will be Sep 5th, 2019 So happy! In this new patch a few things under the hood All the colors and rendering pipe was changed and improved, therefore, the performance of the the game also gained some ground. Now you can arrange orders in the Dock! Now all GUI forms will have selected the 'Ok' button by default and stroking the key 'Enter' will trigger the button Also in the main menu, you can hit the key to continue a game or to start a new game A wave of new assets is coming to the game including the Sugarmill finally. We were once again not plea
Full appinfo as delivered by Steam PICS, changenumber 38634499. Also at /api/app/538990/raw.
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