Space Cat is a 2D arcade-style platformer where the player(s) must collect as much loot as possible while surviving the asteroid terrain, which is constantly being destroyed and regenerated by hazards. There is also a side-scrolling Adventure Mode, and a VS Battle Mode.
No player history yet. This app is now tracked, so data will appear within about ten minutes.
Playing now
Not polled yet (never)
24-hour peak
All-time peak (tracked)
Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:14 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
8051046
2022-01-20 00:50 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
539981
windows
208.71 MB
211.24 MB
1828758589526445247
539983
macos
250.02 MB
209.11 MB
8956357250197618660
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
8051046
public
2022-01-20 00:50 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-01-20 00:54 UTC · Community Announcements · ondydev
Hi all, quick hotfix for a weird bug. Umbrellas could not be dropped by the player when using a non-default control scheme, including XInput gamepads. This was because of an oversight when overhauling the key configuration system in the 3.3.0 update. macOS version will follow suit soon.
2021-08-21 19:22 UTC · Community Announcements · ondydev
Hi, I'm rolling back the update to 3.3.1 due to some game-breaking errors caused by the project being hastily moved to GMS2. This will also roll back the macOS version to work only on pre-Snow Leopard versions. Sorry for any inconvenience! I'll hopefully be able to roll out a corrected 3.3.2 within the next few weeks.
2020-10-13 05:08 UTC · Community Announcements · argagonky
Hey everyone, quick update to Space Cat. No huge content update like last time, but some nice quality of life changes that hopefully will make your Space Cat experience a little more comfortable. v3.3 CHANGELIST You can now modify keyboard controls in the Help/Controls menu. Gamepads will work the same way they did in previous updates, and override the player slot they are assigned to. Key bindings will also save upon exiting the game. The splash screen before the game boots up has been removed. Adventure Mode: Stage 8 has been tweaked to be slightly easier towards the end. The bonus room pres
2019-09-12 04:03 UTC · Community Announcements · argagonky
SPACE CAT v3.2 PATCH NOTES GLOBAL Minor bugfixes Swinging the Hammer weapon forward will no longer break blocks below you. The animation is slightly modified to reflect this. Three of the arranged tracks have been altered to be less bass-heavy (BGM3, Battle Mode Options and Help/Controls) CLASSIC MODE - Leveling System As you work to collect 10000 points, the intensity increases as you collect points. Once you reach 10000 points, the intensity resets and you reach a new difficulty level. You reach a new level every 10000 points. Every time you level up, the screen is cleared of hazards. You st
2019-08-21 07:18 UTC · Community Announcements · argagonky
Space Cat v3.0 is finally here! - THE CHANGE LIST - UNIVERSAL GAMEPLAY CHANGES You can now dodge by pressing the drop weapon button. To drop a weapon, press dodge again while invulnerable. Jet Boost now only recharges to 50 frames of use, however, collecting fuel allows you to store up to 100 frames like before. Hammer has increased range in all directions and no longer flickers as much. New weapon – whip. Only in Adventure and Battle Mode. Has long range but no directional knockback. It cannot be aimed directly up or down, but rather at a 45 degree angle. New weapon – block gun. Only in Battl
2019-01-10 09:43 UTC · Community Announcements · argagonky
Hi, long time no see. I've updated the Original Soundtrack on Bandcamp to include all of the songs introduced in the update. Sorry for the incredibly long wait. It's been an incredibly busy year. Check it out here! https://argagonky.bandcamp.com/album/space-cat-original-soundtrack Minor News Update I still plan on releasing 2.1 at some point. It won't be a very large update, but it will add a few changes to make the game overall feel a little more complete. After that, I'm going to consider the game finished and cease updates. The remaining arranged songs probably won't be completed until way
2018-04-30 21:22 UTC · Community Announcements · argagonky
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26891111/28830e767718f7961075ade6c52b71842f7de5ec.png The currently finished Arranged Soundtrack songs have been released on Bandcamp! More tracks will be uploaded soon! https://argagonky.bandcamp.com/album/space-cat-arranged-soundtrack
2018-03-14 23:14 UTC · Community Announcements · argagonky
Hey everyone. I know it's been a bit dormant here, so I figured now would be an appropriate time to give some sort of update on what's to come. - THE NEXT UPDATE - Space Cat has been on the back burner for a while, mostly due to complications in my personal life, but I haven't forgotten about the game, or the people who have supported it. Luckily, I still have more plans for Space Cat. The game itself still needs refinement. There are things I want to clean up, such as the menus, physics, and Adventure Mode. I'm not going to get into major details quite yet, but there's always going to be work
2018-03-14 23:14 UTC · Community Announcements · argagonky
Hey everyone. I know it's been a bit dormant here, so I figured now would be an appropriate time to give some sort of update on what's to come. - THE NEXT UPDATE - Space Cat has been on the back burner for a while, mostly due to complications in my personal life, but I haven't forgotten about the game, or the people who have supported it. Luckily, I still have more plans for Space Cat. The game itself still needs refinement. There are things I want to clean up, such as the menus, physics, and Adventure Mode. I'm not going to get into major details quite yet, but there's always going to be work
2017-08-26 08:29 UTC · Community Announcements · argagonky
After months and months of hard work, Space Cat v2.0 is finally here! CHANGELIST -New Content- Adventure Mode added. Eight sidescrolling stages of wild bullet-hell platforming action and unique bosses at the end of every level. Up to 4-player co-op is available. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26891111/bb6d819e23ddb00c79369f44f83e42bd97c2f3c3.png Hat Shop and Hat Coins added. Hat Coins are collectables randomly found in every mode in the game, used to purchase hats for your character. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/2689
2017-08-26 08:29 UTC · Community Announcements · argagonky
After months and months of hard work, Space Cat v2.0 is finally here! CHANGELIST -New Content- Adventure Mode added. Eight sidescrolling stages of wild bullet-hell platforming action and unique bosses at the end of every level. Up to 4-player co-op is available. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26891111/bb6d819e23ddb00c79369f44f83e42bd97c2f3c3.png Hat Shop and Hat Coins added. Hat Coins are collectables randomly found in every mode in the game, used to purchase hats for your character. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/2689
2017-05-27 05:53 UTC · Community Announcements · argagonky
Hey everyone, just wanted to give a quick update on how development is going. I know I haven't been too consistent with updates, but I've got some cool stuff to show off. ADVENTURE MODE Aight, this is the big one. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26891111/bb6d819e23ddb00c79369f44f83e42bd97c2f3c3.png In case you didn't read the last update, the new update will include a brand new mode - Adventure Mode. In this mode, you can tackle 8 autoscrolling stages back to back with up to four players. There is a boss at the end of each level http://cdn.akamai.steamstati
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/539980/raw.