Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-07-04 22:38 UTC · Community Announcements · SomeGuy322
It's long overdue, but the latest patch for Skyway is now live! This update aims to fix core issues that have been plaguing the game for years as well as bring the whole project onto a newer version of Unity to provide better stability and bring it more in line with my other projects. Changelog: Updated to Unity 5.6.3p1 Fixed all movement freezing issues Updated Logo & Cutscenes to use VideoPlayer instead of Legacy VideoClip texture Added VSync option to act as framerate limiter Removed 120 FPS cap With the update to Unity 5.6.3p1, a few systems were left out of date, notably the video players
2016-12-10 00:17 UTC · Community Announcements · SomeGuy322
Version 1.0.2 is now live! The main goal of this update was to provide a fix for a major bug involving inputs. Changelog: Fixed character movement bug Added option to switch current monitor in fullscreen mode Framework for additional display options in the future Log output size reduced, clearer to read A quick note about the input bug--the fix provided is a temporary solution until I can find a less obstructive approach. Here's the details: It seems like while the game is running in a very high framerate, some variables start to malfunction. This could be the result of bad float value precisi
2016-12-10 00:17 UTC · Community Announcements · SomeGuy322
Version 1.0.2 is now live! The main goal of this update was to provide a fix for a major bug involving inputs. Changelog: Fixed character movement bug Added option to switch current monitor in fullscreen mode Framework for additional display options in the future Log output size reduced, clearer to read A quick note about the input bug--the fix provided is a temporary solution until I can find a less obstructive approach. Here's the details: It seems like while the game is running in a very high framerate, some variables start to malfunction. This could be the result of bad float value precisi
2016-12-06 22:19 UTC · Community Announcements · SomeGuy322
Version 1.0.1 for Skyway is live--a lot of internal Engine changes have been made in an attempt to clear up a few bugs and provide more stability. However, as a result, the game has lost some compatibility with older machines. Here's the details: Skyway has been updated to Unity Engine version 5.4.3f1. This has led to a significant performance increase all around, thanks to some of the newer instancing/threading tools. Expect the game to run quite a bit faster than before (+15fps or more). But this version of the Engine has dropped compatibility for Graphics Cards that run Shader Model 2.0 Exc
2016-12-06 22:19 UTC · Community Announcements · SomeGuy322
Version 1.0.1 for Skyway is live--a lot of internal Engine changes have been made in an attempt to clear up a few bugs and provide more stability. However, as a result, the game has lost some compatibility with older machines. Here's the details: Skyway has been updated to Unity Engine version 5.4.3f1. This has led to a significant performance increase all around, thanks to some of the newer instancing/threading tools. Expect the game to run quite a bit faster than before (+15fps or more). But this version of the Engine has dropped compatibility for Graphics Cards that run Shader Model 2.0 Exc
2016-11-19 23:01 UTC · Community Announcements · SomeGuy322
Read this if you plan to play with a controller Hello! I'm Matt, the sole developer of Skyway. As of now, the game features partial controller support as listed on the features in the Store Page. What this means for Skyway is that you can control the game using any of the listed controllers below, but you will need a keyboard and mouse to navigate the Main Menu and Pause Menu. Skyway currently supports these controllers: Dualshock 4/Playstation 4 Xbox One Xbox 360 Steam Controller* To set up usage for any of the above, simply navigate to the "Input Config" window from the Main Menu or Pause Me
2016-11-19 23:01 UTC · Community Announcements · SomeGuy322
Read this if you plan to play with a controller Hello! I'm Matt, the sole developer of Skyway. As of now, the game features partial controller support as listed on the features in the Store Page. What this means for Skyway is that you can control the game using any of the listed controllers below, but you will need a keyboard and mouse to navigate the Main Menu and Pause Menu. Skyway currently supports these controllers: Dualshock 4/Playstation 4 Xbox One Xbox 360 Steam Controller* To set up usage for any of the above, simply navigate to the "Input Config" window from the Main Menu or Pause Me
Full appinfo as delivered by Steam PICS, changenumber 34833497. Also at /api/app/541410/raw.
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