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Regional prices
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:19 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1483978
2016-11-28 04:55 UTC
beta
1483978
2016-11-28 03:10 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
228990
windows
from app 228980 · shared install
542521
437.19 MB
217.26 MB
2730032371612485527
branches: beta
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1483978
public
2016-11-28 04:55 UTC
1 hour ago
1483978
beta
2016-11-28 03:10 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-11-24 15:53 UTC · Community Announcements · MrMaffen
Hey guys and girls, the last few days have been very exciting for me. Back in the planning phase of the project I decided early on that I wanted to create a VR Horror experience that was unlike any other. Keeping cheap jumpscares to a minimum and instead working with sound and scenery to create an atmosphere of dread and discomfort. Slowly easing the player into the setting to make him forget about the "virtual" in "virtual reality". Then after many months of further planning, conceptualizing, coding and rigorous testing I was ready to show my passion project to the public and it seems that ma
2016-11-24 15:53 UTC · Community Announcements · Maffen
Hey guys and girls, the last few days have been very exciting for me. Back in the planning phase of the project I decided early on that I wanted to create a VR Horror experience that was unlike any other. Keeping cheap jumpscares to a minimum and instead working with sound and scenery to create an atmosphere of dread and discomfort. Slowly easing the player into the setting to make him forget about the "virtual" in "virtual reality". Then after many months of further planning, conceptualizing, coding and rigorous testing I was ready to show my passion project to the public and it seems that ma
Full appinfo as delivered by Steam PICS, changenumber 35431560. Also at /api/app/542520/raw.