Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-11-28 23:51 UTC · Community Announcements · pinkerator
Hey!After 1,5 years of development, One Rotten Oath is finally released. It’s hard to believe that we’ve come this far. 5 years ago, I wouldn’t believe that I would come back to game dev with such a big project. We’ve done this thing in a 42m2 apartment, two old cameras and a 7 year old PC.I know I’m mostly in the spotlight due to creating basically everything you see in game, but I’d like to thank my fiancee - Olga Lewińska - for composing the soundtrack to the game. One Rotten Oath would lose its charm without her music. My brother - Paweł Bunkowski - also helped out a lot by playing a few m
2025-07-31 12:09 UTC · Community Announcements · pinkerator
Hey guys! My newest project called One Rotten Oath can already be wishlisted on Steam. If FMV+FPS hybrid with horror elements sounds like your thing, be sure to give the demo a chance. Check it out here: https://store.steampowered.com/app/3902710/One_Rotten_Oath/ Full game will be available in 2025! Thank you for your support and I can't wait to see where this journey will take us! Have a good one! ~Bunio
2025-02-05 18:59 UTC · Community Announcements · pinkerator
Hey there! I don't know if you're still here, but it's been 5 years since the last FMV game. It's time for a new project! One Rotten Oath is a story-driven 3D time-based defense FPS with FMV and thriller elements. Created by the director of A Trip to Yugoslavia. The game puts you in the shoes of the survivor, whose job is to protect the other people who are still trying to lead a normal life in a bunker. A normal night watch turns deadly, when the only working generator malfunctions and turns off in random intervals for 60 seconds. Public Preview is available now for free: https://piotr-bunkow
2018-05-19 20:17 UTC · Community Announcements · pinkerator
Hello everyone! Finally after a long struggle of rebuilding the systems from ground-up and fixing various errors we're proudly announcing a new ATtY:DC update. Here's the changelog: ~Improved FASTFORWARD (speed x3, added another FASTFORWARD mode with speed x5) ~Improved UI ~Improved FMV quality ~Improved cursor system (made from scratch, should be better for people who use gamepad) ~Improved choice selection (now it can be done without a cursor) ~Improved framerate (hopefully) ~Improved VHS effects ~Improved QTE UI (it will glow red, indicating that you failed) ~Improved pause screen (effects
2018-02-23 08:43 UTC · Community Announcements · pinkerator
Hey guys! It's been a year. Actually, for us it feels like yesterday. Maybe because ATtY's history starts way before this date. Everything started with original version of ATtY. We were just a few guys wandering around the forest and making a short Unity Engine test. We didn't know our project would end up that way. I still remember the day when I contacted Hades Productions. I was scared that our project would get rejected. Weirdly enough, Hades approved it and we started working on it during late 2014. ATtY started as a joke in 2013. I was talking with Maciek about computer games on a scouts
2018-02-23 08:43 UTC · Community Announcements · pinkerator
Hey guys! It's been a year. Actually, for us it feels like yesterday. Maybe because ATtY's history starts way before this date. Everything started with original version of ATtY. We were just a few guys wandering around the forest and making a short Unity Engine test. We didn't know our project would end up that way. I still remember the day when I contacted Hades Productions. I was scared that our project would get rejected. Weirdly enough, Hades approved it and we started working on it during late 2014. ATtY started as a joke in 2013. I was talking with Maciek about computer games on a scouts
2017-08-19 20:00 UTC · Community Announcements · pinkerator
We've just released a demo of our new project called "Purgatorium: A Family Torn Apart". It's an interactive thriller that puts you in shoes of Ann, who gets kidnapped and taken to an abandoned basement. Your main objective is to find your way through the basement and escape. I'll be honored if you could check it out! Here's the link: https://gamejolt.com/games/purgatorium-a-family-torn-apart/225700 Thanks again for supporting ATtY: DC and hopefully you'll like our new project! ~Bunio
2017-08-19 20:00 UTC · Community Announcements · pinkerator
We've just released a demo of our new project called "Purgatorium: A Family Torn Apart". It's an interactive thriller that puts you in shoes of Ann, who gets kidnapped and taken to an abandoned basement. Your main objective is to find your way through the basement and escape. I'll be honored if you could check it out! Here's the link: https://gamejolt.com/games/purgatorium-a-family-torn-apart/225700 Thanks again for supporting ATtY: DC and hopefully you'll like our new project! ~Bunio
2017-05-29 08:41 UTC · Community Announcements · pinkerator
We're back home since yesterday. Unfortunately, we haven't won anything, but I guess the awards doesn't matter as long as you're doing your thing, right? Truly told, my guts we're telling me that we won't get any award, but that didn't bother me. It was our first time on this kind of huge event. Yeah, it was a big thing for us. I've met a lot of awesome people such as Scriptwelder, guys from Juggler Games and SuperHot Team. It felt pretty awesome just to be able to talk with them. I was scared as hell. I was scared to leave our panel and interact with other developers during the beginning hour
2017-05-29 08:41 UTC · Community Announcements · pinkerator
We're back home since yesterday. Unfortunately, we haven't won anything, but I guess the awards doesn't matter as long as you're doing your thing, right? Truly told, my guts we're telling me that we won't get any award, but that didn't bother me. It was our first time on this kind of huge event. Yeah, it was a big thing for us. I've met a lot of awesome people such as Scriptwelder, guys from Juggler Games and SuperHot Team. It felt pretty awesome just to be able to talk with them. I was scared as hell. I was scared to leave our panel and interact with other developers during the beginning hour
2017-05-13 23:11 UTC · Community Announcements · pinkerator
Hello everyone! We wanted to make a quick announcement. "A Trip to Yugoslavia: Director's Cut" has been nominated to PIXEL.AWARDS on Pixel Heaven 2017. We're going to Warsaw (The capital of Poland) to spread the word about us. We'll be fighting with 19 other games in 15 different categories. If you ever wanted to talk with us or try out ATtY, now is your chance! Here's the link to the event! https://www.facebook.com/events/1248874665173935/ So... See you there?
2017-05-13 23:11 UTC · Community Announcements · pinkerator
Hello everyone! We wanted to make a quick announcement. "A Trip to Yugoslavia: Director's Cut" has been nominated to PIXEL.AWARDS on Pixel Heaven 2017. We're going to Warsaw (The capital of Poland) to spread the word about us. We'll be fighting with 19 other games in 15 different categories. If you ever wanted to talk with us or try out ATtY, now is your chance! Here's the link to the event! https://www.facebook.com/events/1248874665173935/ So... See you there?
Full appinfo as delivered by Steam PICS, changenumber 37312315. Also at /api/app/545410/raw.
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