Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:06 UTC.
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2017-01-08 19:13 UTC · Community Announcements · mekaknepley
We've taken the animation changes out of the beta branch and put them in the main branch. Work is continuing on the new map and we hope to bring it to the beta branch soon. Our forums are now up at http://www.oscarmikevr.com/forum/ . We prefer being able to split up discussions into multiple forums to keep things more organized so we've created our own forum outside of Steam.
2017-01-08 19:13 UTC · Community Announcements · mekaknepley
We've taken the animation changes out of the beta branch and put them in the main branch. Work is continuing on the new map and we hope to bring it to the beta branch soon. Our forums are now up at http://www.oscarmikevr.com/forum/ . We prefer being able to split up discussions into multiple forums to keep things more organized so we've created our own forum outside of Steam.
2017-01-05 02:16 UTC · Community Announcements · mekaknepley
We've posted new animations to tone down the foot sliding from the last beta build.
2017-01-05 02:16 UTC · Community Announcements · mekaknepley
We've posted new animations to tone down the foot sliding from the last beta build.
2017-01-03 01:38 UTC · Community Announcements · mekaknepley
We pushed a small update to the beta branch today that we'll be rolling out to the main branch sometime soon. It fixes the animation issues with moving diagonally.
2017-01-03 01:38 UTC · Community Announcements · mekaknepley
We pushed a small update to the beta branch today that we'll be rolling out to the main branch sometime soon. It fixes the animation issues with moving diagonally.
2016-12-28 03:40 UTC · Community Announcements · mekaknepley
We want to thank everyone that has purchased the Early Access version of Oscar Mike VR so far. For Loop Games has had a very busy post-launch month. Our team has been running around prioritizing art assets and bug fixes to make sure that we are hitting known issues and working on new content in the best possible order. For our first update, we are introducing the ability to hold guns left handed. We neglected left handed players on launch and in hindsight we should have shipped with left hand support. Movement and menus are also swapped to the other controller to make the move and shoot experi
2016-12-28 03:40 UTC · Community Announcements · mekaknepley
We want to thank everyone that has purchased the Early Access version of Oscar Mike VR so far. For Loop Games has had a very busy post-launch month. Our team has been running around prioritizing art assets and bug fixes to make sure that we are hitting known issues and working on new content in the best possible order. For our first update, we are introducing the ability to hold guns left handed. We neglected left handed players on launch and in hindsight we should have shipped with left hand support. Movement and menus are also swapped to the other controller to make the move and shoot experi
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/547250/raw.
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