Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-06-08 22:04 UTC · Community Announcements · RedMeatGames
We moved from Early Access to Full Release today. We have a number of updates in the game, including additional VR controller support, upgraded AI, improved graphics and a LOT of other features. If you like VR games and being a superhero, then flying around the world, throwing cars about in our game is perfect for you!
2018-06-08 16:02 UTC · Community Announcements · RedMeatGames
Hey there true believers! We're finally moving First Impact out of Early Access and into Full Release mode today! There are numerous changes, in graphics, AI and the underlying structure of the game. A lot of the updates you won't see, but it's all designed to improve the game, make it run faster and better as the first true Superhero game in VR! Anyone who has the game today is automatically upgraded, hoorah! Take the time to revisit the Island City of Caldera and see the improvements in the game! -Red Meat Games Team
2017-05-19 19:23 UTC · Community Announcements · RedMeatGames
Hey Superheroes, we finally got our first major patch uploaded and it's looking good! We had a few hurdles to jump over the past few months but we've been able to work away at some nasty bugs in the game. Here is a list of the updates we've made to the game! New: -FIROAH now has Oculus Rift support + gamepad and Touch controller support Fixed: ----- -"No input bump turning" issue resolved -Pedestrian behavior improvements -Improved controls -Reduced number of steps in Lab quest -Reduced number of required landmarks to visit in Sigil quest -various bugs Updated: ------- -Oculus Rift with Touch
2017-05-19 19:23 UTC · Community Announcements · RedMeatGames
Hey Superheroes, we finally got our first major patch uploaded and it's looking good! We had a few hurdles to jump over the past few months but we've been able to work away at some nasty bugs in the game. Here is a list of the updates we've made to the game! New: -FIROAH now has Oculus Rift support + gamepad and Touch controller support Fixed: ----- -"No input bump turning" issue resolved -Pedestrian behavior improvements -Improved controls -Reduced number of steps in Lab quest -Reduced number of required landmarks to visit in Sigil quest -various bugs Updated: ------- -Oculus Rift with Touch
2017-02-15 21:36 UTC · Community Announcements · RedMeatGames
Hey Superheroes, Just a quick shout out to all of our early Community people who allowed us to admit our mistakes of launching as a Full Release game and work with Valve to re-release the game in Early Access. We feel that this move is best for the game, as there are a number of bug fixes, improvements and additions that we want to make to the game. Please provide us with feedback! Your constructive criticism will allow us to go into the game and keep improving it until we are damned sure it has the polish needed to launch as a Final Release!
2017-02-15 21:36 UTC · Community Announcements · RedMeatGames
Hey Superheroes, Just a quick shout out to all of our early Community people who allowed us to admit our mistakes of launching as a Full Release game and work with Valve to re-release the game in Early Access. We feel that this move is best for the game, as there are a number of bug fixes, improvements and additions that we want to make to the game. Please provide us with feedback! Your constructive criticism will allow us to go into the game and keep improving it until we are damned sure it has the polish needed to launch as a Final Release!
2017-01-25 20:59 UTC · Community Announcements · dudley.k
Hello Superheroes! We have been working hard to ensure that we have created a comfortable and enjoyable experience for you in time for our February 3rd launch. Unfortunately, due to an issue we have had to push back the launch of our game for Oculus. HTC Vive players will still be able to play the game at launch and are not affected by this issue. We do apologize for the inconvenience caused to players and assure you that we are working diligently to get this issue rectified and the game ready for Oculus Rift users as soon as possible. For the latest updates on our game, you can find us on soc
2017-01-25 20:59 UTC · Community Announcements · dudley.k
Hello Superheroes! We have been working hard to ensure that we have created a comfortable and enjoyable experience for you in time for our February 3rd launch. Unfortunately, due to an issue we have had to push back the launch of our game for Oculus. HTC Vive players will still be able to play the game at launch and are not affected by this issue. We do apologize for the inconvenience caused to players and assure you that we are working diligently to get this issue rectified and the game ready for Oculus Rift users as soon as possible. For the latest updates on our game, you can find us on soc
Full appinfo as delivered by Steam PICS, changenumber 37078210. Also at /api/app/548470/raw.
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