Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-05-18 17:24 UTC · Community Announcements · MinGoogle
Dear community, Displacement Studios acquired CRACKHEAD and the following changes have been performed: Linux/SteamOS support minor performance improvements corrections in achievements and hardware recommendations restored the old intro animation soundtrack expanded to 8 tracks, in total 43 minutes and 5 seconds added DirectX as dependency CRACKHEAD, the game with the best graphics, is out of development. This does not include bugfixes! There might still be some bugs, please feel free to report any of them to us in the comment section!
2018-03-26 15:04 UTC · Community Announcements · Dev Kev with a Negev
After the deaths threats i have received and the demand in reviews for CRACKHEAD to be removed from the store, I could not stop giggling :D CRACKHEAD is like marmite you either love it or hate it. Today's update adds a little art and the removal of the click achievements button which was added due to bugs and i didn't want people feeling robbed.
2018-03-26 15:04 UTC · Community Announcements · dEVtIsM KeV
After the deaths threats i have received and the demand in reviews for CRACKHEAD to be removed from the store, I could not stop giggling :D CRACKHEAD is like marmite you either love it or hate it. Today's update adds a little art and the removal of the click achievements button which was added due to bugs and i didn't want people feeling robbed.
2018-03-11 15:15 UTC · Community Announcements · DEVTISM KEVTISM
About update Well ive been keeping this a secret , Some of you might know of crackheads little sister on steam SMACKHEAD http://store.steampowered.com/app/745710/SMACKHEAD/ SMACKHEAD i made on a newer version of the game making program i used to make CRACKHEAD. After making SMACKHEAD and seen the stability of it i realised i needed to make CRACKHEAD on the new program :) So over the last few months on and off ive been fiddling with CRACKHEAD on GMS2 which compared to #1 is way more stable for a beautiful game like CRACKHEAD. Now that the game is running on gms2 i believe that the most part of
2018-03-11 15:15 UTC · Community Announcements · Dev Kev with a Negev
About update Well ive been keeping this a secret , Some of you might know of crackheads little sister on steam SMACKHEAD http://store.steampowered.com/app/745710/SMACKHEAD/ SMACKHEAD i made on a newer version of the game making program i used to make CRACKHEAD. After making SMACKHEAD and seen the stability of it i realised i needed to make CRACKHEAD on the new program :) So over the last few months on and off ive been fiddling with CRACKHEAD on GMS2 which compared to #1 is way more stable for a beautiful game like CRACKHEAD. Now that the game is running on gms2 i believe that the most part of
2018-01-04 02:32 UTC · Community Announcements · DEVTISM KEVTISM
The first update of 2018 is here! More bugs are fixed and things run smoother but i also do think some things that were put into crackhead are been seen as bugs for instance the random chance out 25% for a block surviving a ball hit, i almost removed things like this but CRACKHEAD did not let me, CRACKHEAD is CRACKHEAD ːTheSmileyː Happy new year!
2018-01-04 02:32 UTC · Community Announcements · Dev Kev with a Negev
The first update of 2018 is here! More bugs are fixed and things run smoother but i also do think some things that were put into crackhead are been seen as bugs for instance the random chance out 25% for a block surviving a ball hit, i almost removed things like this but CRACKHEAD did not let me, CRACKHEAD is CRACKHEAD :TheSmiley: Happy new year!
2017-12-25 19:21 UTC · Community Announcements · DEVTISM KEVTISM
Christmas CRACKHEAD IS HERE! merry xmas all
2017-12-25 19:21 UTC · Community Announcements · Dev Kev with a Negev
Christmas CRACKHEAD IS HERE! merry xmas all
2017-09-11 21:57 UTC · Community Announcements · DevKevWithANegev(inthekitchen)
Since the 60fps update theres been a few things that needs fixing so -Fixed gravity. -Fixed physics. -slowed ball. -fixed menu. -if you feel like you got cheated on a game from a previous build you can now click on the get all achievement icon in main menu. -Added loading screen when game first loads and unzips files. -Fixed other errors(spellings, Glitches and more) -decreased lives gained on level completion.
2017-09-11 21:57 UTC · Community Announcements · Dev Kev with a Negev
Since the 60fps update theres been a few things that needs fixing so -Fixed gravity. -Fixed physics. -slowed ball. -fixed menu. -if you feel like you got cheated on a game from a previous build you can now click on the get all achievement icon in main menu. -Added loading screen when game first loads and unzips files. -Fixed other errors(spellings, Glitches and more) -decreased lives gained on level completion.
2017-09-08 04:12 UTC · Community Announcements · DevKevWithANegev(inthekitchen)
This has been by far the hardest update to do and has taken me almost half a year to complete, but finally after some graft and a lot of learning. i bring you "Drum roll please" CRACKHEAD is now at 60 fps!!! , oh yes it is and the reason its taken so long to finish it is all because all the stuff in game was set to 30 fps or drawn in at 30 fps and i had to individually (600 items) make everything half as slow in a way and that was a lot of items. Anyways done now but if you find anything whizzing around faster then usual don't panic i'll be making sure every thing runs smooth "runs smooth??" "
2017-09-08 04:12 UTC · Community Announcements · Dev Kev with a Negev
This has been by far the hardest update to do and has taken me almost half a year to complete, but finally after some graft and a lot of learning. i bring you "Drum roll please" CRACKHEAD is now at 60 fps!!! , oh yes it is and the reason its taken so long to finish it is all because all the stuff in game was set to 30 fps or drawn in at 30 fps and i had to individually (600 items) make everything half as slow in a way and that was a lot of items. Anyways done now but if you find anything whizzing around faster then usual don't panic i'll be making sure every thing runs smooth "runs smooth??" "
2017-08-21 11:50 UTC · Community Announcements · DEV KEV
-Admitting that the main menu was ugly i have updated it. -added more items to level editor, More boxes and sticks to chose from will come very soon with different things to -cursor is now hidden in not so easy and overdose modes
2017-08-21 11:50 UTC · Community Announcements · Dev Kev with a Negev
-Admitting that the main menu was ugly i have updated it. -added more items to level editor, More boxes and sticks to chose from will come very soon with different things to -cursor is now hidden in not so easy and overdose modes
Full appinfo as delivered by Steam PICS, changenumber 34833788. Also at /api/app/554530/raw.
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