Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2019-06-13 14:13 UTC · Community Announcements · cutandreil
Some small improvements : - AI won't destroy usefull tower anymore - trade change : 250 become 1 tower worth, all resource become half - circular menu icons are now colored (depending why you can't use it) - circular menu additional info are now always accessible, even if you can't use the action - Repair the tutorial Enjoy!
2017-12-24 18:14 UTC · Community Announcements · cutandreil
While I was porting LK2 on XboxOne, I've discovered that the multiplayer wasn't working anymore... In 1.32 it's working again! (with ingame help) So if you have a friend at home, he can play with the keyboard or with a pad ! Also, the x4 (symetric for 4 players) map generation have also been speed up Merry Christmas!
2017-12-24 18:14 UTC · Community Announcements · cutandreil
While I was porting LK2 on XboxOne, I've discovered that the multiplayer wasn't working anymore... In 1.32 it's working again! (with ingame help) So if you have a friend at home, he can play with the keyboard or with a pad ! Also, the x4 (symetric for 4 players) map generation have also been speed up Merry Christmas!
2017-11-27 12:06 UTC · Community Announcements · cutandreil
Hello! A big update, now LK2 use OpenGl instead of DirectX. So it's playable on Linux and Mac ^^ It's my first OpenGl release and my first linux and Mac release, I'm pretty proud! But I may have missed some bugs. So sorry If you encounter any problem. mail me at "andreilGame@gmail.com" I'll answer as soon as I can. (it should be in a few days) By the way, some small problem have also been corrected : - "Full screen / windowed" option is now keeped when you quit the game - "trade rate" and "bribe rate" can't be bigger than 100 -> 50 Laurent
2017-11-27 12:06 UTC · Community Announcements · cutandreil
Hello! A big update, now LK2 use OpenGl instead of DirectX. So it's playable on Linux and Mac ^^ It's my first OpenGl release and my first linux and Mac release, I'm pretty proud! But I may have missed some bugs. So sorry If you encounter any problem. mail me at "andreilGame@gmail.com" I'll answer as soon as I can. (it should be in a few days) By the way, some small problem have also been corrected : - "Full screen / windowed" option is now keeped when you quit the game - "trade rate" and "bribe rate" can't be bigger than 100 -> 50 Laurent
2017-02-21 14:26 UTC · Community Announcements · cutandreil
Hi all! First, I've learned about a critical bug this morning. For some of you the game was impossible to launch since a month. Sorry guys! I found it, and now everybody should be able to play again. Other changes : - When I've made my engine when 4/3 screen were common, but now... So now it is made for 16/9, it means more place for the HUD elements. - I've improved the title picture resolution. It should be less blurry on big screen. - It's not possible to gift 0 iron anymore. - More player are allowed in randomed map (for really dense map) - More detail in score graph (result menu) http://cd
2017-02-21 14:26 UTC · Community Announcements · cutandreil
Hi all! First, I've learned about a critical bug this morning. For some of you the game was impossible to launch since a month. Sorry guys! I found it, and now everybody should be able to play again. Other changes : - When I've made my engine when 4/3 screen were common, but now... So now it is made for 16/9, it means more place for the HUD elements. - I've improved the title picture resolution. It should be less blurry on big screen. - It's not possible to gift 0 iron anymore. - More player are allowed in randomed map (for really dense map) - More detail in score graph (result menu) http://cd
2017-01-25 12:29 UTC · Community Announcements · cutandreil
A new version is online! I've made it based on user feedback (from inside and outside steam) - No more text bleeding out of the screen - More information on the end game graphic - Correct some text mistakes - No more streching in full screen (a black border instead) - Add water animation and random ground decoration By the way, I love reading steam review. It's great to see what players think of my games. And I also use them to improve the games. So the more there is, the best it is! Enjoy ^^.
2017-01-25 12:29 UTC · Community Announcements · cutandreil
A new version is online! I've made it based on user feedback (from inside and outside steam) - No more text bleeding out of the screen - More information on the end game graphic - Correct some text mistakes - No more streching in full screen (a black border instead) - Add water animation and random ground decoration By the way, I love reading steam review. It's great to see what players think of my games. And I also use them to improve the games. So the more there is, the best it is! Enjoy ^^.
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/554590/raw.
{
"appid": "554590",
"common": {
"name": "Little Kingdom 2",
"type": "Game",
"oslist": "windows,macos,linux",
"osarch": "",
"clienttga": "980299717fa21497e09e295e87b926853f333641",
"clienticon": "a44057a0507de19c95931be8218f582e8f63b615",
"icon": "e0f11539186a933e13052326058b6bdc054fddbe",
"logo": "5ab17246aa3056fb9560e4450f9806fb6a5f9fea",
"logo_small": "5ab17246aa3056fb9560e4450f9806fb6a5f9fea_thumb",
"releasestate": "released",
"restricted_countries": "DE",
"metacritic_name": "Little Kingdom 2",
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "49.612152553329025",
"height_pct": "50"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "49.612152553329025",
"height_pct": "50"
}
}
},
"store_asset_mtime": "1572606286",
"associations": {
"0": {
"type": "developer",
"name": "Andreil Game"
},
"1": {
"type": "publisher",
"name": "Andreil Game"
}
},
"primary_genre": "2",
"genres": {
"0": "2"
},
"category": {
"category_2": "1",
"category_37": "1",
"category_24": "1",
"category_28": "1",
"category_44": "1",
"category_1": "1",
"category_49": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1481874076",
"community_hub_visible": "1",
"gameid": "554590",
"store_tags": {
"0": "9",
"1": "1676",
"2": "3871",
"3": "597",
"4": "599",
"5": "4328",
"6": "1643",
"7": "4695",
"8": "1684",
"9": "1717",
"10": "5125",
"11": "8945",
"12": "7481",
"13": "12057",
"14": "4182",
"15": "7368",
"16": "4840",
"17": "3841",
"18": "3859",
"19": "492"
}
},
"extended": {
"developer": "Andreil Game",
"publisher": "Andreil Game",
"homepage": "http://andreilgame.weebly.com/"
},
"config": {
"installdir": "Little Kingdom 2",
"launch": {
"0": {
"executable": "Little Kingdom 2.exe",
"type": "none",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Little Kingdom 2.exe",
"type": "none",
"config": {
"oslist": "macos"
}
},
"2": {
"executable": "Little Kingdom 2.exe",
"type": "none",
"config": {
"oslist": "linux"
}
}
}
},
"depots": {
"228990": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229004": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"554591": {
"manifests": {
"public": {
"gid": "3596525662846974262",
"size": "76826381",
"download": "35707616"
}
}
},
"branches": {
"public": {
"buildid": "3915297",
"timeupdated": "1560434879",
"timebuildupdated": "1560434282"
}
}
}
}