Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-01 01:39 UTC · Community Announcements · CollisionCourse
Hey Everyone,A new patch is incoming with the following fixes and additions: Fixed volcano event camera issue. Fixed herd pathing to reduce bunching and stuttering. Adjusted some cvars to improve performance. In system.config, r_HeightMapAO=0 can be used to stop stutters when moving due to AO update. Auto save enabled by default (default 5 minutes) cvar can be set to 0 to disable. Added quick save ability using F5 Note: There has been reports of frame gen causing performance issues and crashing, if you experienced this please try disabling it.
2026-05-30 12:28 UTC · Community Announcements · CollisionCourse
We are excited to announce that Collision Course is now out of Early Access! Thank you so much for everyone’s support and feedback over the years. It’s been an incredible journey.Going forward, we consider the game feature-complete and don’t have any plans for major content updates. We do still plan on providing bug fixes if needed, so if you do come across any bugs please post them in the discussion forums.Thanks Everyone, Enjoy!
2022-03-04 00:22 UTC · Community Announcements · CollisionCourse
Hey Everyone, We wanted to share with you a few screenshots of some of the things we've been working on. {STEAM_CLAN_IMAGE}/27349817/dce88a7141a9022789e26798157f6b1455c53776.png New signs of life spotted. {STEAM_CLAN_IMAGE}/27349817/d4725f37e305de35d9b88d36ca7172f351c1f489.png Yep, even the ocean is dangerous now. Also shows off the new player suit and underwater effects. {STEAM_CLAN_IMAGE}/27349817/b8a21a832dcdc99c3d5e4d5a6bb4ccfa92867819.png A new craftable water trap. There will also be a land trap. {STEAM_CLAN_IMAGE}/27349817/a0bc32afcbd7af81ed57a416233d09ad42b3b9af.png A new console syste
2021-12-14 23:21 UTC · Community Announcements · CollisionCourse
Hey Everyone, We're still here and making progress. It's been awhile since we've shown off anything so we wanted to share with you some screenshots of the new gameplay related things we've been working on. New Electric Fence (will be involved in a mission) {STEAM_CLAN_IMAGE}/27349817/a34115726a0c3026ea9e9c5054d7e21f554c9c97.png Lift System - This should help you get around a little easier. {STEAM_CLAN_IMAGE}/27349817/640e55751319c67a806a82eebbe9f1f7cacdb600.png This is a large outpost you'll be able to explore. {STEAM_CLAN_IMAGE}/27349817/eafc6082e4013ef933dd479675d1c87bc8a5e5b7.png Repairable
2021-05-16 22:00 UTC · Community Announcements · CollisionCourse
Hey Everyone, We wanted to share with you some screenshots of a few things we're doing with the map and mission content. It's still very much a work in progress but it gives you an idea of the things you'll see in the future. {STEAM_CLAN_IMAGE}/27349817/d928fe689592bdaed61718ea25933d0c85c9d5ed.jpg {STEAM_CLAN_IMAGE}/27349817/eb12081522154ce84ee70ed4071919a3f93900fa.jpg One of several different outposts to explore, some of which involve objectives. {STEAM_CLAN_IMAGE}/27349817/0858c52f81466a475d249f6730a14208fe815c4a.jpg An overview of a piece of the new area showing plains and mountains. {STEAM
2020-05-11 00:07 UTC · Community Announcements · CollisionCourse
{STEAM_CLAN_IMAGE}/27349817/c7f423dda20e392028241d80f93e2be5ac2c4005.png Thanks everyone for the patience on this update. We know it's taking more time than previously expected but we're still committed to delivering a finish product. A special thanks to everyone who helped out while in the beta version. Release Notes Map - Expanded to New Area includes Mangrove Swamp/Volcanic/Desert/Ocean biomes with new points of interest areas. - The "final map area" is fairly complete as well but it's currently not accessible in this release. - General map improvements to textures, rocks, particles and veg
2019-12-07 20:37 UTC · Community Announcements · CollisionCourse
Hey Everyone, Earlier this year we decided to try and finish off the story/main missions with this next update. We’re making good progress but it’s taking longer than expected to implement it, along with other additions and the map expansion. Therefore, we’ve decided to shift gears a bit and wrap up some things we’ve been working on that are standalone (not directly connected to the story) and are close to completion. By doing this it should allow us to get a new release out in February. One drawback to releasing like this is that our old missions will not be included since they are still unde
2019-11-28 12:51 UTC · Community Announcements · CollisionCourse
Hey Everyone, Happy Thanksgiving for those in the US! We wanted to give you a peak of some of what we're working on and thought you might like to see the redesign of everyone's favorite turkey. :P https://www.youtube.com/watch?v=ef0gUd5VxdU Thanks Everyone!
2019-05-10 02:39 UTC · Community Announcements · CollisionCourse
Hey Everyone, We wanted to give you an update and let you know where things are headed with the game. First off, for a number of reasons we’ve decided to hold off on our previously planned spring release. We know this will be disappointing to some but the game is going through a lot of changes and it just doesn’t make sense from a development or game-play perspective for a release right now. With that said, the map expansion is coming along well. We’ve also begun to shift our focus to the final story/missions. We’re implementing a custom sound/music system now and moving toward finishing the s
2019-02-28 02:49 UTC · Community Announcements · CollisionCourse
Hey Everyone, It's a quetzalcoatlus, it's a meteor? Nope, just a teaser of one of the things we're working on for the next release. :) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27349817/b549debbf80e1b5ce37a52782e69b2493aed7dee.png
2018-12-10 02:05 UTC · Community Announcements · CollisionCourse
v0.1 Release Notes - Playable Map Size has doubled! - New Dino Parasaur(Parasaurolophus) - New grasslands/plains area. - Prisoner Encampments with Dedicated Traders - AI Herding System - first iteration, will expand use in future for other herbivores - Snare Craftable - snares can be placed on tree limbs that stick out. Can currently catch humans, utahraptors, leaelly,, baby raptors, compys. - Explosive Tripwire Craftable - 8 new pod locations in new area and 2 new crash sites and a new cave with a cinematic sequence, other hidden secret areas. - Active Volcanic Eruptions - New MedPack item fo
2018-09-16 18:47 UTC · Community Announcements · CollisionCourse
Hey Everyone, Another small preview of some of the things that are coming in the next release. There is still some work to do yet but it's starting to really come together now. Thanks for all your patience. Map Expansion https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27349817/b7b74132a40e30cb68e358873465a7434c3ac7c6.jpg Tripwire Craftable https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27349817/905be830d1597f6983104aa1d8967aa85ff596a0.jpg
2018-07-28 22:44 UTC · Community Announcements · CollisionCourse
Hey Everyone, Just a small update, we wanted to share with you some of the things we've been working on for v0.1. Keep in mind they are still a work in progress and may change a bit. Clickable Map Icons and Fast Travel https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27349817/bff1220c0a203b01aefa636034f8965f593cf12b.png Map Expansion: Grasslands https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27349817/2c02cfff34224dd599cd060b3cacc91738b89b2f.png More surprises to come! :)
2018-05-15 03:38 UTC · Community Announcements · CollisionCourse
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27349817/2e46174ca8c4eb2d60c5add986573379ae040d3b.png Hey Everyone, This release took longer than expected and isn’t quite a large as some in the past, we apologize. We’ve had to take on some additional outside work which has slowed development down. On top of that we also encountered a few setbacks including a hardware failure. It’s true progress has been slower but we’re as excited and motivated as ever to continue development but at this time we’ll need to do it at a pace that can prevent burnout and allows us to keep moving
2018-04-09 01:49 UTC · Community Announcements · CollisionCourse
Just a glimpse of the new inhabitant. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27349817/79a72bc6007aae3c9c6e5de088286f849adecf19.png
Full appinfo as delivered by Steam PICS, changenumber 37436216. Also at /api/app/555400/raw.
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