Pinheads Bowling VR is a fun new way to play the classic game of bowling, with animated pins and sideline attractions that create an altogether unique bowling experience!
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public
1582138
2017-01-20 21:20 UTC
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559141
windows · 64
1.19 GB
223.80 MB
2399246022781193934
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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1582138
public
2017-01-20 21:20 UTC
2 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-15 21:34 UTC · Community Announcements · Midnight Studios, Inc.
A big thank-you from Midnight Studios to everyone who purchased and played Pinheads Bowling VR. We truly appreciate your support and the time you’ve spent with the game.We’ve decided to take the Pinheads concept in a new direction. The game is being reimagined as a much larger online multiplayer experience, which will be developed and published by a company other than Midnight Studios.As a thank-you to everyone who supported the original game, our intention is for owners of Pinheads Bowling VR to receive a free copy of the new game when it is released.We’ll post updates here as the new game is
2017-01-20 21:57 UTC · Community Announcements · Bryan
Thank you for the feedback so far. We have made quite a lot of progress. The details are a bit long, we are excited to tell you all about the improvements. Major Changes Some changes are more visible than others. The most visible changes are: Performance improvements. An enormous “thank you!” to everyone who told us what hardware they were using when the game was running slow. Hopefully any system that meets the Vive minimum spec can play with at least 60 FPS. We’ve got some people trying to get that number over 90 FPS even on the minimum spec machines. The Ball throw mechanic has been improve
2017-01-20 21:57 UTC · Community Announcements · Bryan
Thank you for the feedback so far. We have made quite a lot of progress. The details are a bit long, we are excited to tell you all about the improvements. Major Changes Some changes are more visible than others. The most visible changes are: Performance improvements. An enormous “thank you!” to everyone who told us what hardware they were using when the game was running slow. Hopefully any system that meets the Vive minimum spec can play with at least 60 FPS. We’ve got some people trying to get that number over 90 FPS even on the minimum spec machines. The Ball throw mechanic has been improve
2016-12-22 23:18 UTC · Community Announcements · Bryan
Today we’re releasing Pinheads Bowling VR to the public. We’ve had so many people ask us to release it and get it to their VR headsets that we can't ignore them any longer. We have so much we're working on, but since the game is on hundreds of Christmas wish lists we're getting it out to you a little early. Early access means we're still changing features. Inside the lane we're working on better throw mechanics for more realistic throws. We're working on additional lane oil patterns to help you hook the ball in real-world ways, and ball weighting changes to make the ball really eat up the lane
2016-12-22 23:18 UTC · Community Announcements · Bryan
Today we’re releasing Pinheads Bowling VR to the public. We’ve had so many people ask us to release it and get it to their VR headsets that we can't ignore them any longer. We have so much we're working on, but since the game is on hundreds of Christmas wish lists we're getting it out to you a little early. Early access means we're still changing features. Inside the lane we're working on better throw mechanics for more realistic throws. We're working on additional lane oil patterns to help you hook the ball in real-world ways, and ball weighting changes to make the ball really eat up the lane
Full appinfo as delivered by Steam PICS, changenumber 38090377. Also at /api/app/559140/raw.