2020-03-29 12:47 UTC · Community Announcements · genintco
Chinatown Detective Agency is a cybernoir point and click adventure inspired by the classic Carmen Sandiego games, blending stunning retro design with innovative mechanics. Manage your detective agency and use real world research to solve cases as you unravel a global conspiracy. {STEAM_CLAN_IMAGE}/28768468/17acac7761ec5380045f9da635e1e6874551ddc6.png About 3 days ago, we launched our Kickstarter campaign to amazing support from both those who have been following the game's development the past year, as well as from the game industry. Right now, we're sitting at 43% funded! If you like the ide
2018-12-20 03:00 UTC · Community Announcements · genintco
Happy Holidays, winemakers! We bring you new content and tweaks -- behold! A quick note to our Chinese and German speaking players: we are currently localizing the new content as I'm writing this, so please stay tuned for updates. New Grape Varieties The game now has two new grapes - one red and one white - that you can try planting for quick and massive profits. They're grapes from beyond the traditional winemaking regions of France and neighboring countries, and will require some patience to grow. Zinfandel is a grape that is more popularly known as one of the most important in the Californi
2018-12-19 04:59 UTC · Community Announcements · genintco
We've been getting a lot of positive feedback about the music, so we decided to release the soundtrack to you: absolutely free of charge. We'll make it so that you can either download the tracks via our Steam store page, or a link to our website for a direct download. A lot of work went into the soundtrack -- it was composed and recorded by a quintet of very talented musicians just for the game, so of course we'd be super happy to let you include the tracks in your music library! Just another way to show how much we appreciate you guys! MARK et JENNY
2018-12-19 04:12 UTC · Community Announcements · genintco
Winemakers! We missed you! We apologize for such a long period of silence. We were busy working on another project which took more time than we planned. But even during those months, we had the community page perpetually open on our screens. We continue to read your suggestions, and we continue to enjoy keeping track of your screenshots, guides and videos. And what we've done is we've taken a few of those suggestions and made tweaks to some in-game mechanics -- things we felt would improve the game and make it more competitive. And we have also created two new grape varietals which offer a new
2018-07-06 14:25 UTC · Community Announcements · genintco
Hello winemakers! It's been a while since we last spoke, and as usual, it's because we've been scouring through the forums on the lookout for bugs or errors, and other areas of improvement. In this new update, we've got the following changes: Fixed a financial report bug that displayed cash flow incorrectly. Fixed an issue with barreling (monthly barrel change reduces to lowest possible value correctly now). Fixed tooltip flicker that occurred with some resolutions. Fixed a bug in German wherein the character "ß" didn't display correctly. Fixed award mission length. We'll continue to read thro
2018-05-01 13:06 UTC · Community Announcements · genintco
Winemakers! It is so encouraging to see our community grow larger everyday. Please note that Jenny and I are always listening in at the discussion boards and reviewing your feedback. We learned early today that there was a bug affecting the CIVO menu, causing it to not function properly -- it had to do with our last update to the Unity engine. We've managed to fix this issue, and thr menu should be fully functional. Should you continue to experience any problems, please let us know at the discussion boards or at dev.team@generalinteractive.co We also added more tweaks and fixes to the German l
2018-04-30 09:19 UTC · Community Announcements · genintco
2018-04-30 09:15 UTC · Community Announcements · genintco
Hello, German-speaking winemakers! At long last, we have finally finished German localization of Terroir. You can now choose German as an option in your language settings. We are continuing to improve on the localization, with a few minor additions and possibly tweaks in the next coming weeks, but by and large, it's now playable in German. Danke! Mark und Jenny
2018-04-10 16:38 UTC · Community Announcements · genintco
Hello winemakers. We've been receiving a small number of reports of a bug that affects certain players who play on Mac systems, which shows large random text all over the screen, rendering it non-interactable. One of our players managed to send us an output log file, which points to the root of the problem: a Unity bug related to a the engine's video decoder, which is unable to play the tutorial videos. We've reached out to Unity, who have admitted that it is indeed a bug within the game engine, and have asked us for help with sorting it out. Since we can't really do anything much about that b
2018-04-10 16:38 UTC · Community Announcements · genintco
Hello winemakers. We've been receiving a small number of reports of a bug that affects certain players who play on Mac systems, which shows large random text all over the screen, rendering it non-interactable. One of our players managed to send us an output log file, which points to the root of the problem: a Unity bug related to a the engine's video decoder, which is unable to play the tutorial videos. We've reached out to Unity, who have admitted that it is indeed a bug within the game engine, and have asked us for help with sorting it out. Since we can't really do anything much about that b
2018-02-23 02:57 UTC · Community Announcements · genintco
Hello Winemakers! I'll keep this brief: some players have reported a few bugs, and we've released the fixes to smoothen those out in this new version. They include: Fixed a bug preventing players from scrolling back through their grape varieties in the winemaking process menus. Fixed a bug wherein having a controller plugged in (other than your mouse or keyboard) made players unable to interact with the game. Changed the way A.I. decides how to accept bids from Players trying to buy their tiles. An A.I. winemaker will now accept a bid if it has less than 3x the amount of money placed in the bi
2018-02-23 02:57 UTC · Community Announcements · genintco
Hello Winemakers! I'll keep this brief: some players have reported a few bugs, and we've released the fixes to smoothen those out in this new version. They include: Fixed a bug preventing players from scrolling back through their grape varieties in the winemaking process menus. Fixed a bug wherein having a controller plugged in (other than your mouse or keyboard) made players unable to interact with the game. Changed the way A.I. decides how to accept bids from Players trying to buy their tiles. An A.I. winemaker will now accept a bid if it has less than 3x the amount of money placed in the bi
2018-02-06 03:03 UTC · Community Announcements · genintco
Hello once again, winemakers! Good to see our community continue to grow and interest in the game continue to spread to every corner of the known world. While you guys were trying to keep your estates afloat amid a somewhat unpredictable market and against competing wine estates who think they've got you figured out, we've been working on some minor tweaks, as well as straightening out a few more bugs. Here's the full change log: Added scroll bars to the Save and Load menu Fixed the scroll areas, so you can click in between items to scroll Amended tutorial information regarding the Wine Awards
2018-02-06 03:03 UTC · Community Announcements · genintco
Hello once again, winemakers! Good to see our community continue to grow and interest in the game continue to spread to every corner of the known world. While you guys were trying to keep your estates afloat amid a somewhat unpredictable market and against competing wine estates who think they've got you figured out, we've been working on some minor tweaks, as well as straightening out a few more bugs. Here's the full change log: Added scroll bars to the Save and Load menu Fixed the scroll areas, so you can click in between items to scroll Amended tutorial information regarding the Wine Awards
2018-01-16 14:01 UTC · Community Announcements · genintco
Hello, winemakers! First thing's first - a belated happy new year to everyone! Both Jenny and I have been very busy taking care of our year-end stuff (including, at least on my part, the consumption of copious amounts of wine!), but continue to keep tabs on all your feedback in the discussion boards. As soon as we got back to work, we hit the ground running, and have released a new patch last night that was meant to address some of the issues you've encountered recently. There are still a few issues that we're doing our best to get to the bottom of, and in those cases, we've enabled more infor
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