Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-12-31 11:40 UTC · Community Announcements · Caleca
The end of the year didn't hold on problems. Two errors were identified by user Veso and fixed. - Achievements sometimes will only unlock when you quit the game. - Maps loading forever fixed. Thank you for playing and any error you just let me know in the discussion forums.
2017-12-31 11:40 UTC · Community Announcements · Caleca
The end of the year didn't hold on problems. Two errors were identified by user Veso and fixed. - Achievements sometimes will only unlock when you quit the game. - Maps loading forever fixed. Thank you for playing and any error you just let me know in the discussion forums.
2017-09-26 20:33 UTC · Community Announcements · Caleca
Hey guys, I finally did it. Released the full source code as DLC. If you want to know how it's made or create your own multiplayer mini-golf game, go ahead and download it. Hope you enjoy :)
2017-09-26 20:33 UTC · Community Announcements · Caleca
Hey guys, I finally did it. Released the full source code as DLC. If you want to know how it's made or create your own multiplayer mini-golf game, go ahead and download it. Hope you enjoy :)
2017-08-21 18:07 UTC · Community Announcements · Caleca
Patch Notes I've done a small patch to add a functionality suggested by ziero. When you are now controlling the power of your shot, you can press SHIFT to slow down that boost bar growth to help you in those delicate shots (That AG_1 hole 8 needs to be hit in the right spot :D ) Also, I've renamed the maps instead of AG_X, it's now Course X. Future I'll continue to fix bugs that are reported by the community and add suggestions to the game as I see fit. But as requested by some, I'll be doing something that I believe was never done before. I'll release the full source code of the entire game!
2017-08-21 18:07 UTC · Community Announcements · Caleca
Patch Notes I've done a small patch to add a functionality suggested by ziero. When you are now controlling the power of your shot, you can press SHIFT to slow down that boost bar growth to help you in those delicate shots (That AG_1 hole 8 needs to be hit in the right spot :D ) Also, I've renamed the maps instead of AG_X, it's now Course X. Future I'll continue to fix bugs that are reported by the community and add suggestions to the game as I see fit. But as requested by some, I'll be doing something that I believe was never done before. I'll release the full source code of the entire game!
2017-08-14 18:07 UTC · Community Announcements · Caleca
These were suggestions and feedback by Ziero1986. - Training was improved and you can now choose any map from your library to train on. - Power meter now has marks to help shooting power. - Boosts were nerfed again. - Zoom keys for those who don't have mouse wheel are now added and can be changed in the game's initial dialog. - Aim line texture is now yellow to see better. - Partial controller support added. You can aim/shoot/respawn/zoom in out camera with a controller. Any problem with the game please report it.
2017-08-14 18:07 UTC · Community Announcements · Caleca
These were suggestions and feedback by Ziero1986. - Training was improved and you can now choose any map from your library to train on. - Power meter now has marks to help shooting power. - Boosts were nerfed again. - Zoom keys for those who don't have mouse wheel are now added and can be changed in the game's initial dialog. - Aim line texture is now yellow to see better. - Partial controller support added. You can aim/shoot/respawn/zoom in out camera with a controller. Any problem with the game please report it.
2017-08-13 13:15 UTC · Community Announcements · Caleca
Hey everyone. In this patch I fixed the Game Chat, which you can use by pressing "T" and close with "ESC". Also fixed the boosts amount which were due to the mass of the ball changing. Maps should be normal now. Thank you for your feedback.
2017-08-13 13:15 UTC · Community Announcements · Caleca
Hey everyone. In this patch I fixed the Game Chat, which you can use by pressing "T" and close with "ESC". Also fixed the boosts amount which were due to the mass of the ball changing. Maps should be normal now. Thank you for your feedback.
2017-07-20 10:30 UTC · Community Announcements · Caleca
Hi everyone! I did every test I could come up with for the new system. If Steam P2P back-end behaves like it's supposed to, the game works 100%. Sometimes there might be some mis-synced positions due to some latency, but those will be synced in a specific timeframe between shots to correct any discrepancy. So, the P2P Build was pushed to the default branch and it's now available. Hope you enjoy!
2017-07-20 10:30 UTC · Community Announcements · Caleca
Hi everyone! I did every test I could come up with for the new system. If Steam P2P back-end behaves like it's supposed to, the game works 100%. Sometimes there might be some mis-synced positions due to some latency, but those will be synced in a specific timeframe between shots to correct any discrepancy. So, the P2P Build was pushed to the default branch and it's now available. Hope you enjoy!
2017-07-17 17:32 UTC · Community Announcements · Caleca
Hi everyone! I believe that everything is fine with Steam P2P system. I've put it live on the Development Branch (beta), and if you want to try out, feel free. Remember that I still want to do some more testing, so it's possible that something goes wrong. If it does, please report it. Hope it works like it's supposed to and joins more people! Thanks for playing! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27219480/e59c1cf5d69637b19839085ceed38b05ea092d35.png
2017-07-17 17:32 UTC · Community Announcements · Caleca
Hi everyone! I believe that everything is fine with Steam P2P system. I've put it live on the Development Branch (beta), and if you want to try out, feel free. Remember that I still want to do some more testing, so it's possible that something goes wrong. If it does, please report it. Hope it works like it's supposed to and joins more people! Thanks for playing! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27219480/e59c1cf5d69637b19839085ceed38b05ea092d35.png
2017-07-12 14:10 UTC · Community Announcements · Caleca
Hi everyone! Steam P2P implementation is going very good. - The lobby creation and join is done, and as you can see in the image below, there's a small patch of terrain where the players that are inside the lobby can show off their balls customization and chat with other players. - The owner can start the game whenever he/she desires. When that happens, the map is loaded into the server and sent to every player that reads and spawns the map's objects. - After the map is loaded, players are teleported to the first hole and the game begins! Until now, this is what is made, but what's left? - Aft
Full appinfo as delivered by Steam PICS, changenumber 37777664. Also at /api/app/567040/raw.
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