Store page translated to different languages
To make the store page of the game more accessible to players all around the world, we translated the page to the following languages: French Italian German Spanish Japanese Russian Simplified Chinese
A Long Road Home is a successor to the point and click adventure games of the past. Explore a mystical fantasy land ruled by a ruthless tyrant, collect items during your travels and test your wit while solving the puzzles in your way. It is up to you to lead an unlikely hero back to his family.
| App ID | 576160 |
|---|---|
| App type | Game |
| Developer | One Bit Studio |
| Publisher | One Bit Studio |
| Homepage | https://www.onebitstudiogames.com/ |
| Release date | 2017-01-31 00:00 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/576160 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Game.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:07 UTC | $1.99 | $1.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 2573584 | 2018-03-03 17:53 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228985 | windows | from app 228980 · shared install | ||||
| 576161 | windows | 319.55 MB | 314.34 MB | 3568577909003376868 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 2573584 | public | 2018-03-03 17:53 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
To make the store page of the game more accessible to players all around the world, we translated the page to the following languages: French Italian German Spanish Japanese Russian Simplified Chinese
Hey everyone! I'm hard at work on my next project, but that doesn't mean that I forgot to participate in this year's Steam Summer Sale. If you are looking for an adventure game, a space shooter or a classic arcade game, you have come to the right place. Enter my domain here: https://store.steampowered.com/app/576160/A_Long_Road_Home/ https://store.steampowered.com/app/1161910/Exile_Squadron/ https://store.steampowered.com/app/1334330/Rolling_Arcade/
Hey everyone! Just wanted to do a quick announcement that ... surprise-surprise ... I'm joining in on the Steam Lunar Sale. All three of my games have a nice discount set, so if you are looking for some new games, just check these out: https://store.steampowered.com/app/576160/A_Long_Road_Home/ https://store.steampowered.com/app/1161910/Exile_Squadron/ https://store.steampowered.com/app/1334330/Rolling_Arcade/
My new project is a smaller one compared to A Long Road Home, but not less fun. Rolling Arcade is a reimagined version of a classic mechanical arcade game, which you can just pick up and play anytime you have a few minutes of free time. Whether you are just waiting for a bigger game to download, or you just don't know what you want to play, you can fire up Rolling Arcade and beat a few levels, or your previous highscore. The good news is that the release of the game is just around the corner. Rolling Arcade will be available on the 10th of June, 2020. If you don't want to miss out on the launc
{STEAM_CLAN_IMAGE}/27574521/2c74010e0c6a1f90d83bc335d6d68aa24e8c5d84.png Greetings everyone! It has been a while since I've released my first game, A Long Road Home, and I can tell you one thing. In the last 2 years I was not wasting my time just scratching my b.... umm... you know what I mean. I was hard at work on my second game, Exile Squadron, which has been released on Steam on this day. Exile Squadron is a retro styled arcade shoot 'em up, where you are put into the role of an elite space fighter. In the game, you have to fight off the Colonial invaders of Earth. Upgrade your weapons, su
We had one last Steam feature which many of you missed from our game, and that is Steam Cloud support. Correcting this little fault, we are happy to announce that cloud support is available in A Long Road Home. From now on wherever you are going, your saves will be available for download. Enjoy the game and have a nice day everyone.
Celebrating A Long Road Home's first year on Steam, we created a new trailer for our game. If it caught your attention, jump right in and give A Long Road Home a try. Trailer: Steam Anniversary Trailer
Celebrating A Long Road Home's first year on Steam, we created a new trailer for our game. If it caught your attention, jump right in and give A Long Road Home a try. Trailer: Steam Anniversary Trailer
It had been a while since the last update, but after getting some feedback about a few smaller issues and bugs, it is definitely time to fix them and roll out an update. Update version 1.12 contents: - fixed some typos and text issues, - fixed a crash which happened if the player tried to use an item on the dragon statues of the abandoned temple before he/she talked to Ishta, - fixed an issue when the player could open a book from the inventory when being in a puzzle screen, - fixed a clipping issue in the observatory, - the player can no longer push the bulders on the mine map after finding t
It had been a while since the last update, but after getting some feedback about a few smaller issues and bugs, it is definitely time to fix them and roll out an update. Update version 1.12 contents: - fixed some typos and text issues, - fixed a crash which happened if the player tried to use an item on the dragon statues of the abandoned temple before he/she talked to Ishta, - fixed an issue when the player could open a book from the inventory when being in a puzzle screen, - fixed a clipping issue in the observatory, - the player can no longer push the bulders on the mine map after finding t
Preparing for the upcoming Summer Sale, we would like to announce the release of the lastest update for A Long Road Home. Knowing that the dialogue still needed a little cleaning up and fixing, we corrected many of the errors in the in-game text, and also fixed some minor gameplay bugs.
Preparing for the upcoming Summer Sale, we would like to announce the release of the lastest update for A Long Road Home. Knowing that the dialogue still needed a little cleaning up and fixing, we corrected many of the errors in the in-game text, and also fixed some minor gameplay bugs.
Hello everyone! When we started to work on A Long Road Home, we were sure about making a purely point and click adventure game, so we focused on creating a mouse and keyboard only interface. However, many of you brought it to our attention, that you prefer using a controller (gamepad), when playing games created in RPG Maker. Well, we have a good news everyone! Although the game was designed around using the mouse, and we still recommend that option, but after updating the game to version 1.1, you can play the game using only a gamepad. Now, go and crack those puzzles, whether using a mouse or
Hello everyone! When we started to work on A Long Road Home, we were sure about making a purely point and click adventure game, so we focused on creating a mouse and keyboard only interface. However, many of you brought it to our attention, that you prefer using a controller (gamepad), when playing games created in RPG Maker. Well, we have a good news everyone! Although the game was designed around using the mouse, and we still recommend that option, but after updating the game to version 1.1, you can play the game using only a gamepad. Now, go and crack those puzzles, whether using a mouse or
We've got another review of our little adventure game, this time from 3rd Strike. Go check it out. http://3rd-strike.com/a-long-road-home-review/ Excerpt: The main part of the game is of course about solving puzzles and there are quite good ones incorporated. You really have to take note of every part of the lore if you want to solve them ...
Full appinfo as delivered by Steam PICS, changenumber 34834314. Also at /api/app/576160/raw.
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