Kill monsters, get loot, solve puzzles, complete quests! A sword and sorcery adventure where your magic shapes the world. A classical rogue-like with a modern feel. "Your nemesis has found the Amulet of Yendor... Defeat him before he ascends to godhood!"
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2026-09-11 22:24 UTC
$9.99
$9.99
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public
5179669
2020-06-17 19:21 UTC
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576421
windows
40.22 MB
29.55 MB
3386830583267897397
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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5179669
public
2020-06-17 19:21 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
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2021-02-14 00:55 UTC · Community Announcements · IBOL17
IBOLOGY LLC, creator of The Curse of Yendor and Approaching Infinity, now has its own dedicated Discord server. Join us! While it's true that the majority of the developer's time is now spent on AI: the space adventure rogue-like, Curse of Yendor is still a fun and important game to IBOLOGY. Its puzzle-like design and (relatively) story-heavy nature give it a charm all its own, and it won't be forgotten! 100% Positive After being on Steam for over 3 years, The Curse of Yendor still hasn't hit 50 reviews. But the reviews it's gotten have been excellent. And for that, I thank you! I've asked bef
2020-07-29 01:00 UTC · Community Announcements · IBOL17
Whether you know it or not, the reason The Curse of Yendor is on Steam is because of something called "Approaching Infinity", a sprawling space game I worked on years ago. "AI" was published by a wargame company, manufactured in a box with an old-school manual, and I'm really proud of that. What I'm not proud of is the steep price tag and DRM they imposed on the game. But now Approaching infinity is back under my control and I'm bringing it to Steam Early Access. Lots of people say they like the maps in Yendor, so I think you'll love AI's level design. But AI is much more of an "open world" to
2018-10-14 15:02 UTC · Community Announcements · IBOL17
Sales are up and that's wonderful! But it would be great if some of you nice new rogue-likers would leave a steam review ːsteamhappyː So... I'll release a New Free Content Update as soon as The Curse Of Yendor hits 50 Steam reviews... If you've played for a while, maybe beaten it once or twice, or even discovered a hidden feature, I'd love to hear from you. Thanks for playing!
2018-06-14 12:59 UTC · Community Announcements · IBOL17
As promised, The Curse Of Yendor has been updated with 11 new artifacts. Artifacts are powerful weapons and armor that can only be found every few levels inside difficult-to-enter "reliquaries". Here's what's been added: Mirror Mail : Ranged attacks bounce off you. Carpenter's Shoes : Magically repairs broken floors. Ring of Raging Fire : All around you, fires burn! Hungry Hammer : Powerful smasher that drains your nutrition. Bulwark Shield : Powerful shield, nothing can move you. Pemini's Boots : The speed is blinding! Phase Baton : You can walk through walls. Summoner's Stone : Stone staff t
2018-03-20 13:36 UTC · Community Announcements · IBOL17
While you're waiting for Curse of Yendor's new artifacts to show up (hint hint!), you can play my entry for this year's 7DRL (seven day rogue like). It's my 8th year in a row doing this game jam ːsteamhappyː http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27591657/0820e84a768fa62fac2bf3a48a05af87c76f88f2.png This sci-fi rogue-like runner has you fighting against your oxygen supply on a toxic alien planet infested with hideous bugs. You're a faceless corporate nobody trying to prove your worth... maybe if you travel far enough, kill enough bugs, and set up new company out
2018-03-20 13:36 UTC · Community Announcements · IBOL17
While you're waiting for Curse of Yendor's new artifacts to show up (hint hint!), you can play my entry for this year's 7DRL (seven day rogue like). It's my 8th year in a row doing this game jam ːsteamhappyː http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27591657/0820e84a768fa62fac2bf3a48a05af87c76f88f2.png This sci-fi rogue-like runner has you fighting against your oxygen supply on a toxic alien planet infested with hideous bugs. You're a faceless corporate nobody trying to prove your worth... maybe if you travel far enough, kill enough bugs, and set up new company out
2018-02-25 00:35 UTC · Community Announcements · IBOL17
Almost a year after launch, The Curse of Yendor gets an update! Big stuff: 50 New Steam Achievements! Decade skills! The Merchant can sell you items! Other Stuff: There are no longer any "randomly impassible" terrains Lots of other weird dungeon generation behavior has been fixed Increased quality of all special loot: chests, artifacts, coin rooms There is now an option to turn off animations that cause slow-downs on some old machines. Prices have been submitted for Steam's new currencies (sorry for the delay). Steam Guide Update: The Steam Guide has been updated to include information on all
2018-02-25 00:35 UTC · Community Announcements · IBOL17
Almost a year after launch, The Curse of Yendor gets an update! Big stuff: 50 New Steam Achievements! Decade skills! The Merchant can sell you items! Other Stuff: There are no longer any "randomly impassible" terrains Lots of other weird dungeon generation behavior has been fixed Increased quality of all special loot: chests, artifacts, coin rooms There is now an option to turn off animations that cause slow-downs on some old machines. Prices have been submitted for Steam's new currencies (sorry for the delay). Steam Guide Update: The Steam Guide has been updated to include information on all
2018-01-21 18:57 UTC · Community Announcements · IBOL17
Work is already underway for a major update to The Curse Of Yendor! After launch, lots of little issues were fixed. Now it's time for MORE... What's ready to go now: The most requested feature: The Merchant now sells things too! There are no longer any "randomly impassible" terrains Lots of other weird dungeon generation behavior has been fixed Increased quality of all special loot: chests, artifacts, coin rooms Added *Decade Skills*: every 10 character levels, you can select a unique skill http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27591657/6105280dc94bc34648e38a7d28
2018-01-21 18:57 UTC · Community Announcements · IBOL17
Work is already underway for a major update to The Curse Of Yendor! After launch, lots of little issues were fixed. Now it's time for MORE... What's ready to go now: The most requested feature: The Merchant now sells things too! There are no longer any "randomly impassible" terrains Lots of other weird dungeon generation behavior has been fixed Increased quality of all special loot: chests, artifacts, coin rooms Added *Decade Skills*: every 10 character levels, you can select a unique skill http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27591657/6105280dc94bc34648e38a7d28
2017-02-21 18:54 UTC · Community Announcements · IBOL17
Hi, Everyone, Thanks for playing, and I'm glad you're all enjoying it. This is the first update since "The Curse Of Yendor" went live on Steam just a few days ago. It incorporates two genuine bug fixes and a lot of "quality of life" adjustments. 1.03 Change Log: "movement compass" now disappears after a split second of mouse-over movement keys are now actually re-map-able. Sorry! monsters that fly don't care about crumbling floor or traps! map scrolls now reveal walls, but not floors, to preserve the sense of discovery default run mode is "walk", and is saved between games sound and music pref
2017-02-21 18:54 UTC · Community Announcements · IBOL17
Hi, Everyone, Thanks for playing, and I'm glad you're all enjoying it. This is the first update since "The Curse Of Yendor" went live on Steam just a few days ago. It incorporates two genuine bug fixes and a lot of "quality of life" adjustments. 1.03 Change Log: "movement compass" now disappears after a split second of mouse-over movement keys are now actually re-map-able. Sorry! monsters that fly don't care about crumbling floor or traps! map scrolls now reveal walls, but not floors, to preserve the sense of discovery default run mode is "walk", and is saved between games sound and music pref
2017-02-18 18:57 UTC · Community Announcements · IBOL17
Hi and thanks for playing "The Curse Of Yendor"! I set out to make a game that was approachable and tactical, and from the reviews, it's a hit, and that's a great feeling! If you like the game, please leave a review this weekend. It's really helpful :D Here's some additional information you might want to know: There's a Steam Guide! An LP from Sabouts where a great deal is explained. Here's an LP by GrandpuhTY the whole way to the 6th floor. Builds for Mac and Linux are available on itch.io (If they seem to be universally compatible, they will migrate to steam later.) And there is a screenshot
2017-02-18 18:57 UTC · Community Announcements · IBOL17
Hi and thanks for playing "The Curse Of Yendor"! I set out to make a game that was approachable and tactical, and from the reviews, it's a hit, and that's a great feeling! If you like the game, please leave a review this weekend. It's really helpful :D Here's some additional information you might want to know: There's a Steam Guide! An LP from Sabouts where a great deal is explained. Here's an LP by GrandpuhTY the whole way to the 6th floor. Builds for Mac and Linux are available on itch.io (If they seem to be universally compatible, they will migrate to steam later.) And there is a screenshot
Full appinfo as delivered by Steam PICS, changenumber 34834315. Also at /api/app/576420/raw.