Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-09-01 05:42 UTC · Community Announcements · beppert
We are so grateful for you, our Steam community. For your support and engagement with the app over the past few years, and for the valuable feedback you've provided on opportunities to improve it. We could not have done this without you. Noda is going Free-to-Play with basic map making and multiplayer features. The full version including speech-to-text, unlimited nodes/maps, custom images, screenshots, and data file import & export options will be available for one-time purchase. Early Access gets you early access. Everyone who has purchased the Early Access version is welcome to the full vers
2020-07-11 05:08 UTC · Community Announcements · beppert
{STEAM_CLAN_IMAGE}/27452179/ac31ed1965f641f5de78396fb9c89393799d7e14.gif Noda is easy to use but learning how everything works is faster with a guide. Instructions and videos show you how to get the most out of Noda. Examples include open hand and Rift controller but can be mapped to all Steam VR hand controllers. If you are working on a map when you quit Noda that map will be loaded the next time you start. You should still save your work in Noda from the Maps tab of the Menu, but in case you forget to save the recovery feature can help retain your work across sessions. When Noda starts with
2020-06-13 05:45 UTC · Community Announcements · beppert
This update features new navigation options for repositioning yourself in the scene. In addition to the existing teleport you can now snap turn with the thumbstick/trackpad and make micro-adjustments to your position by squeezing the grip and pulling yourself around the space. Squeeze both grips and pull down to elevate your height. Useful for a top-down view! A new icon set is available in the default image library. Icon and custom image placement has been changed to over & under to make icon/image and text more legible. https://3a7abf6886632b6ce928-0f81a972a61787715141d02912430518.ssl.cf1.ra
2019-07-19 21:21 UTC · Community Announcements · beppert
Increase expressive potential of your maps with more color and shape choices for nodes. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27452179/b270801ef1b13b4eeb1fe4722f164798e8da809c.gif A wider range of colors in a cohesive palette. Shapes now include: Ball, Box, Pyramid, Cylinder, Diamond, Cross, Hourglass, Star. Set styles for nodes that share the same appearance. You can name and rename those styles to reflect a category or type of idea such as People, Goals, Milestones, Questions, etc.
2019-03-14 16:44 UTC · Community Announcements · beppert
Thanks for all of the Early Access feedback! This release is a big one. New features include: Creative Context Input Orb Labeled Links Consolidated UI Paste from Clipboard Simpler Controls - Creative Context Input Orb Clean Canvas Neutral Environment Binaural Beats Ambient Music Speech to Text Default background images Increased performance and support for larger maps Old maps should load fine. Please let us know what you think.
2017-08-07 18:41 UTC · Community Announcements · beppert
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27452179/fb51f0e29f3993ef71216164d845002452037f6d.gif Voice input for dictation support has been added. The feature works by holding a node up to your mouth and speaking into the tag above the node. The new text will replace existing text. While holding the tag close you can say "clear" to erase the text and start again. Currently using the Windows speech services which relies on Microsoft cloud and must be enabled from the Windows Settings menu. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27452179/be
2017-06-09 21:04 UTC · Community Announcements · beppert
It's been a long cycle that grew to include a lot of stuff, sorry for the delay in updates but a lot the new stuff was inter-dependent so it only worked to do as a large lump. This version should be more efficient and enjoyable to use. The UI got a complete overhaul to become pointer based, which seems more accurate and scalable as the feature set grows. The new UI system is called "Floating Tablets" and works by popping in a 3d slate when editing a node or tag (by pinching with the index finger trigger). You can grab and move the tablet with the lower hand grip button on the controller. http:
2017-06-09 21:04 UTC · Community Announcements · beppert
It's been a long cycle that grew to include a lot of stuff, sorry for the delay in updates but a lot the new stuff was inter-dependent so it only worked to do as a large lump. This version should be more efficient and enjoyable to use. The UI got a complete overhaul to become pointer based, which seems more accurate and scalable as the feature set grows. The new UI system is called "Floating Tablets" and works by popping in a 3d slate when editing a node or tag (by pinching with the index finger trigger). You can grab and move the tablet with the lower hand grip button on the controller. http:
2017-03-17 05:58 UTC · Community Announcements · beppert
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27452179/0d6f558a243d719b90e790d6d9e4caf0ce10d17a.png A feature release combined with some performance improvements. Features include some often requested additions: Link Styles - Change color and pattern of connections Haptic Feedback - When you make contact with a node or label Multiple Saves- Up to 5 named maps can be saved and loaded The link styles in particular add some nice contrast options and can help convey something relevant about the meaning of a link, like a loose or dependent connection. Thanks for your involvem
2017-03-17 05:58 UTC · Community Announcements · beppert
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27452179/0d6f558a243d719b90e790d6d9e4caf0ce10d17a.png A feature release combined with some performance improvements. Features include some often requested additions: Link Styles - Change color and pattern of connections Haptic Feedback - When you make contact with a node or label Multiple Saves- Up to 5 named maps can be saved and loaded The link styles in particular add some nice contrast options and can help convey something relevant about the meaning of a link, like a loose or dependent connection. Thanks for your involvem
2017-02-10 20:51 UTC · Community Announcements · beppert
The next update release based on feedback so far from Early Access. The current version now live includes the following changes: Advanced Keyboard - Numbers, Symbols, Caps On/Off Teleportation - Grip = "to" and Trigger = "go" Resizing of nodes - Trigger Pinch node to edit. Grip gizmo to resize The resizing of nodes will probably see some refinement, but already allows for some interesting results. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27452179/e60f159fd5c541e8518ed2aa9bd41149031d3fe8.png Thanks and please feel free to keep those comments, requests and suggestions
2017-02-10 20:51 UTC · Community Announcements · beppert
The next update release based on feedback so far from Early Access. The current version now live includes the following changes: Advanced Keyboard - Numbers, Symbols, Caps On/Off Teleportation - Grip = "to" and Trigger = "go" Resizing of nodes - Trigger Pinch node to edit. Grip gizmo to resize The resizing of nodes will probably see some refinement, but already allows for some interesting results. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27452179/e60f159fd5c541e8518ed2aa9bd41149031d3fe8.png Thanks and please feel free to keep those comments, requests and suggestions
2017-02-06 23:05 UTC · Community Announcements · beppert
Thank you to the Early Access users for their feedback, suggestions and requests. Working on a new version now, building in a lot of those changes. Will be breaking things up into batches, hope to have the next release ready soon. Tentatively including: * Numbers/Symbols on Keyboard * Teleportation for moving around the space * Resizing nodes With more changes planned for immediately after. Thanks again for the enthusiasm and support. Looking forward to an active period of progress and learning.
2017-02-06 23:05 UTC · Community Announcements · beppert
Thank you to the Early Access users for their feedback, suggestions and requests. Working on a new version now, building in a lot of those changes. Will be breaking things up into batches, hope to have the next release ready soon. Tentatively including: * Numbers/Symbols on Keyboard * Teleportation for moving around the space * Resizing nodes With more changes planned for immediately after. Thanks again for the enthusiasm and support. Looking forward to an active period of progress and learning.
2017-01-18 10:52 UTC · Community Announcements · beppert
Due to the excellent communication skills of early adopters a few pressing issues and requests were discovered. A new release containing the following changes is now available: * color selector now orients correctly to user at every appearance * fix for an issue that prevented maps from reloading correctly if links were deleted during session * save function automatically stores a backup of any previously saved maps for easier recovery * ability to change time of setting to day or night (from system menu) As well as an update of the SteamVR version. Thanks so much for the involvement and feedb
Full appinfo as delivered by Steam PICS, changenumber 37436216. Also at /api/app/578060/raw.
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