Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
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2022-07-11 01:56 UTC · Community Announcements · Fred Wood
Hello, and thank you for playing LOVE 2: kuso! As I have made a native Linux port of the game for an older version of Linux, it is not properly supported by the Steam Deck, but thankfully with Windows version runs perfectly! I've spoken with folks at Valve who have assured me that this will eventually be something I can set in the backend, but for folks with a Steam Deck who want to play the game now, here you go! First, find LOVE 2: kuso in your Steam Library on your Steam Deck, and press the Options Button, as illustrated at the bottom of the screen. {STEAM_CLAN_IMAGE}/27462936/d9a330e06cbfd
2021-06-14 18:59 UTC · Community Announcements · Fred Wood
{STEAM_CLAN_IMAGE}/27462936/77fd4cff9c70b0ef8b2898a91dc717dc2d0b6c88.png Hello everyone, I'm Fred Wood, the developer of the LOVE games. I've been working on developing LOVE 3 for over a year now and am excited to finally let you try a slice of the game! On Wednesday June 16th, we'll be releasing a five-level demo as part of the Steam NextFest! Each level will have a secret to discover as well as its own ranked speedrun leaderboards. This fully featured demo will be a perfect representative slice of the game that we'll be releasing later this year. The demo will have six new tracks from James
2020-03-10 18:42 UTC · Community Announcements · Fred Wood
kuso v3.0.0a Release Notes - The Options Menu has been streamlined to allow for more fine-tuning of sound options, as well as a better screen size option for folks who have very high resolution screens. - In-Game Achievements! I've added a new menu option on the title screen to keep track of your achievements in game! Also there's a new in-game toast when you get new achievements. - Local Leaderboards! Now your best time is saved locally and displayed when selecting a level in the... - New Level Select Menu! Now you can choose practice mode, speedrun mode, and YOLO mode! Practice mode lets you
2019-01-15 17:53 UTC · Community Announcements · Fred Wood
I've been hinting for months that there's one final secret in kuso. It's my 32nd birthday and with the game on a brief deep sale, I figured I'd share with you what the final secret is. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27462936/228faca5c83e7360450fc13758ae6c76a6b9f51d.jpg The final secret track will be added to the kuso Official Soundtrack Volume 2 in the coming weeks, so look forward to that. If you picked up kuso as part of the current deep sale, please consider leaving the game a review. One of the best ways for games to get discovered on Steam is by user re
2018-11-27 18:33 UTC · Community Announcements · Fred Wood
This is a fairly small update for kuso fixing a few bugs I had missed with the huge update last week. If you find any issues, there's a couple of things you can do to help: • We've got a stickied thread in the Steam Forums for official bug reports: LINK • More directly, we've got an Official Discord Server for kuso and LOVE, and I'm almost always available there: DISCORD Soundtrack Update There was a hiccup with Volume 2 of the kuso Soundtrack, but that's been fixed. Feel free to pick it up here: https://store.steampowered.com/app/979280/kuso__Soundtrack_Vol_2/ A Simple Request If you've enjoy
2018-11-20 21:41 UTC · Community Announcements · Fred Wood
I'm gonna write a lot of things here, but you could instead hear and watch them right here: https://www.youtube.com/watch?v=2RGab6STHAs&feature=youtu.be As mentioned in the previous announcement, kuso is one year old. For the last year, I've been quietly working on updating the game behind the scenes for a big free update, so here's the patchnotes! • 16 Levels - Completely remade levels from 2014's LOVE • 16 Music Tracks including new tracks and remastered versions • 2 Player Race Mode • 9 Additional Levels • 13 new Achievements • Individual Level Speedrun Leaderboards for every level • Additi
2018-11-07 18:20 UTC · Community Announcements · Fred Wood
Hey all, Fred Wood here. A year ago I launched kuso, the product of a little of over a year's worth of full-time work. I'm still very proud of how this game came out, and I've loved seeing the reaction from its players. kuso may not have been a financial success, but critically, it seems to be loved the way I hoped it'd be. In the last 365 days I've been busy. The initial non-reaction to the game's release left me in a pretty sour place. It took a bit for me to want to get back to work, but once I was able to kick that feeling, got back to work I did. On November 20th, there's a big update com
2017-11-07 13:14 UTC · Community Announcements · Fred Wood
Back on January 15th 2017 I was excited to announce my return to game development and share the debut demo of kuso. Now here we are, 296 days later, with the full game. I'm very proud of my work on kuso, and I think it's a game that fans of LOVE, speedrunners, retro game enthusiasts, and gamers looking for a short and concise challenge will really enjoy. I hope that you have fun exploring these new hand-crafted levels in this fresh new engine, enjoy this amazing new soundtrack once again composed by James Bennett, and that you enjoy taking control of fiveEight as they make their way towards th
2017-11-07 13:14 UTC · Community Announcements · Fred Wood
Back on January 15th 2017 I was excited to announce my return to game development and share the debut demo of kuso. Now here we are, 296 days later, with the full game. I'm very proud of my work on kuso, and I think it's a game that fans of LOVE, speedrunners, retro game enthusiasts, and gamers looking for a short and concise challenge will really enjoy. I hope that you have fun exploring these new hand-crafted levels in this fresh new engine, enjoy this amazing new soundtrack once again composed by James Bennett, and that you enjoy taking control of fiveEight as they make their way towards th
2017-07-14 16:48 UTC · Community Announcements · Fred Wood
Hey folks, I've been hard at work on kuso since November 2016, and I'm pretty proud of the progress I've made. Players at tradeshows have been very warm towards it, and I think it's something that fans of the original will really appreciate, and new players will hopefully enjoy too. After watching SGDQ (hype) a good deal, I really began to appreciate the value of a game specific Discord chat. It's a great place for folks who play a game to discuss it, come up with tricks for how best to speedrun a game, and it's an incredibly valuable resource for a developer who's trying to find ways to fix a
2017-07-14 16:48 UTC · Community Announcements · Fred Wood
Hey folks, I've been hard at work on kuso since November 2016, and I'm pretty proud of the progress I've made. Players at tradeshows have been very warm towards it, and I think it's something that fans of the original will really appreciate, and new players will hopefully enjoy too. After watching SGDQ (hype) a good deal, I really began to appreciate the value of a game specific Discord chat. It's a great place for folks who play a game to discuss it, come up with tricks for how best to speedrun a game, and it's an incredibly valuable resource for a developer who's trying to find ways to fix a
2017-01-17 19:07 UTC · Community Announcements · Fred Wood
Hey everyone, my name is Fred Wood. You might know me from my other game, LOVE. kuso is a reductive platformer that focuses on creating a fair challenge that is able to be mastered by dedicated players. Secrets, Achievements and Speedrun Leaderboards are all available to those who wish to milk this demo for all it's worth. The game's name, kuso, is inspired by the shout of frustration you might've heard in a Japanese Arcade in the early 90's (or perhaps even still today) when a player made a mistake that cost them a play. This demo contains three brand new levels from kuso as well as six remad
2017-01-17 19:07 UTC · Community Announcements · Fred Wood
Hey everyone, my name is Fred Wood. You might know me from my other game, LOVE. kuso is a reductive platformer that focuses on creating a fair challenge that is able to be mastered by dedicated players. Secrets, Achievements and Speedrun Leaderboards are all available to those who wish to milk this demo for all it's worth. The game's name, kuso, is inspired by the shout of frustration you might've heard in a Japanese Arcade in the early 90's (or perhaps even still today) when a player made a mistake that cost them a play. This demo contains three brand new levels from kuso as well as six remad
Full appinfo as delivered by Steam PICS, changenumber 37436216. Also at /api/app/578930/raw.
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