patch v47.1.1
Small patches after the big update.
THE ULTIMATE PLAYGROUND FOR CREATIVE MINDS AND VIRTUAL EXPLORERS. Experience anytime, anywhere on PC & VR!
| App ID | 586110 |
|---|---|
| App type | Game |
| Developer | Sansar, Inc |
| Publisher | Sansar, Inc |
| Homepage | https://www.sansar.com/ |
| Release date | 2018-12-05 18:17 UTC · Early Access |
| Release state | released |
| Controller support | partial |
| Free app | Yes |
| Store page | store.steampowered.com/app/586110 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Client\SansarLauncher.exe | windows | PC or VR | |
| 1 | Client\SansarLauncher.exe | windows | Desktop Mode |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:06 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25258923 | 2026-09-11 17:32 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228988 | windows | from app 228980 · shared install | ||||
| 586111 | windows · 64 | 1.04 GB | 590.70 MB | 5732903242967696627 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25258923 | public | 2026-09-11 17:32 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Small patches after the big update.
See docs.sansar.com or our discord for release notes
https://docs.sansar.com/latest/patch-notes
https://docs.sansar.com/latest/patch-notes
Fixes Multiple crash/freeze issues when changing worlds with media loaded.Crash when toggling the media disablement toggle in the settings panelMultiple issues involving the in-world quick-buy UI panels and flow for both VR and Desktop mode.Missing UI color picker panel when in VR mode.playSound lifecycle management issue that caused further sounds to cease to play when many events fired at once resulted in an excess of events waiting to be cleaned up in the STOPPING state.UI scaling now ignores the Windows desktop scaling setting value when looking up the current display DPI.Changes Media dis
NEW Support for up to 4 media streams per world, including associated Script API.CHANGES Chromium updated to v142.Improved performance for diffraction.Additional displacement mode toggles for audio reactive shaders.Added the additional loop behavior controls previously added to the regular flipbook shaders to the Billboard shader to bring it's functionality up to parity.Reworked UI scaling to fix several UI scaling and positional issues. Now scales by DPI for consistent element sizes across different displays.FIXES UI being locked out of further interactions when attempting to open a store pan
FIXESCrash on a specific kind of playSound event.Reduced installation size by over 150mbPrevented crash at launch on Windows ARM-based systems
Fixes a crash that can occur due to a race-condition when closing a media stream.
Bug FixesAudio now works correctly with 4 channel microphones.,Leak issue that caused frame-rate to tank after playing many impact sound events.An issue where VATs imported since the update have their displacement scales set to zero.,Avatar VATs should now scale correctly in both lookbook and in the world.,VAT animations set to play once would loop back to the first frame when stopping now stops on last frame.Shader updatesAudio reactive shader (Emissive + UV Animation) + More variants in future. Toggle to apply volume to brightness. Toggle to apply volume to displacement strength. Toggle to a
General Updates Echo Cancellation of media and mics added and Automatic Gain Control for voice chat, should drastically help with people who use speakers,Increased strength and quality of UI blur effect for a more pleasing result,Floating UI elements are now anti-aliased,Audio back-end (FMOD) has been updated to the latest version., Shader Updates 'Indexed' flipbook shaders that allow switching between 4 individual flipbooks using the scripting API named "Index: Standard + UV Animation" and "Index: Standard Two Sided + UV Animation",New VAT shader variant "VAT: Standard + Alpha Mask",Added pro
NEW - Diffractive glass effect for transparent UI panels. - Added support for setting individual audio emitters to emit either Left/Right/Both channel audio. - Added 'ICC Color Correction' to the advanced settings panel. -- If you are a professional artist with a calibrated display, this will cause Sansar to apply your currently installed ICC profile for color correct rendering. -- If not using a calibrated display it is best to leave this setting off, but will try to do it's best using your monitors reported EDID data if you do enable it. - (VR Only) Dichromatic colour-blindness adaption mode
Added a basic game launcher that checks for prereqs.
There have been many changes since the last Steam update. See all the details at: https://docs.sansar.com/latest/patch-notes General Updates Server upgrades and backend inventory work. (no visible changes) Reduced max culling AABB from 4096 to 4095 to prevent rounding errors from crashing the scene bake. Increased size of icons in Emote UI Fix for an issue where new users with higher-end hardware and certain other common software installed are presented with the lowest possible graphics settings on first launch. Fix for an issue that can make HDR mode appear too dark when using OLED monitors i
{STEAM_CLAN_IMAGE}/34043700/cb4ad34f462b43344d12dc078df92727c3c6a019.jpg Australia's Favourite Festival Comes to Sansar Welcome to Splendour XR. Forget avatars, Splendour XR is bringing you the real deal, your favourite artists performing never-before-seen live sets that have been created especially for this global online event. Splendour XR is a bold and world first extended reality edition of Australia’s favourite festival, Splendour in the Grass. It’s online, priced to be affordable and It’s Unreal! Splendour XR will hit your screen of choice from Saturday 24 & Sunday 25 July. Event runs 12
https://i.imgur.com/TcI3t4E.png New Music. New Festivals. New Parties. Welcome to the Spring Season of groundbreaking live events. Tobacco Dock Virtual recreates the iconic London venue in minute detail, from the sweeping staircases to the cavernous dancefloors. Building on the traditional party experience, shows at Tobacco Dock Virtual will also offer a unique range of gaming options that amplify and enhance the experience. Pre-parties and after-parties will also surround the main shows, introducing fans to robust live entertainment. Electronic music promoters, LWE usher in a new dawn for h
Full appinfo as delivered by Steam PICS, changenumber 38801121. Also at /api/app/586110/raw.
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