Cobalt WASD is a multiplayer bomb-defusal action platformer with grenades that stop time. Blast your way to the bomb site or repel the assault! Use teleporter guns, grappling hooks, sticky sentry turrets and quick tactical thinking to lead your team to victory! Play online or against AI!
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:21 UTC
Free
Free
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AppID
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Price
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Branches
Branch
Build ID
Description
Updated
Password
public
6271853
2021-02-21 11:10 UTC
Depots
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Name
OS
Size
Download
Public manifest
Notes
228990
windows
from app 228980 · shared install
590721
1.55 GB
257.01 MB
7880525819485704041
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
6271853
public
2021-02-21 11:10 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-02-13 16:07 UTC · Community Announcements · thewreck
Bug Fixes Fixed muzzle flash and sounds effects not playing when a host player shoots a weapons with just 1 ammo. Fixed possible crash for when heat/gamma/health/chrono exceeds network limits Fixed possible crash in when playing online due to exceeding MAX PACKET SIZE. Other Added two new command line options for dedicated server: -min_level X //Locks the server to players above a certain level -max_level X //Locks the server to players below a certain level Servers Added "Beginner Friendly" Servers, where the max level is 10, max buy time is 33% longer, and bots are easier. Added "No Bots" Se
2018-02-13 16:07 UTC · Community Announcements · thewreck
Bug Fixes Fixed muzzle flash and sounds effects not playing when a host player shoots a weapons with just 1 ammo. Fixed possible crash for when heat/gamma/health/chrono exceeds network limits Fixed possible crash in when playing online due to exceeding MAX PACKET SIZE. Other Added two new command line options for dedicated server: -min_level X //Locks the server to players above a certain level -max_level X //Locks the server to players below a certain level Servers Added "Beginner Friendly" Servers, where the max level is 10, max buy time is 33% longer, and bots are easier. Added "No Bots" Se
2018-01-24 16:42 UTC · Community Announcements · thewreck
Other: Added a max matchmaking ping that now defaults to 250. When searching for an online game, you will start out at max 100 ping, and gradually increase to your configured max ping. The current max ping will be displayed in the status window. Bug Fixes: Fixed kill-icon missing for grenades in certain conditions. Fixed network field bug related to removing many network objects at the same time (like at end of warmup) Fixed Box Generator beeping forever if dropped as armed when destroyed. Adjusted the history ping formula used for melee hit detection
2018-01-24 16:42 UTC · Community Announcements · thewreck
Other: Added a max matchmaking ping that now defaults to 250. When searching for an online game, you will start out at max 100 ping, and gradually increase to your configured max ping. The current max ping will be displayed in the status window. Bug Fixes: Fixed kill-icon missing for grenades in certain conditions. Fixed network field bug related to removing many network objects at the same time (like at end of warmup) Fixed Box Generator beeping forever if dropped as armed when destroyed. Adjusted the history ping formula used for melee hit detection
2018-01-22 20:39 UTC · Community Announcements · thewreck
Bug Fixes: Fixed crash in menu related to playing offline and searching for online games at the same time. Fixed crash related to sliding door in multiplayer Fixed bug where a player would sometimes just slide around instead of moving synced.d Maybe fixed ghost actors. Will need testing. Improved accuracy of melee attacks when lag is involved. Especially in cases when you are hunting another player.
2018-01-22 20:39 UTC · Community Announcements · thewreck
Bug Fixes: Fixed crash in menu related to playing offline and searching for online games at the same time. Fixed crash related to sliding door in multiplayer Fixed bug where a player would sometimes just slide around instead of moving synced.d Maybe fixed ghost actors. Will need testing. Improved accuracy of melee attacks when lag is involved. Especially in cases when you are hunting another player.
2018-01-19 14:06 UTC · Community Announcements · thewreck
Gameplay: Adjusted dance feedback to be more related to beat and beat-groupings. Bug Fixes: Fixed menu music playing after level switch in online. Maybe fixed a rare network data disconnect case. Fixed rare blaster crash. Fixed dance issues with more than 2 clients. Recoded inventory sync code - will take a bit more bandwidth at start of round, but is more robust. Hopefully fixes some inventory de-sync issues. Fixed certain values in stage settings not reverting to preset default when restoring default. Revert to default asterisk removed for the global bots values. You can still revert them to
2018-01-19 14:06 UTC · Community Announcements · thewreck
Gameplay: Adjusted dance feedback to be more related to beat and beat-groupings. Bug Fixes: Fixed menu music playing after level switch in online. Maybe fixed a rare network data disconnect case. Fixed rare blaster crash. Fixed dance issues with more than 2 clients. Recoded inventory sync code - will take a bit more bandwidth at start of round, but is more robust. Hopefully fixes some inventory de-sync issues. Fixed certain values in stage settings not reverting to preset default when restoring default. Revert to default asterisk removed for the global bots values. You can still revert them to
2017-12-19 20:54 UTC · Community Announcements · thewreck
Gameplay: Dancing is now synced across the network which means the boulevard disco works can be used to dance. Successfully leveling up dancing close to enemies will shoot them with “disco-bolts” which stun them similar to hack grenade. Increased Stun Gun push effect on enemies a bit. Raised Stun Gun damage to 25, was 15. It still has no critical hit multipliers, which means 2 hits to destroy an unarmored, 4 hits with armor, and 12 hits for a heavy. Bug Fixes: Fixed Steam Lobby privacy setting not working correctly! Fixed possible crash in network code. Fixed homepage link in overlay. Fixed sp
2017-12-19 20:54 UTC · Community Announcements · thewreck
Gameplay: Dancing is now synced across the network which means the boulevard disco works can be used to dance. Successfully leveling up dancing close to enemies will shoot them with “disco-bolts” which stun them similar to hack grenade. Increased Stun Gun push effect on enemies a bit. Raised Stun Gun damage to 25, was 15. It still has no critical hit multipliers, which means 2 hits to destroy an unarmored, 4 hits with armor, and 12 hits for a heavy. Bug Fixes: Fixed Steam Lobby privacy setting not working correctly! Fixed possible crash in network code. Fixed homepage link in overlay. Fixed sp
2017-12-11 20:12 UTC · Community Announcements · thewreck
V261 Gameplay: Raised hook wrecking ball mode speed threshold from 5 to 15 speed. This makes the wrecking ball mode give you away less when stealthing, and it makes it a bit less sensitive in the low speeds. Reduced the protective surface limit of the Energy Shield. It now protects 8 pixels less in the upwards direction and 4 pixels less in the downwards direction. This new limit more accurately matches the graphics. The old surface size was 55, the new is 43, so a reduction in size of 22%. Energy Shield now has proper feedback when hit online, both visual and audio. Energy Coil now has correc
2017-12-11 20:12 UTC · Community Announcements · thewreck
V261 Gameplay: Raised hook wrecking ball mode speed threshold from 5 to 15 speed. This makes the wrecking ball mode give you away less when stealthing, and it makes it a bit less sensitive in the low speeds. Reduced the protective surface limit of the Energy Shield. It now protects 8 pixels less in the upwards direction and 4 pixels less in the downwards direction. This new limit more accurately matches the graphics. The old surface size was 55, the new is 43, so a reduction in size of 22%. Energy Shield now has proper feedback when hit online, both visual and audio. Energy Coil now has correc
2017-12-04 19:56 UTC · Community Announcements · thewreck
A new update has been pushed to Cobalt WASD! The dedicated servers are being automatically updated. V260 Gameplay: Reduced jet ceiling height by 25%. Hook now also turns you into a wrecking ball when swinging that will cause you to deal damage & stun & disable abilities on impact. Stun gun damage hit-multiplier removed. (No eye/head/back shot bonus) Stun gun base damage increased from 13 to 15. Replaced the Print(‘I am sorry’) with I AM SORRY. Bug Fixes: Fixed mods being activated crashing on boot up. Fixed client shortcut icon not working on windows 10. Fixed dedicated server crash when using
2017-12-04 19:56 UTC · Community Announcements · thewreck
A new update has been pushed to Cobalt WASD! The dedicated servers are being automatically updated. V260 Gameplay: Reduced jet ceiling height by 25%. Hook now also turns you into a wrecking ball when swinging that will cause you to deal damage & stun & disable abilities on impact. Stun gun damage hit-multiplier removed. (No eye/head/back shot bonus) Stun gun base damage increased from 13 to 15. Replaced the Print(‘I am sorry’) with I AM SORRY. Bug Fixes: Fixed mods being activated crashing on boot up. Fixed client shortcut icon not working on windows 10. Fixed dedicated server crash when using
Cobalt WASD is Now Available on Steam! Cobalt WASD is a multiplayer bomb-defusal action platformer with grenades that stop time. Blast your way to the bomb site or repel the assault! Use teleporter guns, grappling hooks, sticky sentry turrets and quick tactical thinking to lead your team to victory! Play online or against AI!
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/590720/raw.