Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-10-30 09:55 UTC · Community Announcements · dMs
Hey guys! Here's a bunch of fixes that makes the game work and feel better. TWEAKED: mag spawn hitbox is now bigger, easier to pick up mags. TWEAKED: 1911 mag rotation when in hand and on body. FIXED: scoreboard player names duplicate. FIXED: sliding away uncontrollably after respawn. FIXED: level not loading, getting stuck in one level. FIXED: grenade damage not replicating correctly. Getting back to work. Expect another update to be released today. Not gonna make separate post about that, but it will be a fix for sometimes getting stuck in the ground and not being able to move (workaround fo
2017-10-30 09:55 UTC · Community Announcements · dMs
Hey guys! Here's a bunch of fixes that makes the game work and feel better. TWEAKED: mag spawn hitbox is now bigger, easier to pick up mags. TWEAKED: 1911 mag rotation when in hand and on body. FIXED: scoreboard player names duplicate. FIXED: sliding away uncontrollably after respawn. FIXED: level not loading, getting stuck in one level. FIXED: grenade damage not replicating correctly. Getting back to work. Expect another update to be released today. Not gonna make separate post about that, but it will be a fix for sometimes getting stuck in the ground and not being able to move (workaround fo
2017-10-16 16:44 UTC · Community Announcements · dMs
Hello! This is the biggest update yet! Been working on this one for quite some time. Usually I like to release more often, but this update changed a lot of fundamentals in the game, so I had to rewrite a lot of logic from ground up, that made the game all around better. Here's the update: 1. NEW TRAILER Such a big update asks for a new trailer. Old trailers became misleading by showing the floating bodies ;) https://www.youtube.com/watch?v=e9_1_Nux-MY 2. FULL BODIES After adding full bodies the "BREACH IT" feels and plays like a totally new game. You really need to play differently, because no
2017-10-16 16:44 UTC · Community Announcements · dMs
Hello! This is the biggest update yet! Been working on this one for quite some time. Usually I like to release more often, but this update changed a lot of fundamentals in the game, so I had to rewrite a lot of logic from ground up, that made the game all around better. Here's the update: 1. NEW TRAILER Such a big update asks for a new trailer. Old trailers became misleading by showing the floating bodies ;) https://www.youtube.com/watch?v=e9_1_Nux-MY 2. FULL BODIES After adding full bodies the "BREACH IT" feels and plays like a totally new game. You really need to play differently, because no
2017-08-15 12:00 UTC · Community Announcements · dMs
Hey guys! Wanted to work on something else for a bit, so decided to make a new map for the "BREACH" game mode and so here it is: http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28144049/15218166bf15417650db8d9842790fa46eb8e962.jpg It's the biggest of them all and will provide interesting breaching and defending opportunities. Really interested to see how people will play it and what tactics will be developed. It's Tuesday so see you as usual 6PM BST in the game! Or during NA time session: 9PM EST. Join our discord to know when the people are gathering: https://discord.gg
2017-08-15 12:00 UTC · Community Announcements · dMs
Hey guys! Wanted to work on something else for a bit, so decided to make a new map for the "BREACH" game mode and so here it is: http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28144049/15218166bf15417650db8d9842790fa46eb8e962.jpg It's the biggest of them all and will provide interesting breaching and defending opportunities. Really interested to see how people will play it and what tactics will be developed. It's Tuesday so see you as usual 6PM BST in the game! Or during NA time session: 9PM EST. Join our discord to know when the people are gathering: https://discord.gg
2017-08-11 08:34 UTC · Community Announcements · dMs
Hello! Haven't posted in a while because the update I'm working on now is pretty big. I'm working on implementing full body player models and hands into the game: http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28144049/0a07734804495b13f3eac287369f43b4dc4c224e.gif That requires A LOT of rewriting of the existing logic and learning A LOT of new things. Nevertheless I think I will be able to finish it in the few upcoming weeks. Besides that game keeps getting fixes and tweaks, but I just don't post them here. For example yesterday released an update improving how the mag b
2017-08-11 08:34 UTC · Community Announcements · dMs
Hello! Haven't posted in a while because the update I'm working on now is pretty big. I'm working on implementing full body player models and hands into the game: http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28144049/0a07734804495b13f3eac287369f43b4dc4c224e.gif That requires A LOT of rewriting of the existing logic and learning A LOT of new things. Nevertheless I think I will be able to finish it in the few upcoming weeks. Besides that game keeps getting fixes and tweaks, but I just don't post them here. For example yesterday released an update improving how the mag b
2017-07-10 13:55 UTC · Community Announcements · dMs
Hey guys! First of all if you're looking for somebody to play with, jump in here: https://discord.gg/3ag64Uw I also do a special play session every Tuesday and Thursday 6PM BST. Join me and others! The update: FIXED: Radio not working when new round starts. FIXED: Radio not starting automatically when new round starts. FIXED: Player joined mid round invincible. FIXED: Being able to pick up bots guns. FIXED: Game sometimes crashing after respawn. TWEAKED: Collision for walls. TWEAKED: Collision for bots. ADDED: Little icons on controllers for drop mag and radio buttons. See you in the game or o
2017-07-10 13:55 UTC · Community Announcements · dMs
Hey guys! First of all if you're looking for somebody to play with, jump in here: https://discord.gg/3ag64Uw I also do a special play session every Tuesday and Thursday 6PM BST. Join me and others! The update: FIXED: Radio not working when new round starts. FIXED: Radio not starting automatically when new round starts. FIXED: Player joined mid round invincible. FIXED: Being able to pick up bots guns. FIXED: Game sometimes crashing after respawn. TWEAKED: Collision for walls. TWEAKED: Collision for bots. ADDED: Little icons on controllers for drop mag and radio buttons. See you in the game or o
2017-07-04 09:30 UTC · Community Announcements · dMs
Hey guys! Your AI companions are here and ready to kick ass! Bots will appear automatically if no other person connects to your created game in 30 seconds (works only on "BREACH" game mode). They will automatically disappear when the first person connects. So the bots are there to keep you busy until somebody joins ;) They look really great! Take a look: https://www.youtube.com/watch?v=awxiYhJqVUc Also a gazillion of fixes and tweaks have been made. Gonna mention only few of them: - TWEAKED: Lighting in all levels for "BREACH" game mode. - TWEAKED: Sound volume for music and announcer. - TWEAK
2017-07-04 09:30 UTC · Community Announcements · dMs
Hey guys! Your AI companions are here and ready to kick ass! Bots will appear automatically if no other person connects to your created game in 30 seconds (works only on "BREACH" game mode). They will automatically disappear when the first person connects. So the bots are there to keep you busy until somebody joins ;) They look really great! Take a look: https://www.youtube.com/watch?v=awxiYhJqVUc Also a gazillion of fixes and tweaks have been made. Gonna mention only few of them: - TWEAKED: Lighting in all levels for "BREACH" game mode. - TWEAKED: Sound volume for music and announcer. - TWEAK
2017-06-28 17:06 UTC · Community Announcements · dMs
Hello! Just a quick update for quality of life :) FIXED: Gun ungripping while shooting. FIXED: Gun gripping while holding a mag. FIXED: Doors not possible to walk through when wall is shot
2017-06-28 17:06 UTC · Community Announcements · dMs
Hello! Just a quick update for quality of life :) FIXED: Gun ungripping while shooting. FIXED: Gun gripping while holding a mag. FIXED: Doors not possible to walk through when wall is shot
2017-06-22 14:48 UTC · Community Announcements · dMs
This is a BIG ONE. Made a video about it. Take a look: https://youtu.be/7Kk3KS-h8H4 In short: New game mode is called "BREACH". Defend 3 rounds then attack 3 rounds. All walls are destructible. This game mode comes with 3 new maps which change after every round. Soon there will be much more than that, because I will share the modular pieces of those maps, so any of you can open up "Unreal Engine" and as easy as in "Sims" make your own! TWEAKED: Manual grip is now ON by default. TWEAKED: Mag is now staying one place, so it's easy to reload without looking. Played this new game mode with my frie
Full appinfo as delivered by Steam PICS, changenumber 37436216. Also at /api/app/591790/raw.
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