Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
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2018-04-12 20:11 UTC · Community Announcements · justin
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29162925/cca9a3452f67a568a7bdaf601fc7f8087cc41ace.png We've been working hard to make Just In Time Incorporated available on every VR headset, but we wanted to sneak in some new fun stuff too. So in that vein we've added 17 new challenge achievements. Some encourage finding new ways to solve levels, while others will challenge your reflexes through the crucible of glorious combat.
2018-01-10 19:58 UTC · Community Announcements · fuglymonkey
This patch addresses the Oculus Rift issue where objects being held would jitter significantly. If you encounter any other issues please contact help@secondwindinteractive.com, we want your experience to be perfect!
2018-01-10 19:58 UTC · Community Announcements · hesdeadjim
This patch addresses the Oculus Rift issue where objects being held would jitter significantly. If you encounter any other issues please contact help@secondwindinteractive.com, we want your experience to be perfect!
2018-01-03 00:46 UTC · Community Announcements · fuglymonkey
We've just pushed a small update to enhance performance of the game. On our min-spec GPUs (970 GTX and R9 290) you will see up to 50% gain in FPS under certain circumstances. If you have a beefier GPU this patch should also help if you want to bump up the super sampling in the SteamVR settings.
2018-01-03 00:46 UTC · Community Announcements · hesdeadjim
We've just pushed a small update to enhance performance of the game. On our min-spec GPUs (970 GTX and R9 290) you will see up to 50% gain in FPS under certain circumstances. If you have a beefier GPU this patch should also help if you want to bump up the super sampling in the SteamVR settings.
2017-12-09 00:01 UTC · Community Announcements · fuglymonkey
We're happy to announce that we finally have full support for the Oculus Rift! Do you have two sensors? Three? It doesn't matter! We put a ton of time into making sure the game is fun as a seated experience all the way up to a full room-scale setup. All VR systems will have access to the following new quality of life improvements: Directional teleport (on by default for Rift) Force pull (on by default for Rift and standing room only Vive) D-pad/Touchpad turning with 90 or 180 degree settings (off by default) Existing players will notice that they now have their own private office at headquarte
2017-12-09 00:01 UTC · Community Announcements · hesdeadjim
We're happy to announce that we finally have full support for the Oculus Rift! Do you have two sensors? Three? It doesn't matter! We put a ton of time into making sure the game is fun as a seated experience all the way up to a full room-scale setup. All VR systems will have access to the following new quality of life improvements: Directional teleport (on by default for Rift) Force pull (on by default for Rift and standing room only Vive) D-pad/Touchpad turning with 90 or 180 degree settings (off by default) Existing players will notice that they now have their own private office at headquarte
2017-08-28 21:41 UTC · Community Announcements · fuglymonkey
We've been given a lot of feedback that the game desperately needed music. We... listened (ha ha, ugh) and have updated the game with a ton of new tracks themed for the various different types of levels. Have you wanted to feel like you are in an 80's corporate training video? Try the tutorial again! Do you want to feel a sense of adventure also reminiscent of an 80's action adventure? Get to the choppa ASAP!. How about the juxtaposition of a whimsical tune and people exploding into small pieces? Better start body searching again. Misc. Fixes and Improvements Buttons can now be clicked just by
2017-08-28 21:41 UTC · Community Announcements · hesdeadjim
We've been given a lot of feedback that the game desperately needed music. We... listened (ha ha, ugh) and have updated the game with a ton of new tracks themed for the various different types of levels. Have you wanted to feel like you are in an 80's corporate training video? Try the tutorial again! Do you want to feel a sense of adventure also reminiscent of an 80's action adventure? Get to the choppa ASAP!. How about the juxtaposition of a whimsical tune and people exploding into small pieces? Better start body searching again. Misc. Fixes and Improvements Buttons can now be clicked just by
2017-08-07 23:25 UTC · Community Announcements · fuglymonkey
We've released the first batch of new levels that skew more towards the harder end of the spectrum. Here's a little teaser: Not the One - Mr. Sanderson is in need of a little help... The Crows - Dr. Peta is at it again... Lost in the Woods - Billy Bob isn't quite the hunter he thought he was... Fixes Fixed a freeze that could happen during a load screen if the system menu button were pressed at a certain time. Bullets no longer insta-kill an enemy when held and rubbed against them. Bullets hitting a dead body weren't making any sounds, how boring! If you encounter any issues with the game, ple
2017-08-07 23:25 UTC · Community Announcements · hesdeadjim
We've released the first batch of new levels that skew more towards the harder end of the spectrum. Here's a little teaser: Not the One - Mr. Sanderson is in need of a little help... The Crows - Dr. Peta is at it again... Lost in the Woods - Billy Bob isn't quite the hunter he thought he was... Fixes Fixed a freeze that could happen during a load screen if the system menu button were pressed at a certain time. Bullets no longer insta-kill an enemy when held and rubbed against them. Bullets hitting a dead body weren't making any sounds, how boring! If you encounter any issues with the game, ple
2017-07-27 19:00 UTC · Product Release · Valve
Just In Time Incorporated is Now Available on Steam for HTC Vive and is 10% off!* As a "Death Prevention Insurance agent, your job is saving clients from certain death as disasters play out in slow-motion. Your Hyper-Gloves allow you to move super-fast, teleport, and even catch bullets. It's a good thing too, because death lurks in every corner in this virtual reality action/comedy. *Offer ends August 3 at 10AM Pacific Time
2017-07-27 17:24 UTC · Community Announcements · fuglymonkey
Hi all, we want to be as transparent as possible about what we are up to and how we will support the game moving forward. Right now we are hard at work on getting the first content update prepared. We don't have a set date yet, but it'll be measured in weeks not months. Our main priority will be fleshing out more of the end-game content. That means harder missions. Expect many more near-death experiences and loss of client life. You have been warned. As soon as we can finalize a date we'll post another announcement. We will also be active on our Community Hub if you have any questions or feedb
2017-07-27 17:24 UTC · Community Announcements · hesdeadjim
Hi all, we want to be as transparent as possible about what we are up to and how we will support the game moving forward. Right now we are hard at work on getting the first content update prepared. We don't have a set date yet, but it'll be measured in weeks not months. Our main priority will be fleshing out more of the end-game content. That means harder missions. Expect many more near-death experiences and loss of client life. You have been warned. As soon as we can finalize a date we'll post another announcement. We will also be active on our Community Hub if you have any questions or feedb
2017-07-11 01:42 UTC · Community Announcements · fuglymonkey
Just In Time Incorporated Launch Extravaganza! We're giving away free crap to celebrate the game's launch on July 27th. If you win the grand prize we'll even turn you into a blocky character and stick you in the game so your friends and family can beat you up in VR! Visit our giveaway page to learn more!
Full appinfo as delivered by Steam PICS, changenumber 37361048. Also at /api/app/592030/raw.
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