2023-10-31 16:47 UTC · Community Announcements · joscha999
Last week we said we'll deploy two patches and while we were not specific about the timing for Patch #1 - besides saying it will be on edge soon - we're happy to announce that it's now released publicly on the default branch! This patch includes many bug fixes along with a number of improvements sprinkled about in terms of performance and quality-of-life/UX enhancements. Check out the full patch notes below for a detailed overview! With a patch comes a live-stream announcement! Be sure to join us for a fire-side chat, to ask questions or to just listen to us ramble! Live Stream DetailsWhen: Sa
2023-10-24 16:04 UTC · Community Announcements · joscha999
Hello, SimAirport Community! We're alive!! As we've talked about on our live streams, Discord, and on the forums -- we're dying to ship an update for SimAirport, we owe you an update. So, that's exactly what we're working on! We wanted to take some time today to let you know that we're alive, that we're working on a few patches, and provide some insight and a brief overview of what's in the pipeline, and what you can expect to see coming to SimAirport in the near future. We're Alive! First off, we're not dead (and no one is dying - as of writing this)! Stuff happened, much of it relatively una
2022-06-30 20:39 UTC · Community Announcements · joscha999
It's summer for us and it's really heating up (and probably starting to really get cold for those of you in the southern hemisphere) -- and with the heat on, it's time for an update to SimAirport! In this iteration we've taken an even deeper look into Performance and we have some solid gains for you on that front. We have also brought to SimAirport the same Localization system that we've been using for SimCasino, which will make adding & improving translations much simpler for the community. Finally, we'd like to take a short look at our newly-announced upcoming title and talk a bit about how
2022-06-26 10:15 UTC · Community Announcements · Borrego6165
An Adventure Like No Other This autumn we'll be releasing a new point and click adventure game set on a creepy ship. January, 1928. The SS Carolina is lost deep in the ocean. There's a deadly chill outside. The captain is hiding something from you. By night 2 you're attacked and the crew is missing! It's a nightmare! You play as 2nd Officer Walton. Explore the ship, use items, find the crew, and try to survive! You must get back to land and not let the ship sink. Let Us Know What You Think! Check out our store page! Feel free to speculate in the forums what you would like or expect to see in t
2022-03-03 22:52 UTC · Community Announcements · joscha999
Celebrating the launch of the Steam Deck, we're happy to bring you today's patch containing improvements to Input handling (including full Controller support!), several performance improvements, and a bunch of general bug fixes, too! Input Rework To support all inputs of the Steam Deck and to have support for Controllers we've completely overhauled our input system. Previously we've done most of the input stuff ourselves (we're really the people who'd like to do everything by ourselves) but have now upgraded the whole system to use Rewired - a well-known and highly regarded input system for Un
2022-02-09 12:11 UTC · GamingOnLinux
A little building and management on the go? SimAirport from LVGameDev LLC sounds like it might be a good choice, with the developer highlighting upcoming changes and improvements for the Steam Deck and it will help all platforms. Read the full article here: https://www.gamingonlinux.com/2022/02/simairport-getting-some-great-upgrades-ready-for-the-steam-deck
2022-02-08 21:55 UTC · Community Announcements · LVGameDev
To kick February off we'd like to talk about the upcoming SimAirport update - along the lines of a dev-log, so you know what we're currently working on & what you can expect from SimAirport in the near future! Steam Deck Valve will soon be launching the 'Steam Deck' and as the release of the hardware nears we've been working on making SimAirport compatible with the new handheld! Luckily SimAirport already runs on Linux, and we have confirmed that both native and Proton options are already able to run on the Steam Deck! Our initial testing on Steam Deck did reveal several issues and some quirks
2021-12-31 19:51 UTC · Community Announcements · joscha999
Just shy of 2022 we'd like to present you the December update for 2021 - while it took longer than expected on our end we're happy to release this load of fixes and improvements to you all. Patch Notes - Notable additions Remote Gate Improvements!Remote gates have gotten one highly requested feature as well as some general improvements and bug fixes (e.g. not loading a plane if part of the crew is already on the plane while the rest are still on a bus). Remote bus pickups now have three modes, Pickup & Dropoff, Pickup Only, Dropoff Only. By default the P&D mode will be selected which works the
2021-12-01 04:01 UTC · Community Announcements · joscha999
As some of you may have heard on our recent live streams, we are actively working on an update for SimAirport!! We've talked about it on our last few streams & we have discussed it quite a bit on Discord (be sure to join!) -- but we wanted to make sure everyone was aware, hence the post today! :) Timeline: Holidays 2021 The plan for this update is going to primarily be fixes, though (as many of you who know us can likely guess) we'll be doing our best to sneak in some quality-of-life improvements and enhancements as well. :) Specifically, we'll be addressing several issues that have come up ov
2020-10-18 10:25 UTC · Community Announcements · Borrego6165
We've posted an interview with composer Jerry Martin in our SimCasino news! Check it out now, and make sure to add the game to your Wishlist if you want to stay up to date! What is SimCasino? A Modern Casino Tycoon Simulation in full 3D glory. Build the casino. Set the odds. Expand into a luxury hotel/casino or go cheap & extract max profits. Keep the vault secure at all times, and beware of criminals & cheaters!!
2020-08-15 18:46 UTC · Community Announcements · joscha999
August, a hot summer month and the host for our latest update! Wrapping up this cycle today we're getting out a lot of fixes, stability, and some quality of live additions while we're also working on SimCasino. If you haven't heard of SimCasino yet be sure to check it out over here! Developer Live StreamWe'll be hosting our typical fire-side live-stream next weekend, to answer questions and just have some fun with the community. When: Friday, 21st of August @ 11AM PDT // 20:00 CEST Where: YouTube, Twitch, and Steam The Airport: This Airport on the Workshop :) Patch Notes - Notable additions Re
2020-06-27 19:37 UTC · Community Announcements · joscha999
We're happy to announce our next SimAirport live stream! And a bit of an extra treat today, too! ːsteamhappyː Join us in this latest installment of the "fireside chat" dev live-stream! Get your burning questions answered, provide feedback on SimAirport, discuss ideas directly with the dev team, tell us what issues or quirks you've encountered, even discuss the meaning of life -- or just drop in to say hello! We'll even be talking a bit about our next game, SimCasino! ːsteamhappyː Live Stream DetailsWhen: July 1st @ 11AM PDT // 20:00 CEST Where to Watch YouTube Twitch Steam - or directly on thi
2020-05-28 21:40 UTC · Community Announcements · joscha999
Welcome to the June 2020 update patch notes! This cycle brings a large selection of quality of life improvements, lots of fixes and behavior improvements, and a few major new features such as parking lots and gate policies. See below for the full details! Developer Live StreamWe'll be hosting our typical fire-side live-stream this weekend, to answer questions and just have some fun with the community. When: Saturday, 30th of May @ 11AM PDT // 20:00 CEST Where: YouTube, Twitch, and Steam The Airport: This Airport on the Workshop :) Patch Notes - The Big Stuff Parking!Ever wanted to create a mas
2020-04-03 21:59 UTC · Community Announcements · joscha999
A little more than a month ago, SimAirport was cleared to land -- today we're bringing you several updates and numerous fixes to improve gameplay & increase overall stability for everyone. We're also releasing some new features to the 'Edge' branch today -- and we've got more coming to the Edge branch this month, as well. Read below for the full details on these new additions and check out the Official Roadmap to see what else we have in the works! Developer Live StreamWe'll be hosting our typical fire-side live-stream this weekend, to answer questions and just have some fun with the community
2020-02-29 02:24 UTC · Community Announcements · LVGameDev
SimAirport arrives after spending almost 3 years in Early Access! We are very excited to celebrate the transition to full release with you today! Developer Live Stream We'll be hosting our typical fire-side live-stream this weekend, to celebrate and answer questions, and just have some fun with the community. When: Sunday March 1, 2020 @ 10AM PT / 19:00 CET Where: YouTube, Twitch, and Steam The Airport: This Airport on the Workshop :) Transition to Full Release!We have enjoyed every minute of Early Access and we hope you have, too. We undertook some major transformations along the way, doing o
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