2024-10-22 21:45 UTC · Community Announcements · Mew
Hey guys, It’s with a heavy heart that we’re writing this today. Some of you might have noticed our earlier messages about the slower development pace, and unfortunately, those were leading up to this. We’ve got some tough news to share about qb. For more than seven amazing years, we put our hearts and souls into making something special - something we hoped would bring joy, excitement, and great memories to all of you. It’s been one wild ride, full of ups and downs, challenges, and triumphs. However, as life is unpredictable, our priorities have shifted. We’ve had to make the tough decision t
2022-11-29 21:28 UTC · Community Announcements · Armadillo Studios
Hey guys, it's time we give you an update on the current status of qb, and sadly it's not very positive news. qb being the very first game for all of us enabled us to experiment around, learn new skills and expand on various systems and we are glad we took this path. However due to more recent changes to our private lifes it's not possible for us anymore to keep up with frequent updates to the game itself due to the sheer complexity which we've burdened upon us. We had a constructive dialog within the team and came with the realization that qb itself would need more manpower or more time alloc
2022-05-10 20:51 UTC · Community Announcements · Armadillo Studios
{STEAM_CLAN_IMAGE}/29672348/b963c94837ad613a1b74fadf114718dea049dbc7.jpg Hey guys, we are releasing version 0.5.0.5 to the wild, which comes with the following bugfixes and features: New Features: Fishtrap can now be built, it automatically collects fish for the player Torches now properly align with the side of the block they are placed against Various brandy and fish related recipies for all kinds of tastes Juniper bushes can spawn in several biomes Recipes that allow multiple compatible ingredients now show these by switching their icon and tooltip Balance: Chests in prefabs and villages ar
2022-02-16 21:21 UTC · Community Announcements · Armadillo Studios
{STEAM_CLAN_IMAGE}/29672348/3d2557c43ce381381719e26788eedebbb8f713ac.gif Hey guys, this time around we are releasing version 0.5.0.4, which comes with the following changes: Bug Fixes Smoke particles apply sunlight now Questicons above NPCs were bugged sometimes Camera no longer jumps up in 1st person when aggresively choosing your next potion/tool Static entites (like Campfire) no longer spawn too deep into the ground when there is a snow layer If you ever wondered, why Bob didn't like giving you a construction flag... it is fixed now Loottables refined to not give out too much of the same lo
2021-12-15 21:24 UTC · Community Announcements · Armadillo Studios
{STEAM_CLAN_IMAGE}/29672348/bcba728533dfdcd3324a301bafb8690e7a5b3606.png Hey guys, today we releasing version 0.5.0.3 that comes with some new features and bug fixes. New Features: HRTF (3D Sound) is now available HDR tone mapping is now enabled for all clients Level of Detail is now available for all models UPNP Support (port forwarding) if enabled Fireplace added Improved particle effects for campfire and fireplace Bug Fixes: Beehive will spawn bees when hit Icons over NPC's and bosses are reworked and will now be shown as intended All collision boxes have been updated to correct size Replug
2021-11-10 21:54 UTC · Community Announcements · Armadillo Studios
{STEAM_CLAN_IMAGE}/29672348/7cd32b1480abbe527aa423b4ef127237e2fbc610.jpg Hey guys, based on community feedback we are releasing small changes with 0.5.0.2 to balance the shovle speed. balance shovle speed for all kind of shovles torch visually improved As always, please don't hesitate and report further issues you might encounter. Your feedback is appreciated. qb Team
2021-11-03 22:12 UTC · Community Announcements · Alrik
Hey guys, Following the release of 0.5.0.0 issues have been reported and bug reports have been submitted. A couple of them are being fixed today. fix qb unable to start on some linux distributions fix crash when joystick is connected fix crash when statistics are visible before loading a savegame fix sun beams texture format problem on NVIDIA GPUs As always, please don't heistate and report further issues you might encounter. qb Team
2021-10-26 20:22 UTC · Community Announcements · Alrik
{STEAM_CLAN_IMAGE}/29672348/b6937a6f047aa94f7678dcaa05b8cd0ead8bab9a.gif Hey guys, we are back! And we bring you 🔥 0.5.0.0 🔥 After quite some time where we could not deliver updates for qb we finally made it. We were at a point, where it felt necessary to rather invest time into our codebase than developing more new content. The rework turned out to create one new problem after another, which meant two years of continuous development to get to a stable state. It is clear to us that this time was painful and not acceptable. But we did not want to deliver an unfinished state where you would ra
2020-07-25 14:04 UTC · Community Announcements · Armadillo Studios
{STEAM_CLAN_IMAGE}/29672348/9858b5a31147a93ac4a42a84cb8514efba4d1904.gif Hey guys, to keep you in the loop for how far we've come with the next update, we prepared an overview of the points we worked on so far, what is still blocking us from releasing it and the next steps after the update is available. What we worked on so far: Steam API update, you can play with friends via rightclick and join Network code rework UI rework (Dialog System reworked, most Windows received a rework aswell) AI code rework (based on Behaviour Trees) NPC definition code rework (based on Entity Component System) New
2019-07-23 19:53 UTC · Community Announcements · Armadillo Studios
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29672348/d616aec4d95bbc5a218c7317ff586f0139ce7f06.gif Hey guys we have a status update for you on the rework of the codebase, so what follows are the current improvements that will be in the next update: Total revamp the way the game starts and stops This means we can provide dedicated servers New Entity Component System that runs in parallel with the old codebase, this gives us a lot of options in how Animals and Human NPCs are put together (modability) New AI that uses Behaviour Trees instead being Task Priority Driven (this
2019-04-07 19:09 UTC · Community Announcements · Armadillo Studios
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29672348/25ee8d4e648d80fc8ef2b927b1107a84697ad478.jpg Hey guys, we are currently undergoing heavy restructuring and rebuilding of several systems. The animation code base as well as animations in general are being worked at with brand new animatons. The AI is being reworked to work with ECS which means way better support of future modability as well as having a better code structure to implement new behaviours. Also the water shader has already got some rework and will be delivered with the next update. Our current source code
2018-10-24 19:14 UTC · Community Announcements · Armadillo Studios
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29672348/0ba3fc77a83042b337a4576c8cfd998ed9272dca.png ADDED - Halloween Candy Scraper making your precious Halloween a little less safe ADDED - Halloween Pumpkin containing sweets and goodies ADDED - PresentBox can spawn Snowman during Christmas ADDED - Option to always hide bottom bar ADDED - Option to hide player hands BALANCE - Selling should earn less than the initial buy value UPDATED - Increased iceshard, lavaball and rock damage (used by Elementals) FIXED - Added "0.0" option to Selection Box Width to disable it visually
2018-10-06 15:34 UTC · Community Announcements · Armadillo Studios
Hey guys, in the past weeks we had a couple brainstorming sessions. In these we thought about how to make qb more engaging and fun. We think we found the most important ones and wanted to share these with you: https://steamcommunity.com/app/601400/discussions/2/1728711392736873293/ Combat System total rework of current “hack it till it dies” feeling sometimes the player suddenly is surrounded by enemies and did not know where they came from enemies should taunt the player with a distinguishable sound and wait around 2-3 seconds before attacking enemies shall attack slower with visual feedback
2018-09-24 19:59 UTC · Community Announcements · Armadillo Studios
FIXED - Russian language UTF-8 encoding partially broken
2018-09-20 20:06 UTC · Community Announcements · Armadillo Studios
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29672348/48b62dea3e8e04aa7379b92fd85249d7e029ae80.png ADDED - New Lion model ADDED - Antialiasing option FXAA ADDED - Resolution switch for ASCII filter FIXED - Steam related logfile pollution reduced UPDATED - qb uses now Open JDK Version 10 instead of Java UPDATED - Underlying system for permissions have been reworked and uses the json file format now, previously set permissions are overwritten UPDATED - Graphic settings received a major overhaul (combining FoV, Viewdistance, Fps Limiter and Shaders into single tab) including
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