Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
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2022-01-14 09:33 UTC · Community Announcements · Reality Gameware
Thank you all the Agents of Alienautics! I have survived through the pandemic years and back to developing more of the Alienautics adventure. Weekly updates will be published regularly again. {STEAM_CLAN_IMAGE}/35178573/ed4e8fd00dab6b0e7f3cdab339a493af670da457.png The new update today adds a few bug fixes and minor polishes. After hearing from a few players about the login fail glitch, I have updated the content server. GREX Sandbox login/registration is no longer an issue. "Select Display" glitch that was preventing the game from launching in a specific window has been fixed. The next update
2020-02-02 10:31 UTC · Community Announcements · Reality Gameware
https://i.imgur.com/1okiTn9.jpg CONCEPT ----------------------------------- My vision for Alienautics is to build a free to play episodic mmo game world like Warframe / Star Citizen. The current build of Alienautics has it's first episode "Agent 33". The next episode is planned as "Magma Overlord". Currently the game is a paid (priced at $14.99) product. As the game matures with more content, I want to make the base game free and have the new content be published as paid DLCs. The game has a few different modes of content. Campaign levels are custom made storyline missions with cutscenes and b
2020-01-09 03:04 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/4bb865b743e4ecc4392f2527508dd83227bb8e1f.png After two months of early access development, Alienautics is now ready for a full release. The price of the game is not increased on full release as promised to the community. I'm very proud to present the first Alienautics game to the world. Don't forget to check out the new trailer in the store showcasing updated graphics and details in level design. More content and updates will be added regularly. New sections in the discussion forum has been opened to talk about post-release improvements and further development of th
2020-01-05 15:18 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/f84f04b814f147847f06dd27fdc7d45172bcb24e.png I'm very excited to announce the ending of early access period of Alienautics. The game is complete and well tested at this point. All 15 chapters in the single player campaign are complete with cutscene animation sequences and music. {STEAM_CLAN_IMAGE}/35178573/3d33acf11807d91ccf8bd7f6e6a6e5188992e563.png Complete gamepad support has been added with this update. Xbox controller is automatically recognized and mapped as above. Mapping image is available inside the options menu. To match the camera movements with the joyst
2019-12-24 12:45 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/0ddf45a7943f4a5a653f96aeba4d421344616588.png There are new alien vegetations in the planet surface level. The caves in the micromorph colony is now a dense alien forest. There is also a new type of enemy. A flying tetramorph that shoots poisonous homing projectiles. The tetramorphs live in their hives in the tall trees and they attack in swarms. A new camera collision update has been added. As a result the camera doesn't go through the ceiling in low height areas anymore. The collision detection and near plane clipping works well together to keep the visuals in focu
2019-12-13 09:57 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/5c365092ed0e87fe3723089e8d3cc2ece13d00f0.png I'm very excited to present the biggest update since the Early Access launch last October! The storyline has been overhauled and all of the features are now complete (ex. combat, melee and cutscenes). The new gameplay is more fast paced and action packed than before. The ending of the game has been added along with 5 new cutscenes. {STEAM_CLAN_IMAGE}/35178573/b59ce5ce1353e04972d49f39abb053382e831461.png Some major updates in the graphics has been added. A serious approach to pixel formatting and cached multi-pass renderin
2019-10-25 04:46 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/cf6a36601ecfb0bf13baa1e3767b42adbc81c376.png This new update patches a few minor bugs detected by the Early Access players. The controller mapping of the keys are also altered to make the player movements more intuitive. The changes are described below: 1) Controller Mapping: Jump and Roll actions are mapped in separate buttons now. Before they were both mapped to SPACE key and player would jump or roll depending on momentum. If player is in sprinting mode with the SHIFT key down, then the SPACE key would trigger a jump. While walking without holding the SHIFT key w
2019-10-16 10:41 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/6dbb7bcfa98e23cc6a9f347cc7ae393d4f3433ed.png I'm very excited to show the new gameplay trailer of Alienautics. The game has been getting regular updates since launch and most of the bugs reported by the early testers have been fixed. I'm incredibly thankful to all the players who are excited to be in this journey together to build the amazing universe of Alienautics. More updates coming on the weekend. Please feel free to recommend Alienautics to your friends! Thanks Developer
2019-10-14 10:11 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/7ef8ba4723c62c6314110ec07530c012d84d06e8.png Hello Players! It's been a week since Alienautics had entered early access. I'm thankful to all the participants who are excited to play Alienautics and help me out with their awesome feedback. Here are the details of Day 7 patch update. - Aim sensitivity slider added in the options. Now it's easier for players to adjust the mouse aiming to match their play style. - Player movements updated with more agility and precise jump/roll reactions. The improved movment controls are: Movement Arrow + Space = Roll Movement Arrow +
2019-10-08 23:10 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/27065e00b7164308fdc2d79080667428c3913d15.png Hello Players! As the launch rolls out, I will be updating the game frequently to fix the bugs caught by early access participants. After hearing the initial feedback from testers, here are the details of the Day 1 patch update. - Captcha is removed from website making it easier to sign up - The game is locked to HD resolution (1920x1080). 4k will be supported in the future. - Graphics improved by removing the DoF and blur effects which made the game look a bit "dirty" as mentioned in the tester feedbacks. After removing
2019-10-08 19:31 UTC · Community Announcements · Reality Gameware
{STEAM_CLAN_IMAGE}/35178573/50aae3d3fbd770be4be15c28ee9000ecf51b237f.png I'm very excited to announce the first public release of Alienautics on Steam Early Access! It has gone through over 18 months of development. It is at a point where I feel comfortable enough to involve the community and start getting feedback on the update cycles. In upcoming updates I will be tackling controller support and Steam achievements related features. Your constructive feedback is highly appreciated. Please start a discussion or send a support email to reach directly to the dev. Thanks Imran Arafat
2019-06-04 13:10 UTC · Community Announcements · Reality Gameware
Hey guys ːsteamhappyː It's your favorite extra-terrestrial developer Dr Rex Havoc the mysterious! After a year and half of underground development, I am finally excited to tear the shroud of mystery from my masterpiece and reveal it to the world. My new game Alienautics is now available for a peek on Steam. https://store.steampowered.com/app/602270 Don't forget to add it to your wishlist after your brains splatter on the screen from overload of excitement while watching the Early Access trailer ːsteammockingː Alienautics will be available for download next week. Launch price will be 25% discou
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/602270/raw.
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