2026-08-21 12:37 UTC · Community Announcements · RedPandaViking
Fixes Customization props didn't clear correctly when switching vehicles in the menu Police van had missing steering wheel and lights BUCK EMS missing option to change rear windows tint Pumper truck customizations fixes (pushbar tag was on roof, mud flaps added) Thunder car rear window tint didn't work (FD & EMS) FEX missing doors in LOD1 Truck double rear wheels adjusted DOT F600 reverse sound option added Multiplayer settings adjusted City fire department had garage door edges flickering Fire department signs decals fixed
2026-08-17 15:10 UTC · Community Announcements · James Clements
Hello all,We've just launched a vehicle customisation update for Flashing Lights!You can now swap out push bars/bumpers for a variety of styles, add antennas, swap wheels, customise your spotlight, ALPR, window tint and more. Also included is a variety of fixes to address some common issues.Previously planned as part of this update was new light stages, which we have now delayed to later this year. We know this update is highly anticipated and we want to get it right, so we need a little extra time to make sure we can properly integrate this with the current systems and mods.Full Update NotesN
2026-06-16 15:26 UTC · Community Announcements · James Clements
FixesAI backup now use alley ways and parking lots to get closer to the playerAI PD backup units could get stuck aiming and not shoot backNPC suspects with guns would eventually aim towards the ground, closer and closer to themselvesCod Town mission fixes for Drug Deal in Progress \ and Vehicle Fire \Adjusted traffic and pedestrian spawningParking fix at City 32-36 and Cod Town 64-73Pedestrian and AI traffic texture streaming adjusted (CPU and VRAM usage)Floating decals at Cod Town fire department fixedPedestrian texture quality adjustedDiner interior lights adjustedDiner missing props fixed
2026-05-27 15:54 UTC · Community Announcements · James Clements
Hello all,Flashing Lights' Spring update is here!This update focuses on NPC improvements, making the world feel a little more alive and real. NPC suspects now move when aiming or shooting, AI traffic now detects stop signs and give way, you can now spot NPC boats sailing in water, NPCs now use phones and store clerks have been added to interiors.We've also visually updated Cod Town, diner interiors and tweaked ground and street details in the city. Take a read of the full patch notes below, and as always we are reading your comments and listening! Please do report any bugs and let us know what
2026-04-14 15:17 UTC · Community Announcements · James Clements
Hello all,We've just launched a new patch for Flashing Lights! This includes a number of bug fixes tackling issues such as camera jitter when driving, dispatch giving callouts to the wrong roles and more.We're now focused on AI fixes and improvements, adding idle NPCs and new world props for releasing in Spring, as previously announced. Take a look at the roadmap announcement for more details!14 April 2026 Patch NotesNew - DOT DLC- Car Jack tool to lift cars for tire change- Mod support for DOT cars and characters- DOT winch now auto-disconnects (at a 40 meter distance)- Added sound when selec
2026-03-19 13:22 UTC · Community Announcements · RedPandaViking
Small hotfix to address a number of issues introduced in the latest update/DLC release. **Fixes** - DOT voice chat - Text chat /r command for DOT - Flatbed truck faulty indicator lights could get stuck - Flatbed had collision area offset so traffic was pushing it - Flatbed scene lights now working - Flatbed's winch tag was blocking ability to edit traffic advisor in vehicle menu - DOT now has backup radio off - Winch default button will show keyboard R instead controller's input - Attach hook info when grab winch
2026-03-17 17:01 UTC · Community Announcements · James Clements
It's time to step into a new role - the Flashing Lights: Department of Transportation DLC is OUT NOW!Help repair vehicles at busy roadsides, install crucial roadside guardrails, repair traffic lights and clear life-threatening debris from the road before disaster strikes.This DLC includes 5 new vehicles, 5 new missions types, 5 new department locations, and a selection of new playable characters.Flashing Lights: Department of Transportation is now available to purchase either separately or via the Chief Edition. The Chief Edition includes the base game plus all DLC, with an additional 10% disc
2026-02-26 15:01 UTC · Community Announcements · James Clements
Hello all,We're excited to reveal that the Department of Transportation arrives in Flashing Lights on March 17! This DLC will be priced at $6.99/€6.99/£5.49.{STEAM_CLAN_IMAGE}/30559558/d4e50cb963c84f69fd733e2afb8f076173caf3d2.jpgJoin the Department of Transportation and keep the city running! Help repair vehicles at busy roadsides, install crucial roadside guardrails, repair traffic lights and clear life-threatening debris from the road before disaster strikes.This DLC includes 5 new vehicles, 4 new missions types, 5 new department locations, and a selection of new playable characters.New Vehi
2026-02-11 14:09 UTC · Community Announcements · RedPandaViking
Small hotfix to address audio issues Fixes - Audio issues with footsteps and game settings - NPC suspects aimed but didn't shoot player in default missions
2026-02-06 14:53 UTC · Community Announcements · RedPandaViking
Small hotfix to address issues found within the most recent update Fixes Traffic stop didn't work for client players AI traffic spawner could freeze when player joining a server Some audio didn't work in game (also on player cars) and sliders in Settings>Audio Player name tags now fade out after short time if in the camera view
2026-01-29 16:01 UTC · Community Announcements · James Clements
Hello all,We've just launched a bug fix update for Flashing Lights. You can read the full patch notes below, but first, let's take a look at the new update roadmap!March 2026Bug fix update: This update will further polish and improve the game experience.Spring 2026AI fixes and improvements: We'll be focusing on fixing issues with AI backup, making for more reliable support.Idle NPCs: Making the world feel that bit more alive and realistic, we'll be adding idle NPCs such as store clerks and drunk pedestrians.New world props: We'll be adding new props and models to the open world, such as signs
2025-12-18 15:06 UTC · Community Announcements · James Clements
Hello all,The bomb squad has arrived in Flashing Lights!Today's update adds new bomb threat police callouts, where you'll need to defuse bombs before they detonate! To assist you in these dangerous new callouts we've added a new bomb suit, and two new bomb squad vehicles for police. Make sure to wear your bomb suit when defusing bombs... just in case.Other additions include the ability to store suspect evidence in vehicle trunks, the ability for fire department players to use the defibrillator and a new community hub in the main menu (highlighting patch notes, community mods and more)!There's
2025-10-10 11:41 UTC · Community Announcements · RedPandaViking
EMS AI partners didn't help on missions and made the patient non-interactable,Silent mode (F3) in singleplayer now pause incoming missions,Could show incorrect player name when accepting a mission,Traffic tickets now show address,Unity security patch
2025-09-29 15:10 UTC · Community Announcements · James Clements
Hello all,We have a lot of exciting new content for you today, so let's get to it!Base Game: K9 Update Out Now!Our long awaited furry friends (colleagues) have arrived in Flashing Lights! Police and Firefighters can now request a trusty K9 partner to accompany them - and in multiplayer, session hosts can now invite others to play as a K9 partner themselves!Adding variety to the collection of callouts, we have introduced new police K9 missions, where K9s will have to search for items of interest such as drugs and money bags, as well as new fire department K9 missions involving searches for buri
2025-06-06 11:22 UTC · Community Announcements · RedPandaViking
New BUCK scene lights added for Fire and EMS versions Fixes City loading missing chunks fixed Minimap and full map texture updated Tow truck 3rd person camera Vehicle fire location updated Updated EMS mission locations for patients in a seated position Updated player vehicle spawn points at city fire station BUCK mod assign menu listing sorted Police BUCK had rear lights going through window glass FTA rear car lights got stuck when opening trunk Civilian player spawn locations updated Mission editor time now is paused Multiplayer optimisation: parking system did sync parking spots even when pa
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