Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
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2019-03-19 17:01 UTC · Community Announcements · dudley.k
After much deliberation and sadness, beginning today, we will be ceasing development of Survived By. We greatly appreciate the time you’ve spent playing Survived By since our launch in Closed Beta and all of the feedback you’ve provided. This decision hasn’t come easily. We still believe in the core idea of Survived By, but after careful consideration of the game’s progress since its inception, we feel we won’t be able to reach the vision we originally conceived. We plan to keep the Survived By servers up until April 19th, 2019 and disabling all in-game real money purchases later today. To any
2019-03-13 16:35 UTC · Community Announcements · HH_Katherine
***This patch contains a bug that causes a full set of thorns gear to drop from bosses and full drops on enemies, so we will be rolling back progress to this morning before the update. It is recommended that you do not log in and play, as that progress will be lost. I apologize for this inconvenience, stay tuned for updates.*** Gameplay The Druid's Bear Form attack no longer has a charge component. The attack is now a swipe that shoots 9 short-range projectiles in a half-circle formation, with a short delay between each. The closer you are to an enemy, the more bullets will hit it. (Visually,
2019-02-28 16:52 UTC · Community Announcements · HH_Katherine
Gameplay Players can now form parties of up to 6 players Several new achievements, and their corresponding titles, have been added Bounty scrolls now point players towards a spawning location where they then spawn the target of the bounty Reduced the requirements for completing the T2 daily quest Fixed a bug where the client could freeze up temporarily (there may be others, but at least one was cleared out) Fixed an environment collision bug near a Teleport Shrine fort in the Weeping Fissures Fixed a bug where Kraken tentacles could disappear Fixed a bug where resurgence catapults were not alw
2019-02-20 17:44 UTC · Community Announcements · HH_Katherine
Gameplay The Bounty Board quests have been replaced with a Daily Quest system using the existing quest chains plus a number of new chains (one per tier). The new Quest Board, of which there is now one next to every Waypoint Shrine, will now provide directions to the local quest givers. The Influence of the Signs has been replaced with a Weekly Quest system. These quests can be accessed through the Objectives UI or through a NPC in the Tower settlement. Target values for come Challenges have been changed. Rewards for Challenges and Achievements must now be claimed. The Character UI has been upd
2019-02-07 16:50 UTC · Community Announcements · HH_Katherine
Editor’s Notes After releasing our preview we received feedback that our relic update needed some reworking. We also wanted to let you know that our crafting UI changes will not go live on Wednesday as planned - there was a delay in completing them and we want to have a little extra time to test them before they go live. Revised Relics Your first relic consumed will provide a major stat increase Reaching level 2 requires that you consume 5 more relics (provides the pre-patch equivalent of consuming one relic) Higher levels will require additional relics but the benefit of this update is that n
2019-01-15 22:24 UTC · Community Announcements · HH_Katherine
Hello Ancestors, this week’s update features a few bigger changes in relation to materials, item recovery, dangerous chests, and more! We’ve listened to your feedback and are trying to work towards the following goals. Create a more fair path to item recovery Increase the value of high level crafting materials Increase more smoothly the rarity of materials earned over time Make dangerous chests more rewarding To that end, we’ve introduced a few changes. Item Recovery Changes Prior to this update, Ancestors could only pass one item for kin for free. We recognized there were concerns about how i
2019-01-15 22:21 UTC · Community Announcements · HH_Katherine
To be released at 11am CT on 1/16/19: Update: This build has been delayed, we'll update with an ETA as soon as possible! Update: the build will go live at 11AM CT on 1/17/19. Known issues: The first time you enter the store on the main menu, you won't be able to purchase anything. The in-game store still works, and the main menu store will work if it's returned to. This will be hotfixed. If you already completed all Rank IV challenges, you won't be able to earn Fragments - if this happened to you, reach out to us at www.survivedby.com/zendesk and we will reward your account with Fragments. The
2019-01-10 17:42 UTC · Community Announcements · HH_Katherine
Note: This event begins with our update today at 12PM CST. The Chimera threaten the Waypoint Shrines and you must help defend them! Humanity has been forced to retreat to its final stronghold, the Tower. The Chimera and the Fury, recognizing the importance of the Waypoint Shrines, have decided to launch a final assault to wipe out humanity once and for all. It falls to you, Ancestors, to defend the Waypoint Shrines and protect the Tower. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31330602/e9593213b3dfd0e4fa8600068009a8339d65aeb5.png Once the assault begins, there will
2019-01-09 20:31 UTC · Community Announcements · HH_Katherine
Hello, Ancestors! I wanted to make sure that I followed up regarding our plans for those impacted by the rollback on December 28th. Our initial plan was to send all players impacted a combination of: 45 Bloodstone, 1000 Valr, 3X reward aura stones, 250 promotional electrum, and 5000 silver. After further evaluation (and wrangling an existing bug with sending Valr) we have increased the rewards and sent this reward out today to all players who logged in and lost progress as a result of the rollback on December 28th. -100 Bloodstone -1000 promotional electrum -10,000 silver This reward can be cl
2019-01-04 19:17 UTC · Community Announcements · HH_Katherine
Gameplay The health of enemies in a dungeon will now scale the more players that enter that dungeon Updated the layout of the Well to provide more usable cover and remove the chains that were blocking movement Updated the layout of the Terrace to allow faster access to the hard mode dungeons Decreased the size of the resin pool the Hydra spawns in Improved error messaging on failed login Visual Holiday decorations removed Updated registration to indicate that the game account is tied to a player's Steam account Store UI has been updated for a more uniform appearance Additional settlement build
2018-12-28 16:20 UTC · Community Announcements · HH_Katherine
Hello Ancestors! We deployed a Hotfix last night to address a major duplication incident. In order to protect our in-game economy and restore Auction House and Exchange listings, we rolled back progress to yesterday at 12:00PM CT and froze the ability to send in-game mail, use the Auction House and The Exchange. This is only a temporary solution. We will be revisiting the issue this morning. We thank you for your patience and understanding as we work to restore our economy and make sure that the Heartlands is a fair and balanced space for all players to enjoy. Please let us know if you have an
2018-12-19 17:20 UTC · Community Announcements · HH_Katherine
Gameplay Holiday Event Interact with the P.I.N.E. tree in the center of the Tower settlement once a day for a gift 6 new holiday skins 2 new holiday attachment sets 3 new projectile replacement consumables 3 holiday minions Limited chat messages to 256 characters Updated the T6 quest chain to use a small dungeon for the final boss encounter rather than spawning it in the Heartland Owl enemies now drop raw timber Fixed a bug where the buff crystals in the Conduit of Fire were not interactable Fixed a bug where you couldn't post Electrum to the Exchange if you didn't have any when you first logg
2018-12-16 03:33 UTC · Community Announcements · HH_Katherine
Hello Ancestors! We are currently deploying a Hotfix that contains the following: - Allow players to purchase up to 10 inventory slots with Bloodstone, in the Store and Treasure Hunter - The Exchange has received a location change and visual update to draw more attention and make its purpose clearer to players - The Returner is added to the list of important NPCs so new players know they can return items - (Community) Added Vault to game introduction for first time players - (Community) Updated the Craftsman's text for first time players - Improved The Tower layout to provide better flow for p
2018-12-14 00:04 UTC · Community Announcements · HH_Katherine
Edit: The post originally indicated that "The Returner is added to the list of important NPCs so new players know they can return items with Bloodstone." This is not in the latest design, the Returner still charges Electrum. The post has been updated accordingly. Edit 2: The original post did not include that "The bug where Ancestral Legacies were incorrectly displayed as "claimed" by another character has been fixed." The post has been updated to reflect this. Edit 3: Update: We found an unexpected bug in our hotfix build that will need to be remedied before we can send it out - the
2018-12-11 01:17 UTC · Community Announcements · HH_Katherine
Greetings, Ancestors! First and foremost, thank you from all of us at Human Head and Digital Extremes. The interest in Survived By has been great (our servers would say it’s been a little TOO great...) and we’re committed to shaping this game with the community. Top Issues We are currently looking at the following key issues we keep seeing discussed on our Forums, Discord and Steam Forums: Connection/Login Issues Missing Steam Pack Items Loss of progression Ancestral Legacy bugs like cards still assigned to dead character and cannot be consumed Progression stops such as can't proceed after dea
Full appinfo as delivered by Steam PICS, changenumber 38204957. Also at /api/app/606140/raw.
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