Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
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2021-02-24 21:26 UTC · Community Announcements · Ballistic
Greetings hunters, It’s been a wild ride, 1 year kickstarter (that failed but didn't stop HellSign), 2 years to prepare for early access, then 2.5 years of early access. And now the game is ready to get out of the early access stage! We’d like to give a massive shoutout to all the early access supporters! Here’s a summary of what was added during the early access: {STEAM_CLAN_IMAGE}/28196359/30f6342bc32e31f1363b4f3592f82646cf2a30a3.png Happy hunting! Ballistic
2021-02-19 00:08 UTC · Community Announcements · Ballistic
Greetings hunters, This update brings official translation to Russian, Spanish & Brazilian Portuguese. We’d like to give a massive shoutout to the fan translators Fernando M. S. Borges, Serj "kERHUS" Cat & Pedro J. "EspAion" for helping with the languages! Note the fan translation mods still work as usual, and accessed by pressing “other languages”. Improvements • Official Russian translation • Official Spanish translation • Official Brazilian Portuguese translation • Slightly improved gpu memory usage Happy Hunting! Ballistic
2021-02-01 22:04 UTC · Community Announcements · Ballistic
Hey Hunters, Just a quick hotfix! Fixes • Junkyard localization support • New boss achievements should all be working Happy Hunting! -Ballistic
2021-01-29 00:20 UTC · Community Announcements · chai
Greetings hunters, We are pleased to introduce a brand new level, the junkyard! Junkyard The junkyard has been in the works on/off for a long time, but could never be implemented due to the old gadget system. Its maze like structure and choke points should lead to some interesting situations! https://youtu.be/wB5OGtofUvI Improvements • New junkyard level • Added achievements for phantom & echrii bosses Fixes • Fixed tutorial prompt to toggle headlamps Thanks for the support, and hope you have some good hunts in the new junkyard! Happy Hunting! Ballistic
2021-01-21 04:03 UTC · Community Announcements · Ballistic
Greetings hunters, As we are improving the game towards release, we are pleased to introduce 4 new early-game bosses for your hunting pleasure! It has taken 2 months of hard work and proved a mammoth task, but we managed to get them all into the game as well as a bunch of other fixes and improvements! New Bosses The addition of 2 new early game bosses, as well as 2 new mid game bosses. • Lamia - smoke-based supernatural of darkness & obscurity • Skolex - phantom worm, uses tremors & spikes • Harionago - yokai specializing in various wire traps • Efreet - fire-based supernatural specializing in
2020-12-18 15:00 UTC · Community Announcements · Ballistic
As many of you have been asking for years, we’re pleased to finally announce the release of HellSign! Thank you! It’s been 5 years since the conception of HellSign, a labor of love, with countless sleepless nights and the help of an amazing community, it has transformed into the game you see today! Honestly, HellSign wouldn’t be half the game it is without the community, so first and foremost just wanted to give a huge shout out and massive thanks to every one of you who have supported the game! Why now? There’s always the dreaded time when a game development has run its course. Like every asp
2020-12-08 02:19 UTC · Community Announcements · Ballistic
Greetings hunters, This small update addresses imbalances introduced with the gun update from last week, it should line things closer to the pre-gun patch. (mostly changes early game, late game is mostly unchanged) Improvements • Better exit button from locations (bar, safehouse, etc) Fixes • Fixed imbalances in guns early game, matching pre-gun patch better. • Fixed Noah’s gun deal to deduct $1,000 and match the dialogue Thanks for the feedback & happy hunting! Ballistic
2020-12-04 04:31 UTC · Community Announcements · Ballistic
Greetings hunters, This small update fixes critical issues with the previous store update, and even adds a couple of gadgets! Geiger Counter A midrange gadget that works similar to the EMF, but has an additional mode to scan corpses for radioactive corruption, which indicates nearby signs. Spirit Box A powerful end-game gadget, that works similar to the EMF, but has an additional mode to tune to corpses’ ghost frequencies, which points to the rough direction of multiple signs in a large radius. {STEAM_CLAN_IMAGE}/28196359/bd4334509c17640c0453807b43c156126c91d86f.jpg Improvements • Geiger count
2020-12-01 05:52 UTC · Community Announcements · Ballistic
Greetings hunters, This update adds a whole heap of new guns, as well as hardcore mode for those feeling extra masochistic! New Guns New guns added, such as sniper rifles, machine guns, and even exotic entries such as crossbows & spearguns. Older guns also tweaked, and in rare cases replaced when appropriate. All in all, this update pushes the gun count up to 39. {STEAM_CLAN_IMAGE}/28196359/3902ca77d97e1d4cab906443b72d7fedd1ac3c14.jpg New Guns • Calico Light-SMG, new early game smg • C-7 Crossbow, new deadly single shot weapon • K39 Hunting Rifle, new mid-range lever-action rifle • K5 Battle R
2020-11-06 04:45 UTC · Community Announcements · Ballistic
Greetings hunters, We are proud to introduce new headgear for this update, also special bullets now do double damage against cryptids, tools can now be swapped in the van (!), and more! New & improved headgear Night-vision goggles now illuminate specific cryptids, infrared was added which is useful for other cryptids and also shows them through walls, headlamps improve all around visibility, and the other headgear are more comparable to be viable choices. Special bullets against cryptids Cryptids are now vulnerable to specific bullet types, which will score double damage. Various aspects were
2020-10-22 04:41 UTC · Community Announcements · Ballistic
Greetings hunters, We are pleased to announce 3 new tools, a new enemy, and some extra goodies! Carving Knife The new carving knife tool is used to extract certain cryptids parts, perfect for sweeping jobs. Also all crafting recipes have been revised to use cryptid parts & evidence. Dead Man’s Map A tool that doubles up for navigation & sign finding, uses corpses/bonepiles as reference points. Also useful for finding those quickly to work in conjunction with blacklight. RX-20 Shotgun Mic Detects potential signs in “odd sounds” areas, veteran players might recognize this one. The mic replaces t
2020-09-30 04:25 UTC · Community Announcements · Ballistic
Greetings hunters, With the reworked gadget system & forest out, we could finally resume working on the gadgets as planned. This update offers numerous gadget improvements, optimization, and more! Gadget Improvements The various improvements encourage more varied gadgets use. For example gadgets rely more on the environment now (e.g. thermal gives readings from fog & tendrils, blacklight investigates bone piles for trails, etc..), they no longer use battery for sign scanning, gadgets give different information (e.g. emf gives precise sign location, whereas blacklight provides a vague hint to t
2020-08-13 00:33 UTC · Community Announcements · Ballistic
Greetings hunters, We are proud to introduce scouting 2 and hunting support for the forest map! Since forests don’t have electrical boxes and gas canisters lying around, the trap jury rigging UI had to be redesigned using the reserved icon in the player's inventory. Improvements • Added scouting2 & hunting support for forest level • Added lightning strike shadowbeast encounter for forest • Added shadow fog shadowbeast encounter for forest • Added burrower enemy for forest • Removed boss fights toxic rain when going outside in house level • Reworked trip wire to ground based, so it can work in
2020-08-05 04:18 UTC · Community Announcements · chai
Greetings hunters, Thanks to the reworked gadget system, as planned we are proud to release the first iteration of the new forest level! This includes scouting 1 & sweeping support, which will randomly appear in the job selection map. Also in this update are various gadget improvements, fixes and optimization! {STEAM_CLAN_IMAGE}/28196359/53a0d8c7e65a7c8d029b3c55bf86a2f22140a252.jpg Improvements • Scouting1 & sweeping support for new forest level • Prevented cryptid analyzing if they're already dead • Optimized vram usage when using thermal gadget • Improved thermal & parabolic descriptions to
2020-07-23 05:44 UTC · Community Announcements · Ballistic
Greetings hunters, After two long months of hard work, we’re proud to unleash a major update! This includes reworked & improved gadgets, spirit orbs, interdimensional tendrils, and numerous improvements & fixes across the board! https://www.youtube.com/watch?v=lijtYmsIH4U Improved Gadgets All gadgets have been reworked to encourage a more varied gameplay, while keeping exterior level support in mind. You’ll find they all have varied pros/cons in different situations, some are battery operated, some can analyse the environment for nearby cryptids, and more. Ranges vary greatly now, and as such
Full appinfo as delivered by Steam PICS, changenumber 37436216. Also at /api/app/606500/raw.
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