Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-01 19:51 UTC · Community Announcements · Wily Pumpkin
Hi everyone!I know you were expecting news about Potentia. A lot of stuff happened since we released Potentia like 5 years ago (omg 5 years.. time flies). Sadly, I can't say we will be able to push new updates for Potentia, since our main dev and rest of the team (:D) left almost right after the release and current version of Potentia is not even compileable, yet alone being shippable.. We were in the middle of an overhaul when they left and the current code base uh..That update was huge, mobility of the main character, combat, levels, they were all about to change, then we ran out of ammo ehm
2021-05-15 20:41 UTC · Community Announcements · Potentia
Some achievement bugs have been fixed. Episode 7 has been expanded. Now, you can not shoot at your friends. Now, enemies are able to throw grenades at you. RAK (Regeneration Accelerator Kit) use animation has been reworked.
2021-03-21 17:57 UTC · Community Announcements · Potentia
The trees blocking player's way in the episodes 4 and 7 have been fixed The trees causing bugs in the episode 5 have been fixed AI not functioning properly in specific situations during the episode 5 issue has been fixed.
2021-03-09 16:55 UTC · Community Announcements · Zangar The Paladin
{STEAM_CLAN_IMAGE}/30461237/c6459d1145e00c5a2d62b1000cdb9ae2ae20fe31.png Hello Survivors, As Wily Pumpkin, we felt the urge to write this statement for you from our headquarters. We have decided to discuss what happened and what will happen in a few main headlines with you. First of all, we would like to thank all the gamers, streamers, journalists, writers, critics who believed in us, who were with us and who took their time to add a lot to us with their positive and negative reviews. We are aware that the game world is not the land of candies and pink clouds, and we are grateful to all of yo
2021-03-02 06:56 UTC · Community Announcements · Potentia
A waypoint issue has been resolved in Episode 5. An issue causing enemies to go idle when the save is loaded in Episode 5 has been resolved. An issue causing enemies to shut doors over themselves and stuck indoors has been resolved. (wish we didn't resolve this one xd) An issue causing enemies to not bleed when they got shot below their knees in Episode 4 has been resolved. An issue causing the bear corpse not to bleed in Episode 4 has been resolved. An issue causing Victor to get in an ergonomically-impossible position while climbing in Episode 2 has been resolved. A visual glitch on Victor's
2021-02-28 18:46 UTC · Community Announcements · Potentia
Changes / Adjustments Visual Remarkable changes made to Victor's appearance. The map design on Episode 5 has been changed, increased playtime on the level. Water depth has been visually adjusted for Episode 4. AI Modification CPU enemies are able to use grenades now. Enemy AI is now more dangerous and adjusted to be realistically tactical. Gameplay Grenade explosion radius and hitboxes have been adjusted to be more realistic. Bug Fixes An issue preventing mouth movements on cutscenes in low-specs has been optimized now. An issue causing Victor to get stuck while walking in cutscenes has been r
2021-02-20 13:50 UTC · Community Announcements · Potentia
Gameplay The issue of the fired bullets hitting environmental objects instead of the target has been fixed. Player auto cover for small cover objects has been added. Not being able to set the resolution in fullscreen issue has been fixed. FOV setting has been added. Camera angles has been reworked. RAK usage has been made more fluid. Now, it is easier to kill armored enemies. Weapon switching speed has been increased. Grenade damage range has been extended. Holstering crowbar under some unwanted circumstances issue has been fixed. Ammunation carry limit has been increased. Shotgun's recoil has
2021-02-13 16:57 UTC · Community Announcements · Potentia
Fixes Crashing issue while loading chapter 3 has been fixed. AI Enemies' reaction to thrown grenade has been improved.
2021-02-03 18:39 UTC · Community Announcements · Wily Pumpkin
Come and watch gameplay of Potentia Chapter 1 to Chapter 4!
2021-01-25 12:53 UTC · Community Announcements · Potentia
Gameplay New take down animations have been added and the system has been improved. Whistling mechanic has been added. It uses ATP. Wrong position of camera during landing issue has been resolved. Camera shake has been reduced. Factors blocking fire in Level 2 have been fixed. Vision cone angle of enemies wearing helmet has been reduced. Shooting glitch after falling down from a height while shooting has been fixed. Armored enemy in Level 2 not engaging issue has been fixed. Tutorials in Level 1 have been improved. An error that causes barrels explode by incorrect damage types has been fixed.
2021-01-03 21:10 UTC · Community Announcements · Potentia
{STEAM_CLAN_IMAGE}/30461237/f47cf2835d2391d865ce322546ba7f26e13daa2c.png {STEAM_CLAN_IMAGE}/30461237/982430502c31ac779a51d89c1383b641f9effb88.png Gameplay Overhead detection indicator which indicates enemies' sound and visual detection level has been added. Camera angles have been updated. Now, note reading screen can be closed by pressing "E" button. Animation Some Pistol animations have been reworked.
2021-01-02 14:48 UTC · Community Announcements · Potentia
Animation Shaking while aiming issue has been fixed. Enemies' backwards slip movement issue has been fixed. Enemies' standing on air issue has been fixed. Now, bullets pin down enemies for a short time. Not armed crouch animations have been replaced. Pistol crouch animations have been replaced. Crowbar draw and holster animations have been replaced. AI Enemy AI does not attack to the player anymore when Victor dies. Gameplay When no weapon is drawn, previously drawn weapon is drawn when shoot button is pressed. UI A warning message appears on the screen when assistant view deplets ATP. VFX Gun
2020-12-31 11:46 UTC · Community Announcements · Potentia
Bug Fix Saving wrong resolution values for some situations issue has been fixed. Distant object's wrong rendering issue in Level 2 has been fixed. Incorrect play of some dialogs has been fixed. Enemies' turning behind erroneously in some situations upon takedown has been fixed. Incorrect locations of shot wounds on enemies has been fixed. Taking damage after dying issue has been fixed. Throwing grenade to reverse direction issue has been fixed. AI AI navigation has been improved. Now, enemy AI detects the player faster when they are close to the player. Enemy AI detection upon the player appro
2020-12-29 12:46 UTC · Community Announcements · Potentia
Crash Fix Rare crashes during loading screen issue has been fixed. UI Some elements of assistant view have been updated. Key binding settings have been updated. Some typo on user interface have been fixed. Some tutorial writings have been updated. Now, reload warning only shows up when there is only one bullet in the gun. Additional check has been added for load last button. Optimization Level 2 has been improved. Level 6 has been improved. Gameplay Some character animations have been improved. Enemy artificial intelligence detection time has been extended. Some general improvements have been
2020-12-17 22:05 UTC · Community Announcements · Potentia
The announcement trailer of Potentia just became available! We show some of the gameplay and cinematic scenes and also announce the release date of Potentia in the trailer.
Full appinfo as delivered by Steam PICS, changenumber 37919582. Also at /api/app/606980/raw.
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