Engine Security Patch
A patch for the Unity engine was released yesterday to fix possible exploits. 🫡
Your daily dose of air combat. Super easy to pick up, minimum requirements and vibrant visuals. Setup your aircraft and jump into action!
| App ID | 608120 |
|---|---|
| App type | Game |
| Developer | MorfeoDev |
| Publisher | MorfeoDev |
| Homepage | http://morfeodev.com |
| Release date | 2019-12-11 18:29 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/608120 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | AFTERBURN.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:24 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20241703 | 2025-10-04 09:34 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 608121 | 45.98 MB | 13.25 MB | 5576001418294510832 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20241703 | public | 2025-10-04 09:34 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
A patch for the Unity engine was released yesterday to fix possible exploits. 🫡
Just a very tiny update to fix a couple of shader bugs that you probably never noticed.
This update is about my upcoming game: it introduces a new enemy type. {STEAM_CLAN_IMAGE}/33930420/bb46fef29fefcd7fabd47ebfeba6fa315985ca3f.gif More details here 👇 https://store.steampowered.com/news/app/1979410/view/3683415686331169222 And if you like this, please, share it with your friends! https://media.giphy.com/media/m9523AAgxz9Lj7ZMau/giphy.gif
'Night Time' lighting tweaking Barrel roll steer sensitivity tweaking (for mouse controls) Some FX bug fixing Some more tweaking due to feedback over the last update. And the steer sensitivity tweaking might ease some frustration with the barrel roll, let me know! Finally, there is a new SITREP for TOP DOG 👈 That's it! https://media.giphy.com/media/m9523AAgxz9Lj7ZMau/giphy.gif
Added 'slow motion on kill' option Reduced 'FOV zooming' on thrust Fixed size for HUD icons (detached from FOV) Just some tweaking regarding FOV and a new option I'm sure some of you will appreciate. Also, friendly reminder for TOP DOG first SITREP 👈 That's it! https://media.giphy.com/media/m9523AAgxz9Lj7ZMau/giphy.gif
This is basically AFTERBURN Endless Mode on steroids: with strafing (instead of barrel rolling), guns and missiles (at the same time) and upgrades! Please check it out and let me know what you think! 👇 https://store.steampowered.com/app/1979410/TOP_DOG/
Fixed some issues with input mapping.
v1.35 High-ROF turret for all aircrafts. BRRRT Better 30mm for all aircrafts Faster armor regen for all variants (fastest on 'L') Stronger barrel rolls on the 'Falcon' +10 Armor and faster 30mm on the 'Eagle' The goal with these changes is to make some of the least used setups a bit more competitive in comparison to the 'Hawk with missiles' setup. The 'Falcon' now gets to be the one with the most effective barrel rolls while the 'Eagle' gets a bit more armor plus the best 30mm performance. v1.36 Added 'Aim Assist' option (30mm only) Thrust can be analogic (if mapped to an axis/trigger) That's
v1.33 • Fixed cargo score exploits No more score/extra time when damaging a cargo engine. Destroying a cargo now gets you 1500 points + 30 sec of extra time. Thanks to Hijongpark for pointing out the exploit. • Tweaking enemy falcon Slower steering but now they can fire at you from behind. Dev Update In case you're wondering due to the lack of recent updates, I'm working on a sequel and hopefully I will be able to show something soon enough. So far it features an improved flight model (with full throttle control), a 2 weapon system (guns + missiles) and no health/ammo regen (at the moment you
• Added key rebinding At long last, you can now rebind keys in-game. That was a big change and there could be some unexpected issues lurking. I'll be around as usual if there are problems, let me know! • Tweaking enemy respawn ranges Cargos and radars need a bit more distance to respawn. That's it! https://media.giphy.com/media/m9523AAgxz9Lj7ZMau/giphy.gif
• Added 'Endless' game mode Endless waves, no checkpoints, random seed for each new run and a dedicated leaderboard. And the wave size is dynamic, depending on your skill (will probably need some tweaking later). • Distant enemies will respawn Now you can go in any direction as much as you want. I'm not 100% sure this is appropriate for campaign mode but I think it makes the game more fun, thoughts? That's it! https://media.giphy.com/media/m9523AAgxz9Lj7ZMau/giphy.gif
• Added 'Stick Mode' control option This one is for stick users. Set it to 'Roll & Pull' if you prefer classic flight-sim controls. Beware though, there's no separate yaw control. • Added 'Camera Mode' option Do you want the widescreen experience but don't have a 21:9 monitor? I've got you, set it to 'Cinematic'. • Added more HUD colors Added a few more color options and finally the HUD text changes as well. That's it! https://media.giphy.com/media/m9523AAgxz9Lj7ZMau/giphy.gif
• Removed 'Overdue' fail state I don't make this change lightly, it is one of those things that can change the feel of the game. Anyway, it's all the same until you run out of time, after that the mission will continue but you will not be getting any extra seconds on kill and the dangerous flying bonus stops working. Nothing changes for veteran players and new ones (and those who want a more relaxed experience) will not get punished too much. Fair? • Less grind for weapon unlocks Self explanatory, mostly applies to new players. • 30mm bullets are a bit faster 30mm challenge anyone? That's it!
• Some help & tweaks for new players Mostly applies to first-time players: added a few words, made the 'master barrel roll' achievement a bit easier to obtain and the aircraft config is not saved anymore if it is locked and you quit the game. • Aim prediction & 30mm tweaking Thanks to Fmily for insisting, there was indeed something that could be fixed. For details 👉 https://steamcommunity.com/app/608120/discussions/0/3145132956198565493/ • Bugfixing Sometimes, the position in the leaderboards was reported incorrectly. That's it! https://media.giphy.com/media/m9523AAgxz9Lj7ZMau/giphy.gif
That's it, Afterburn has launched out of early access. Many thanks to everyone that played during Early Access, your feedback and support was essential to reach this point. Welcome to new players and I'll see you all on the leaderboards! https://media.giphy.com/media/m9523AAgxz9Lj7ZMau/giphy.gif
Full appinfo as delivered by Steam PICS, changenumber 37436216. Also at /api/app/608120/raw.
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