The two parallel worlds of Oricai and Anticai are faced with the same devastation caused by Calamities. You must see the world through the eyes of Lucia, a teenaged girl thrown into a war torn continent in the world of Oricai, as the world around her if being consumed by darkness.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:23 UTC
$6.99
$6.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
2583437
2018-03-07 12:23 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
228990
windows
from app 228980 · shared install
610561
windows
1.15 GB
864.86 MB
1747660271509407077
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
2583437
public
2018-03-07 12:23 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-03-07 12:24 UTC · Community Announcements · pinkerator
Reverted game from engine 1.6 to 1.5.2 to fix problems with plugins Changed the poison debuff to disappear on battle's end Fixed Healing Orchid not healing party, was just healing one person before Fixed Ivy's card not being given when choosing Kanton as the Castle's ally, which made her not appear despite being told she arrived Fixed a fade in error in Castle of the Evil One, should now fade as it is supposed to Fixed Leon not leaving the party after the Jiuuth battle Fixed the problem with Stat Distribution subtracting stats or not adding changes at all Changed some dialogue in the Jiuuth en
2018-03-07 12:24 UTC · Community Announcements · pinkerator
Reverted game from engine 1.6 to 1.5.2 to fix problems with plugins Changed the poison debuff to disappear on battle's end Fixed Healing Orchid not healing party, was just healing one person before Fixed Ivy's card not being given when choosing Kanton as the Castle's ally, which made her not appear despite being told she arrived Fixed a fade in error in Castle of the Evil One, should now fade as it is supposed to Fixed Leon not leaving the party after the Jiuuth battle Fixed the problem with Stat Distribution subtracting stats or not adding changes at all Changed some dialogue in the Jiuuth en
2018-03-06 16:50 UTC · Community Announcements · pinkerator
Resolved the problem with re-entering the War Room at Castle Beacon Fixed positioning of the Watchman in Wisparya Forest Fixed an error with the skill "Crecent Moon" from crashing the game Changed the layout for Castle Greymoore to better fit Wynn's style
2018-03-06 16:50 UTC · Community Announcements · pinkerator
Resolved the problem with re-entering the War Room at Castle Beacon Fixed positioning of the Watchman in Wisparya Forest Fixed an error with the skill "Crecent Moon" from crashing the game Changed the layout for Castle Greymoore to better fit Wynn's style
2018-02-26 08:33 UTC · Community Announcements · pinkerator
Updated game to match RPG Maker MV 1.6 version Fixed an error preventing "Burst" skills from replacing the guard command when at 100 TP, changed to 99 so it works. Fixed an error preventing Legendary skills from replacing the guard command when at 100 TP, changed to 99 so it works. Fixed an error preventing Monkey's awaken skill from appearing when at 100 TP, change to 99 so it works. Fixed a problem where you would lose 500 Zell when talking to certain NPC's in Port Au Venfey, this should no longer occur Fixed an error where the game would crash if you used the skill "Blood Devourer", was cau
2018-02-26 08:33 UTC · Community Announcements · pinkerator
Updated game to match RPG Maker MV 1.6 version Fixed an error preventing "Burst" skills from replacing the guard command when at 100 TP, changed to 99 so it works. Fixed an error preventing Legendary skills from replacing the guard command when at 100 TP, changed to 99 so it works. Fixed an error preventing Monkey's awaken skill from appearing when at 100 TP, change to 99 so it works. Fixed a problem where you would lose 500 Zell when talking to certain NPC's in Port Au Venfey, this should no longer occur Fixed an error where the game would crash if you used the skill "Blood Devourer", was cau
2018-02-14 07:53 UTC · Community Announcements · pinkerator
Fixed an error that prevented Legendaries from rewarding the player after defeating them Fixed an error with the Legendaries not despawning after being defeated Fixed the skill description for the skill "Fly By" to properly state it does Aero damage Fixed the transition arrow in Oricai Outskirts from bringing the player to Weshrain instead of the King Kito Canal Fixed Lumi's placement after Chapter 2. She should appear at the table in the inn room now instead of on walls or not visible at all. Fixed the description for the Legendary weapons to show the right details instead of generic descript
2018-02-14 07:53 UTC · Community Announcements · pinkerator
Fixed an error that prevented Legendaries from rewarding the player after defeating them Fixed an error with the Legendaries not despawning after being defeated Fixed the skill description for the skill "Fly By" to properly state it does Aero damage Fixed the transition arrow in Oricai Outskirts from bringing the player to Weshrain instead of the King Kito Canal Fixed Lumi's placement after Chapter 2. She should appear at the table in the inn room now instead of on walls or not visible at all. Fixed the description for the Legendary weapons to show the right details instead of generic descript
2018-01-30 09:05 UTC · Community Announcements · pinkerator
Overhauled the Legendary Creatures hunting to forcefully spawn them in designated areas since random wasn't working Fixed the sprites for the Legendary Creatures to properly show the size and gold diamond they are supposed to Fixed a transition arrow from vanishing after entering the Weshrain general shop Fixed an error with various NPC pathing, which caused them to appear on Weshrain buildings roofs Fixed the description of various items/skills to properly reflect their effects Changed the Legendary Creatures spawn trigger to be 25 kills of a special species of enemy that will start appearing
2018-01-30 09:05 UTC · Community Announcements · pinkerator
Overhauled the Legendary Creatures hunting to forcefully spawn them in designated areas since random wasn't working Fixed the sprites for the Legendary Creatures to properly show the size and gold diamond they are supposed to Fixed a transition arrow from vanishing after entering the Weshrain general shop Fixed an error with various NPC pathing, which caused them to appear on Weshrain buildings roofs Fixed the description of various items/skills to properly reflect their effects Changed the Legendary Creatures spawn trigger to be 25 kills of a special species of enemy that will start appearing
2018-01-23 09:39 UTC · Community Announcements · pinkerator
Fixed a problem with the transition arrow for the Basilisk Tooth Passage, should be able to go there after Chapter 3 now Fixed an error with the Guild Task "Fur For Days!", which was causing it to not track progress Fixed positioning of Hunter Joel, pushing him off the cliff back to the ground. His side quest can now be accepted again since he is interactable again. Fixed grammar errors on one of the Castle briefings Fixed an error with the skills that caused stunning or stagger status, these will no longer freeze the game when enemies are stunned. Fixed an error where enemies weren't spawning
2018-01-23 09:39 UTC · Community Announcements · pinkerator
Fixed a problem with the transition arrow for the Basilisk Tooth Passage, should be able to go there after Chapter 3 now Fixed an error with the Guild Task "Fur For Days!", which was causing it to not track progress Fixed positioning of Hunter Joel, pushing him off the cliff back to the ground. His side quest can now be accepted again since he is interactable again. Fixed grammar errors on one of the Castle briefings Fixed an error with the skills that caused stunning or stagger status, these will no longer freeze the game when enemies are stunned. Fixed an error where enemies weren't spawning
2018-01-15 17:29 UTC · Community Announcements · pinkerator
Fixed an error that allowed passage on the walls in the Evil One's Castle Fixed an error preventing the second part of the Evil One's Castle's events from triggering Fixed an error with a battle in the Evil One's Castle Fixed Jiuuth appearing as dead before ever fighting her Fixed an error with enemies wandering passed the safe zones in certain maps Fixed an error with the skill "Blink Mine" that made it do damage to allies instead of enemies Fixed an error with the skill "Glacial Entity" that prevented the Lumminai from being summoned Fixed an error with Wynn's ability to summon her Lumminai,
2018-01-15 17:29 UTC · Community Announcements · pinkerator
Fixed an error that allowed passage on the walls in the Evil One's Castle Fixed an error preventing the second part of the Evil One's Castle's events from triggering Fixed an error with a battle in the Evil One's Castle Fixed Jiuuth appearing as dead before ever fighting her Fixed an error with enemies wandering passed the safe zones in certain maps Fixed an error with the skill "Blink Mine" that made it do damage to allies instead of enemies Fixed an error with the skill "Glacial Entity" that prevented the Lumminai from being summoned Fixed an error with Wynn's ability to summon her Lumminai,
2018-01-13 16:06 UTC · Community Announcements · pinkerator
Fixed an error with the Arrow transition leading back to the Aurora Peaks Base from East Wisparya Forest, this one should now show properly again Fixed an error with chests not spawning in the Moskoko Swamps Fixed an error with the description on the Lumminai Crystal saying "Lumminus" instead of Lumminai Fixed an error with Fardin not being able to wield certain swords, should be fixed now and he can wield all swords again Fixed an error with the Type-Kel P.U.R.G.E Blade not appearing as a drop from the Legendary Centaur
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/610560/raw.