SuperCluster: Void is a space adventure RPG. You can explore a massive randomly generated galaxy, Interact with alien factions, Battle massive enemy fleets and take even command of a fleet yourself. Fight for your people, explore the galaxy, and fulfill your destiny, in SuperCluster: Void.
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Regional prices
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:58 UTC
$4.99
$4.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
1949942
2017-07-10 16:09 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
228990
windows
from app 228980 · shared install
229003
windows
from app 228980 · shared install
229012
windows
from app 228980 · shared install
610741
windows
1.64 GB
1.05 GB
2440662930525580481
610742
windows
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
1949942
public
2017-07-10 16:09 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-06-26 19:51 UTC · Community Announcements · logansagamer
Hey Guys, I finally tracked down a tricky bug a few of you guys were having. Special thanks to Rob D. and Mariusz K. for helping me find it. Details below: -Fixed a bug that caused a crash when landing on some Lava planets/moons. Let me know if anyone has further problems with the lava planets and if so send me your save file at logansagamer (at) gmail (dot) com and I can fix it up in the next patch! Thanks for reading and good luck on your adventure!
2017-06-26 19:51 UTC · Community Announcements · logansagamer
Hey Guys, I finally tracked down a tricky bug a few of you guys were having. Special thanks to Rob D. and Mariusz K. for helping me find it. Details below: -Fixed a bug that caused a crash when landing on some Lava planets/moons. Let me know if anyone has further problems with the lava planets and if so send me your save file at logansagamer (at) gmail (dot) com and I can fix it up in the next patch! Thanks for reading and good luck on your adventure!
2017-06-18 21:30 UTC · Community Announcements · logansagamer
You guys wanted it, here it is! You can now zoom out to get a better view of your adventure in SuperCluster: Void. Players using larger ships or fighting in large battles had trouble getting a sense of their surroundings. Now that's solved with the addition of the ability to zoom in/out. Controls: +/- or Mousewheel zooms in and out. Please let me know if you find any bugs as a result of this new change! Thanks for reading and good luck on your adventure!
2017-06-18 21:30 UTC · Community Announcements · logansagamer
You guys wanted it, here it is! You can now zoom out to get a better view of your adventure in SuperCluster: Void. Players using larger ships or fighting in large battles had trouble getting a sense of their surroundings. Now that's solved with the addition of the ability to zoom in/out. Controls: +/- or Mousewheel zooms in and out. Please let me know if you find any bugs as a result of this new change! Thanks for reading and good luck on your adventure!
2017-06-18 16:33 UTC · Community Announcements · logansagamer
Hey Guys, it's been a while since the last patch. Things seem to be going rather smoothly for the most part. I'm still working on some bug fixing and preparing for a bigger patch. Patch 1.1 - zoom will be introduced - assuming I don't run into any major issues with the implementation. The goal is to get the patch out within the week. Here's the changes: -Minor Bug fixes. -Fixed a bug where Fleet ships wouldn't get repaired. Not much this patch but keep an eye out for Patch 1.1. Thanks for reading!
2017-06-18 16:33 UTC · Community Announcements · logansagamer
Hey Guys, it's been a while since the last patch. Things seem to be going rather smoothly for the most part. I'm still working on some bug fixing and preparing for a bigger patch. Patch 1.1 - zoom will be introduced - assuming I don't run into any major issues with the implementation. The goal is to get the patch out within the week. Here's the changes: -Minor Bug fixes. -Fixed a bug where Fleet ships wouldn't get repaired. Not much this patch but keep an eye out for Patch 1.1. Thanks for reading!
2017-05-26 22:17 UTC · Community Announcements · logansagamer
Hello again adventurers! Another week, another round of changes to the game. A few more quality of life adjustments this week. Here's the additions/changes: -Auto Detect Resolution - The game should now automatically select the best resolution for your screen. This feature is new and hard for me to fully test so let me know if you have any issues with it. This should solve some problems people were having with the resolution. -Added "Load Game" option to load your last save in case you make a mistake! -Fixed bug where planets could break the laws of physics with their temperatures below absolu
2017-05-26 22:17 UTC · Community Announcements · logansagamer
Hello again adventurers! Another week, another round of changes to the game. A few more quality of life adjustments this week. Here's the additions/changes: -Auto Detect Resolution - The game should now automatically select the best resolution for your screen. This feature is new and hard for me to fully test so let me know if you have any issues with it. This should solve some problems people were having with the resolution. -Added "Load Game" option to load your last save in case you make a mistake! -Fixed bug where planets could break the laws of physics with their temperatures below absolu
2017-05-23 01:36 UTC · Community Announcements · logansagamer
Hey guys, it's one week after launch and I've gotten some feedback so I decided to add a few things in this patch. Here's the additions/changes: -Added Keyboard flight controls (Arrow keys control flight, 'a' fires ship guns) -Changed Shader Model from 3.0 to 2.0 (Allows players to play the game who's graphics card couldn't support 3.0) -Added 1650x1080 resolution -Fixed bug where players could orbit planets during transmissions I look forward to your guys' feedback on this patch and any future feedback for future patches! Let me know if the new shader model causes any issues. If you find a bu
2017-05-23 01:36 UTC · Community Announcements · logansagamer
Hey guys, it's one week after launch and I've gotten some feedback so I decided to add a few things in this patch. Here's the additions/changes: -Added Keyboard flight controls (Arrow keys control flight, 'a' fires ship guns) -Changed Shader Model from 3.0 to 2.0 (Allows players to play the game who's graphics card couldn't support 3.0) -Added 1650x1080 resolution -Fixed bug where players could orbit planets during transmissions I look forward to your guys' feedback on this patch and any future feedback for future patches! Let me know if the new shader model causes any issues. If you find a bu
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/610740/raw.