Statin Architect going free
In a week or two Station Architect will be going free so everyone can enjoy generating their own Space Stations
Create a space station map from scratch using a simple drag and drop interface, or generate one in an instant to your specifications. Export as PNG to print out or upload to your favourite online TTRPG client such as Roll20
| App ID | 617360 |
|---|---|
| App type | Game |
| Developer | Wyvern Industries |
| Publisher | Wyvern Industries |
| Homepage | https://wyvernindustries.com/ |
| Release date | 2017-09-12 00:00 UTC |
| Original release | 2017-09-12 07:00 UTC |
| Release state | released |
| Free app | Yes |
| DLC list (appinfo) | 714660 |
| Store page | store.steampowered.com/app/617360 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Station Architect 1.5.2.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:26 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 8545903 | 2022-04-12 19:30 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 617361 | windows · 64 | 229.34 MB | 37.55 MB | 2545653867996065931 | ||
| 617362 | windows · 32 | 224.77 MB | 36.14 MB | 3292945898597471985 | ||
| 714660 | windows · 64 | 242.29 MB | 192.38 MB | 6832054474303658261 | DLC 714660 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 8545903 | public | 2022-04-12 19:30 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
In a week or two Station Architect will be going free so everyone can enjoy generating their own Space Stations
Station Architect is essentially now finished and will be releasing at the end of the month! It's been a long time coming, and I'm really proud of the work, bug fixing and optimisation that has gone into the new mode (and overall). I'll post some patch notes on release day ;) A few important things to note, obviously if you already own Station Generator you will get Station Architect as the update so you don't have to worry about anything. If you don't already own Station Generator, the price will be going up from USD$8 to USD$10 on release date so if you want the old price, buy before then! A
The next update is finally almost here. With the addition of a create mode, functionality of Station Generator will be doubled. In the new mode you'll be able to edit stations you've generated to get them just right, or create your own station from scratch. More on that closer to launch. Given the new functionality, and the ethos of the generator changing I will be changing the name of the app from Station Generator, to Station Architect. It makes more sense and it's a lot snappier! The change will happen with the update. Another change, which is happening now is a move from SeveralBytes as my
Just a quick little notice to let you know I'm still working away at the new update, here's what I've got going so far: Drag and drop rooms Drag and drop corridors Drag and drop walls Drag and drop clear and empty Save/load functionality Re-introduce quality of life functionality Import stations from generate mode Clear canvas button Added feedback form to build mode Switch between modes Fix room/corridor clicking bug Auto generate corridors Add juice to generator menus Corridor gen takes corridor rooms into account Link to build in the main menu Zoom edge issues resolved Rooms can now be rota
Hey there folks, while I don't have a date for release yet, I thought you might be interested in hearing how the new build mode is progressing! These are the features I've implemented so far, in no particular order: Import a generated station for editing Change the size of the canvas Drag and drop rooms into the canvas Drag and drop corridors into the canvas Dropping a corridor onto a room will add the appropriate walls/doors configuration Added a satisfying (I think) click sound for when rooms and corridors are dropped Reintegrated the navigation, basic control and menu ribbons Added music an
Hey there folks, while I don't have a date for release yet, I thought you might be interested in hearing how the new build mode is progressing! These are the features I've implemented so far, in no particular order: Import a generated station for editing Change the size of the canvas Drag and drop rooms into the canvas Drag and drop corridors into the canvas Dropping a corridor onto a room will add the appropriate walls/doors configuration Added a satisfying (I think) click sound for when rooms and corridors are dropped Reintegrated the navigation, basic control and menu ribbons Added music an
I've been really lucky and had lots of great feedback on Station Generator, and lots of suggestions to go with that. But one idea was suggested far more often than others, and that was for a build mode. I'd previously shelved the idea of adding a build mode as it really isn't in the spirit of a generator but the more I think about it, the more it makes sense. So I've started work on it. There's no ETA on this as yet, as there's quite a chunk of work to go into this but it will be a pretty major update, adding in another whole function to the app and getting it polished to a level I'm happy to
I've been really lucky and had lots of great feedback on Station Generator, and lots of suggestions to go with that. But one idea was suggested far more often than others, and that was for a build mode. I'd previously shelved the idea of adding a build mode as it really isn't in the spirit of a generator but the more I think about it, the more it makes sense. So I've started work on it. There's no ETA on this as yet, as there's quite a chunk of work to go into this but it will be a pretty major update, adding in another whole function to the app and getting it polished to a level I'm happy to
Just a quick patch to get to a few bugs found by users -Patch- V1.0.1 (20/09/17) Fixed a bug where achievements weren’t triggering for some users Fixed some localisation bugs Fixed a bug where the resolution was defaulting to small each time generate was clicked
Just a quick patch to get to a few bugs found by users -Patch- V1.0.1 (20/09/17) Fixed a bug where achievements weren’t triggering for some users Fixed some localisation bugs Fixed a bug where the resolution was defaulting to small each time generate was clicked
Full appinfo as delivered by Steam PICS, changenumber 34994866. Also at /api/app/617360/raw.
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