Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
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2026-07-03 17:54 UTC · Community Announcements · debdev
Hi everyone! Today’s update continues the focus on improving stability, fixing reported issues, and improving the games overall polish.Here's what's included in today's update: Missions & DialogueFixed issue where 'Lena Whitmore' would restart dialogue sequences even after completing the mission 'Core Retrieval'.Resolved issue that could cause 'Theo Harrington' to not give his debt to the player during the mission 'Balance Due'.Resolved issue where 'Elias Vaughn' would not recognise that the player retrieved the debt.Fixed issue where 'Theo Harrington' would restart dialogue sequences even aft
2026-06-30 16:38 UTC · Community Announcements · debdev
Hi again everyone! Today's patch focuses on fixing several reported issues, including critical crashes, progression blockers, and quality-of-life improvements.Here's what's included in today's patch:General FixesFixed a critical crash/hang issue when destroying laser mines during the mission 'Experiment of Ethics' at the Research Facility on Alios. This issue could cause either a fatal error and/or soft-lock the mission.Fixed a progression blocker during the Armis Tech mission 'The Stolen Design', where a skill-check door had no alternative route. An alternate path has been added (code can now
2026-06-26 18:11 UTC · Community Announcements · debdev
Hi everyone! It's been a few months since the last update, I've been busy working on my next project, while also working on fixes and changes for Within the Cosmos. This update includes a few new additions, along with more bug fixes, Quality-of-Life improvements, as well as general polish.Here's what's included in today's update:General FixesNew and unique achievement icons added.Resolved issue with NPC in the Storage Facility not progressing the quest state after being freed.Added additional logic to make the NPC 'Matthew Gillan' leave the room he was stuck in, in an effort to resolve ambigui
2026-03-20 17:20 UTC · Community Announcements · debdev
Hi everyone! This is just a small patch to address a minor issue caused by the ability to fast travel to every discovered location that was added in the last update.Fixed an issue where the map UI wouldn’t close after fast travelling to certain locations.- debdev
2026-03-19 17:37 UTC · Community Announcements · debdev
Hi everyone! It’s coming up on 1 year since Within the Cosmos launched! To mark the occasion, I’ve put together an update focused on addressing remaining issues and improving the overall experience based on player feedback.Here's what's included in today's update:General FixesFixed an issue with the map UI where repeated interactions could break controls and leave the player stuck.Adjusted tree meshes in Alios to prevent them from clipping into nearby rocks.Made terrain changes in Alios to prevent players from getting trapped in areas that should be inaccessible.Fixed inventory images for crim
2026-02-28 16:37 UTC · Community Announcements · debdev
Hey everyone! It’s hard to believe we’re exactly 11 months out from launch! One year is right around the corner! Over the last several months, I’ve been gathering reports from players and doing my own testing, and today's update (v2.2.1) is the culmination of that effort, focusing on addressing player-reported issues, with over 100 bug fixes and improvements.Here’s what’s included:Mission FixesFixed a bug in the 'Balance Due' mission where players weren’t receiving the Credits required to progress.Resolved issues during the final mission to ensure the 'Final Frontier' achievement unlocks acros
2025-12-28 03:55 UTC · Community Announcements · debdev
Hi everyone! I've been receiving some fantastic and detailed reports, which help me narrow down the cause of many issues that some of you have been experiencing. This hotfix addresses additional issues with a focus on mission progression, Photo Mode improvements, stability, and general fixes.Photo Mode ImprovementsAdded the ability to hide all UI elements while in Photo Mode.Waypoints now automatically hide when entering Photo Mode.Added a shutter sound to the capture button for clearer feedback.Added a screenshot notification displaying the save location after capturing an image.Missions & Pr
2025-12-22 02:59 UTC · Community Announcements · debdev
Hi again everyone! I’ve been working through the bug reports and continuing to chip away at them. There’s another small update today addressing some issues:Missions & Progression FixesFixed an issue where the 'Storage Mystery' mission had no waypoint when it progressed in 'Chronos'.Fixed an issue where the 'Storage Mystery' mission did not update when entering the storage facility.Added the ability to acquire the 'Storage Mystery' mission via the terminal in the police station.Fixed an issue where generators still displayed an interaction prompt after completing 'Mapping the Unknown'.Added a m
2025-12-20 15:39 UTC · Community Announcements · debdev
Hi everyone! Just releasing a quick hotfix to address a few of the issues that were reported by reviewers.Added an 'Empty' UI element to indicate when a chest/body has been emptied (or is empty)Fixed issues with the SONIS-R augment not upgrading when attempting to upgrade it after level 1.Fixed issues with the player being unable to stand back up after crouching under/near water/rivers.Fixed issues with the world map not appearing in Alios.Added a 'openlvl' command prompt to allow players to instantly teleport to other levels in the game.I hope this improves your experience. ❤️- debdev
2025-12-18 20:11 UTC · Community Announcements · debdev
Update 27/12/25: Hotfix v2.2c has been released addressing additional mission progression issues, Photo Mode improvements, stability, and general fixes.Update 21/12/25: Hotfix v2.2b has been released addressing mission progression, side mission, audio, UI, and gameplay issues reported after this update.Update 20/12/25: Hotfix v2.2a has been released addressing early issues reported after launch, including software upgrades, movement bugs, missing map display in Alios, and UI feedback.Hi again everyone! As Within the Cosmos nears its 9th month since launch, I’m happy to release another update:
2025-11-09 17:39 UTC · Community Announcements · debdev
Hi everyone! This is just a quick hotfix to address some achievement unlocking issues and a few other minor tweaks.Patch Notes:Fixed issues with some achievements not unlocking. Most completed achievements (excluding those related to final choice scenarios) should now unlock upon loading a related save.Fixed issue where skipping the intro slide sequence wouldn’t stop the voiceover.Reduced subtitle text duration from 3s to 2s for NPC 'barks' to better sync with voiceover.I hope this improves your experience! ❤️- debdev
2025-11-03 03:05 UTC · Community Announcements · debdev
Hi everyone! It’s been a little over a month since the latest major update (v2.1). I hope you’ve all enjoyed the new content and fixes that were included in that update. Today's update marks a big milestone for the game, as I’ve been working hard over the past few months to add some localisation to Within the Cosmos. In this update, you’ll find Spanish and French localisation! While I would love to translate it into more languages, I did these myself as they are the only other languages that I know. Apart from that, I’ve also included a number of bug fixes and improvements to various gameplay
2025-10-02 14:38 UTC · Community Announcements · debdev
Hi everyone! Just a quick patch that addresses some critical systems in the game and expands player options:Captain Williams no longer reacts to the terrorist explosion if he’s deadFixed being unable to loot Captain Williams after killing himFixed the 'Talk' prompt staying on Captain Williams after his deathFixed Sera Thorne’s skeletal physicsFixed an issue where Sera Thorne would not recognise the player as an enemy if aligned against the EnlightenedFixed coding issues with the Raven’s leader not giving the player their keypassAdded an alternative way to resolve the New Haven decision if the
2025-09-29 15:54 UTC · Community Announcements · debdev
Hey everyone! It’s officially been 6 months since the game’s release! 🎉🥳 This journey has been an incredible learning experience, and I’ve kept pouring my time and energy into polishing and expanding the world.Update 2.1 brings the game closer to the original vision I had for it. You may have seen a few previews last week, but today I’m sharing a new GIF along with the full changelog below.Enemy Shields: Stronger enemies will now have a shield bar above their health bar, clearly showing the difference in difficulty from earlier enemies.In-Game Messaging: To increase interactivity and immersi
2025-09-24 01:12 UTC · Community Announcements · debdev
Hi everyone! The 6 month anniversary since release is almost here 🎉 To celebrate, I’ll release a major update, v2.1, next week, including new content, improvements, and fixes for you to enjoy.Here’s a quick look at what’s coming:Enemy Shields: Stronger enemies will now have a shield bar above their health bar, clearly showing the difference in difficulty from earlier enemies.In-Game Messaging: To increase interactivity and immersion, NPCs can now send you messages that you can reply to.Third Person World Interactions: One common question in a first-person RPG is: 'what’s the point of creating
Full appinfo as delivered by Steam PICS, changenumber 38586542. Also at /api/app/618330/raw.
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