2025-05-02 10:48 UTC · Community Announcements · redblackspade
I've just posted a trailer of my upcoming game being developed alone and now I'm going to tell you more about its features. Fevercide is my fourth project where I am not solely responsible only for the music. The code, art, game design and everything else is on me. That was the case with Fearmonium, Catmaze, and Reflection of Mine. {STEAM_CLAN_IMAGE}/34982543/0a0178f4d674a3e6e3235fcfdda5276d56c21571.png Fevercide is mostly a metroidvania, but this time I wanted to blur the genre a bit. It was a very dreary feeling when I started working on this project after finishing Fearmonium. It seemed to
2022-09-09 13:33 UTC · Community Announcements · redblackspade
The game didn't lie in a dusty and dark corner all this time, but kept getting better and better: Catmaze went through hundreds of little changes and got a little bit neater - all the changes "polished" this game a little. - Fixed tons of sounds; - Interfaces have become more accurate; - Some textures were Redrawn; - The physics of some objects were changed; - Balance was slightly adjusted; - Fixed a lot of small bugs that you did not know about! - Lots of text improvements, especially in English and Japanese translations. Next important news is that the game has been released on all the moder
2021-10-22 11:30 UTC · Community Announcements · redblackspade
There are a bunch of small changes I hid in this update. All of them, when put together, bring a lot of improvements! What's new? - Added a button to change ranged, melee familiar and a button to change equipped item; - Added four new languages: French, German, Spanish, Japanese; - Added new portraits for some characters (I will not argue, I failed in drawing some of the previous portraits I failed); - New English translation! What had changed? - Improved controls in the sections with a wolf; - No more death from a single touch of the flame of Chernobog; - Improved controls in the broom sectio
2021-05-21 11:26 UTC · Community Announcements · redblackspade
Hello everyone! Finally this day has come and my third game - Fearmonium - is able to purchase on Steam! Now everyone can try to take an unusual role of a phobia in the mind of a teenage boy! The most important thing for me now - your feedback. I really wish to make this game as good as possible and I can do it only with help of your words! Your reviews and support now are super important for me and for the game. What I'm planning next is strongly connected with Catmaze: as I gained more experience while working on Fearmonium now I want to turn back around to my previous game and bring some im
2019-09-23 18:39 UTC · Community Announcements · redblackspade
After hard work I finally added Linux support! Currently you can play Catmaze on Linux x64, Steam OS, Windows and Mac. If you find some problems with launching - feel free to report about them and I fix them as soon as possible. Also I fixed a few bugs some bugs you guys reported me about. Feel free to let me know if you find any new stuff I need to fix. Thank you for playing! Also don't forget to take a look on my new project that is currently in development: https://store.steampowered.com/app/1068360/Fearmonium/
2019-05-17 15:58 UTC · Community Announcements · redblackspade
The answer is psychedelic metroidvania where you play as a phobia. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33034776/ce5be63eb690c8d00849bf12777af076d9c0e2dc.png Hello everybody, my name is Slava, I’m from Russia, and I am preparing the release of the third game that I made almost alone: music is the only piece I’m not responsible for. I make everything else myself. Having only a master’s degree in psychology, I dived into game development five years ago. I think it’s worth explaining a little about how it happened to bring a better understanding of what is going on i
2019-04-30 17:52 UTC · Community Announcements · redblackspade
I never stopped making games - and I wanted to thank all the players that supported Catmaze! Your feedback and your positive energy gave me strength to develop my third game that is finally got a steam page! https://store.steampowered.com/app/1068360/Fearmonium/ However, I'll never stop support Catmaze - so feel free to let me know about any issues you faced.
2018-12-09 15:08 UTC · Community Announcements · redblackspade
Here goes Catmaze 1.06! It's the most serious update I made. What's new? - Character's speed is now much faster - Character's physics improved. That made controls less "clunky" - Fixed jumping system near the edge of the platforms. Now the player have a possibility to jump a few moments after Alesta begins to fall. That makes the character more responsible - Screens changes three times faster from this moment - Fixed a bug when Alesta stuck in the chests - Fixed a few more minor issues I'm still working on Catmaze, so feel free to report about any bugs you find - I want to make this game as go
2018-09-03 18:48 UTC · Community Announcements · redblackspade
I’m glad to announce that Catmaze is now available on Simplified Chinese. Also last weeks I worked on optimization to minimize the risk of freezes and slowdowns that some players faced. I hope the game will work faster, but still it’s not the limit. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30943932/551d4157ad24e34106f7977d1981f0ac7de9be89.jpg Please report me about any bugs - I will try to fix them as soon as I can so you'll be able to enjoy Catmaze!
2018-07-18 16:50 UTC · Community Announcements · redblackspade
- Fixed the camera behavior on moving platforms, now it moves with the character. - Fixed some rooms where player was able to stuck in the walls
2018-06-18 00:16 UTC · Community Announcements · redblackspade
Here goes a new update! What we've got in here? 1. Finally - a thing that many of you asked for - "load" button on the Game Over screen. Now you can waste only 2 seconds to load your game instead of previous 2.5 seconds :) 2. More important update: in the previous version of the game when Alesta upgraded her speed it influenced only on her running speed. Now it influences on the jumping speed too. I rebuild many rooms in the game to prevent unexpected gamebreaking shortcuts. Also that difference in the "ground speed" and "air speed" was the reason why some of you told me about choppy controls.
2018-05-27 15:54 UTC · Community Announcements · redblackspade
During last few days I've been adding a dozen of small features and now I finally can call it a second patch. Here goes a list of changes: - Added some more markers on the map. - Changed the sound of collecting the white spheres - - Reduced the chance of situations in which the player, falling into the water, instead of appearing on the edge of the platform, fell down again. - In some cases after the battle with Liho appeared an invisible wall. Now it's fixed. - Fixed the control over the wolf. Now player doesn't fall down while taking damage on the wall. - In some cases player was able to lea
2018-05-25 18:37 UTC · Community Announcements · redblackspade
Few, it was a little bit hard to survive :) Thanks everyone for the feedback! Here is some updates I made: - I put a key in the room near the cave where player should follow the cat with glowing ears (key will appear near the left entrance to the cave in the room with barrel); - Added some new markers on the map that show where you can find feather of the FireBird (allows you to see in the darkness, marker appears after talk with Voronikha) and where you can find shooting familiar (marker appears after you get feather of the FireBird) and marker that shows the first boss (appears after you rec
2018-05-09 16:15 UTC · Community Announcements · redblackspade
I'm glad to announce that page with Catmaze OST appeared: https://store.steampowered.com/app/860140/Catmaze__Soundtrack/ Expecte Amour - a talented Russian musician - made a perfect job. Check the video I made for the most dark tracks on this album: https://youtu.be/rPCXrEoA6Gc Also you can support him and pre-order OST from here: https://expecteamour.bandcamp.com/album/catmaze-soundtrack
2018-05-05 15:01 UTC · Community Announcements · redblackspade
I'm glad to announce that the game is done! Here is the final trailer for Catmaze - there you will find a release date! https://youtu.be/23GQ791dGK8
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