Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:17 UTC.
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2020-03-09 17:18 UTC · Community Announcements · Antishyr
{STEAM_CLAN_IMAGE}/29080746/b9ae09e54f7d3c171e9861f47c822f5e6cc8e239.gif Eager to build your own village, populate it with folks and trade with other communities to make yours prosper? Don't miss the discount on Community Inc, a colorful strategic city builder! Off 74% right now: https://store.steampowered.com/app/631540/Community_Inc/ Hurry! The deal ends on March 16th!
2019-06-21 13:23 UTC · Community Announcements · T4 Interactive
Hello community, Our next patch, v1.0.16 is live. We fixed the grass and some flicking windows. Thanks for the feedback you sent to us and the new bugs is in our list for the next patch. Every week we plan to release a patch to fix those annoying bugs. And if there is a feature highly requested by you, we will check if we can add in the game. Thank you once more. If you don't know about what we are discussing (for the recent changes), please check here: Updates Announcement Patch v1.0.16 fixes! - Fixed some windows flicking. - Fixed grass for all maps. More to come next week. All the best, T4
2019-06-15 22:53 UTC · Community Announcements · T4 Interactive
Hello community, Our update is live, but there is one issue: we disabled the grass for now to properly fix it in our next patch, next week. We wanted to make it live as soon as possible and, if you can, give us some feedback in case you find any problems (besides the grass). Also, there will be a few more updates, based on feedback and any issues. MAC users, please wait for our next patch. And as per our last announcement: Game Update Overall, we made the game easier and more fluid. And the peaceful mode will be for builders, really. The game was supposed to be something that challenges you, b
2019-05-24 11:41 UTC · Community Announcements · T4 Interactive
Hello community, Current state In the past 1.5 years, we've been checking and changing how the company works and what we really want as developers. There were a lot of changes, from Board members or even strategy direction. We are sorry for the lack updates, but we almost closed the company and things went in a different way. All the founders are back now and we are releasing a new update, with the most requested changes you asked. It will go live in June 15, if not earlier. This game is not the same as other city builders, we wanted to make something that you have full control of whats going
2018-03-12 12:17 UTC · Community Announcements · T4 Interactive
Hey all, A few notes on our update First, we want to explain what happened in the last months, also with the game. Yes, we did want a new update to come last year, as we invested a lot of time, effort and love in the game. It was not possible due to a lot of things in the company and also in our current business. If you already developed a game, you know what we are talking about. A lot of things changes, from big studios to small studios like ours (we were a 2 man studio and hired an awesome team to work with us in Community INC). This new update has been developed by the same team that relea
2018-03-12 12:17 UTC · Community Announcements · T4 Interactive
Hey all, A few notes on our update First, we want to explain what happened in the last months, also with the game. Yes, we did want a new update to come last year, as we invested a lot of time, effort and love in the game. It was not possible due to a lot of things in the company and also in our current business. If you already developed a game, you know what we are talking about. A lot of things changes, from big studios to small studios like ours (we were a 2 man studio and hired an awesome team to work with us in Community INC). This new update has been developed by the same team that relea
2017-10-01 18:38 UTC · Community Announcements · T4 Interactive
Hi everyone, This is not yet the update we want, but we really wanted to let you know that we are here and having updates (at least one each month). This is a small one to fix somethings, but we will add more in the next one. Patch v1.0.13 - October 1st, 2017 CHANGES Pathfinding improved (we may continue improving and testing). Using now latest Unity Engine version. Limit of storage for Barrels increased (from 30 to 60). Profession included when a Ling dies (in the message log). A list of fixes will come in October. ALSO, remember, we exposed our Map_Data file so you can made your own changes
2017-10-01 18:38 UTC · Community Announcements · T4 Interactive
Hi everyone, This is not yet the update we want, but we really wanted to let you know that we are here and having updates (at least one each month). This is a small one to fix somethings, but we will add more in the next one. Patch v1.0.13 - October 1st, 2017 CHANGES Pathfinding improved (we may continue improving and testing). Using now latest Unity Engine version. Limit of storage for Barrels increased (from 30 to 60). Profession included when a Ling dies (in the message log). A list of fixes will come in October. ALSO, remember, we exposed our Map_Data file so you can made your own changes
2017-08-19 06:07 UTC · Community Announcements · T4 Interactive
Hi everyone, New patch available. We are testing a different system to improve more the game, so this time we have just a few changes. Next update we should have more items already (Totems and Statues coming, along with new Maps). Patch v1.0.12 - August 18th, 2017 CHANGES All Furnishings with light sources can now be placed inside Houses and Library. You can build near roads (or on top of it). Trade visits will happen only during day (but they can be at night if they take too long to reach the Shop during afternoon). FIXES Fixed when you tried to cancel the contract. Pathfinding improvements.
2017-08-19 06:07 UTC · Community Announcements · T4 Interactive
Hi everyone, New patch available. We are testing a different system to improve more the game, so this time we have just a few changes. Next update we should have more items already (Totems and Statues coming, along with new Maps). Patch v1.0.12 - August 18th, 2017 CHANGES All Furnishings with light sources can now be placed inside Houses and Library. You can build near roads (or on top of it). Trade visits will happen only during day (but they can be at night if they take too long to reach the Shop during afternoon). FIXES Fixed when you tried to cancel the contract. Pathfinding improvements.
2017-08-14 01:00 UTC · Community Announcements · T4 Interactive
Hi everyone, We have a new patch available. We added a new feature also, check it out. We are listening to you on the forum and, of course, we will keep with our updates :) If you made changes to the file "Map_Data", please make a backup, because it is going to be replaced (for the ones who already modded the game a little bit). Also, we recommend this time you start a new map/community, so you can have the full changes on your game (but you can play your saved game if you want to, just not all changes will be made). Patch v1.0.11 - August 13th, 2017 NEW You can delete roads now (there is stil
2017-08-14 01:00 UTC · Community Announcements · T4 Interactive
Hi everyone, We have a new patch available. We added a new feature also, check it out. We are listening to you on the forum and, of course, we will keep with our updates :) If you made changes to the file "Map_Data", please make a backup, because it is going to be replaced (for the ones who already modded the game a little bit). Also, we recommend this time you start a new map/community, so you can have the full changes on your game (but you can play your saved game if you want to, just not all changes will be made). Patch v1.0.11 - August 13th, 2017 NEW You can delete roads now (there is stil
2017-08-12 23:35 UTC · Community Announcements · T4 Interactive
Hey everyone, We have some nice fixes and improvements. Tomorrow we will have another small update to finish some stuff, but for now we wanted to let you start with some great changes we've made. If you made changes to the file "Map_Data", please make a backup, because it is going to be replaced (for the ones who already modded the game a little bit). Also, we recommend this time you start a new map/community, so you can have the full changes on your game (but you can play your saved game if you want to, just not all changes will be made). Update v1.0.10 - August 12th, 2017 NEW New languages:
2017-08-12 23:35 UTC · Community Announcements · T4 Interactive
Hey everyone, We have some nice fixes and improvements. Tomorrow we will have another small update to finish some stuff, but for now we wanted to let you start with some great changes we've made. If you made changes to the file "Map_Data", please make a backup, because it is going to be replaced (for the ones who already modded the game a little bit). Also, we recommend this time you start a new map/community, so you can have the full changes on your game (but you can play your saved game if you want to, just not all changes will be made). Update v1.0.10 - August 12th, 2017 NEW New languages:
2017-08-08 04:10 UTC · Community Announcements · T4 Interactive
Hello again, We have some nice fixes and improvements on the game. There will be more to come, we just wanted to fix some issues as soon as possible first. If you made changes to the file "Map_Data", please make a backup, because it is going to be replaced (for the ones who already modded the game a little bit). Patch v1.0.9 - August 7th, 2017 CHANGES Leather clothes are enough for Winter during day. At night you will need fire sources or better clothes to keep them warm all time. Event meteors no longer keeps spreading fire really hard. Fire spread will not be so fast anymore. Buildings now h
Full appinfo as delivered by Steam PICS, changenumber 34835498. Also at /api/app/631540/raw.
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