Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-06-06 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (RPS)
2017 has already been an extraordinary year for PC games, from both big-name AAA successes to no-name surprise indie smashes. Keeping up with so much that’s worth playing is a tough job, but we’ve got your back. Here is a collection of the games that have rocked the RPS Treehouse so far this year. We’ve all picked our favourites, and present them here in alphabetical order so as not to start any fights. You’re bound to have a game you’d have wanted to see on the list, so please do add it to the comments below. …
2017-06-06 15:31 UTC · Community Announcements · Matthew Brown
- Changed scoring system. Puzzles no longer reset after a mistake.
2017-06-06 15:31 UTC · Community Announcements · Matthew Brown
- Changed scoring system. Puzzles no longer reset after a mistake.
2017-06-01 20:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Brendan Caldwell)
The RPS podcast of yesteryear, the Electronic Wireless Show, is now the RPS podcast of presentyear after a triumphant return. In this episode (two in one week!) we chat about our E3 expectations, the asymmetrical multiplayer slasher Friday the 13th, Witchery card game Gwent, and maths-em-up CrossCells. Also featuring listener’s questions and Patch Adam, in which we jumble fake patch notes into a pile of real ones and ask Adam to guess which are true and which are false. This week: Crusader Kings II! …
2017-05-28 12:49 UTC · Community Announcements · Matthew Brown
- Changed puzzle #22 to better introduce multiplication mechanic. - Inverted direction of all UI arrows. - Added option to disable water ripples from the launcher. - Fixed puzzle #46 which had multiple viable solutions. - Changed puzzle #26.
2017-05-28 12:49 UTC · Community Announcements · Matthew Brown
- Changed puzzle #22 to better introduce multiplication mechanic. - Inverted direction of all UI arrows. - Added option to disable water ripples from the launcher. - Fixed puzzle #46 which had multiple viable solutions. - Changed puzzle #26.
2017-05-26 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Philippa Warr)
Reviewing games of the sort Matthew Brown creates Hexcells, SquareCells, and now CrossCells can be a strange task. His niche is numerical logic. There are elements of things like Sudoku but basic maths creeps in, making it closer to a subgenre of Sudoku: Killer Sudoku. Their pleasures come from whether you can sink into the deductive mindset you need to find a foothold and then to progress and the difficulty curves vary from person to person. When I reviewed SquareCells, once I’d described how the basic elements worked it became more a task of communicating how a solution made me feel an
2017-05-17 14:39 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Philippa Warr)
Today is a day of great rejoicing in the village (and by “village” I mean “amongst John and me and any other right-minded puzzle-loving individual”) because Matthew Brown of Hexcells fame has another game on the way. This one is called CrossCells and offers up a new variant of Brown’s trademark minimalist logic. …
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/632000/raw.
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