2025-10-30 13:01 UTC · Community Announcements · PDX-Trinexx
Hello everyone, Due to a Unity engine security issue, we’re releasing a Hotfix update for BATTLETECH. This update only addresses Windows and Mac builds; we are still investigating options for Linux and expect to have a solution shortly. You can read more about the security issue here: https://unity.com/security/sept-2025-01
2025-04-02 16:47 UTC · PC Gamer · Joshua Wolens
Remember Harebrained Schemes' turn-based BattleTech game? That was great. 85% great if you listen to our BattleTech review from back when it came out. It is also, now, the best part of a decade old, and there's no sign of anything like it on the horizon, especially with Paradox cutting Harebrained loose in 2023... Read more.
2024-09-26 15:20 UTC · Community Announcements · Krzysztof.B_PDX
Hello Battletech fans! We wanted to tell you about a different kind of Mech game, also published by Paradox Interactive! Have a look at this trailer! Mechabellum is a tactical wargame where you gain victory by adapting your strategy and outthinking your opponents. You command varied, mechanized armies in battle against AI or other humans, customize your units and place them strategically on the battlefield to watch them destroy your enemies. Mechabellum just left Early Access and is available to play in the 1.0 version now! We hope you’ll give it a shot! https://store.steampowered.com/app/6693
2023-06-07 19:18 UTC · PC Gamer · Andy Chalk
fter years of lurking quietly, original r/battletech subreddit creator ddevil63 returned to action over the weekend to shut down forum moderators who were deleting Pride-related posts and establish a new set of content rules for the subreddit based on a simple premise: "Battletech is for everyone.".. Read more.
2021-06-09 15:28 UTC · PC Gamer · Evan Lahti
Ed Note: With the recent release of MechWarrior 5: Mercenaries on Steam, it's a rather good time to republish this article I wrote in 2013 about the timeless design of mechs, one of the most interesting vehicles—and targets—in gaming, and what aspects of their design makes them so fun to shoot... Read more.
2021-03-02 14:11 UTC · PCGamesN · editor@pcgamesn.com
Need some BattleTech tips? The world of the MechWarriors is harsh, encompassing a universe where metal is more valuable than people. BattleTech is one of the best turn-based strategy games around, but it's a game you need to take seriously if you're going to win. Luckily for you, we're here to help. While the economic and management layers to BattleTech are important, the real game-changing action happens in the tactical battles. Before you consult the bellow, you'll want to make sure you know everything there is to know about BattleTech mech builds, which we conveniently have a guide for. Pro
2020-11-06 13:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Graham Smith)
Looking back at it now, 2020 doesn’t feel like a banner year for strategy games, but that doesn’t mean there haven’t been a few gems. The list below – gathered by a panel of experts and regularly updated – contains games from as recently as 12 months ago alongside classics from as far back as 28 years ago. They’re all games we think you could play and love right now. (more…)
2020-09-29 16:26 UTC · PCGamesN · editor@pcgamesn.com
If you've spent any significant time with Harebrained Schemes' BattleTech you've undoubtedly had a sense that just as much of the game takes place in the MechLab as on the field. There are interesting tactical decisions to be made certainly and BattleTech packs a lot of detail into its combat encounters. But building your lance the right way and picking the missions best suited to your lance is just as important - if not more so - than proper positioning and timing in a fight. These mech building tips should provide you with plenty of guidance for crafting your ideal mech. There aren't any rea
2020-09-29 13:07 UTC · PCGamesN · editor@pcgamesn.com
Even if official development of BattleTech has now finished, it will always remain one of our favourite turn-based strategy games. It may be a bit rough around the edges, but it also has everything you could want: gritty, frontier-style survival, giant robots, accounting... it's the stuff dreams are made of. The BattleTech universe has been going for decades and so features a rich and diverse history that can be used to fuel any BattleTech mod scene. In fact many of the most popular mods - including the ones listed below - involve setting changes rather than adding new mechanics. There's also
2020-09-17 11:26 UTC · Strategy Gamer
If you've spent any significant time with Harebrained Schemes BattleTech since it launched you've undoubtedly had a sense that just as much of the game takes place in the MechLab as on the field. There are interesting tactical decisions to be made certainly and BattleTech packs a lot of detail into its combat encounters. But building your lance the right way and picking the missions best suited to your lance is just as important - if not more so - than proper positioning and timing in a fight. This Mech Building guide should be considered just that: a guide. There aren't any real hard and fast
2020-07-14 11:22 UTC · Strategy Gamer
Even if official development of BATTLETECH is now finished, it will always hold a special place here as one of our favourite turn-based strategy games. Rough around the edges it may be, but it also has everything you could want- gritty, frontier-style survival, giant robots, accounting... it's the stuff dreams are made of. The BATTLETECH universe has been going for decades and as such as features a rich and diverse history that can be used to fuel any mod scene. In fact many of the most popular mods listed below involve setting changes. There's also plenty of utility and quality of life mods t
2020-07-07 15:55 UTC · Strategy Gamer
In BATTLETECH, there are two battles going on. The most obvious is taking your Mechs planet side and beating the opposition into scrap. The secondary front is the main economics of the game: keeping your mercenary lance solvent, while optimizing yourself for increasingly difficult scenarios. Managing your budget each month while staying ahead of the difficulty curve is just as important as managing your Action Economy in battle. Below are some strategies we've found helpful to getting yourself well equipped and ready for potential disaster scenarios. Manage Your Growth Responsibly I cannot str
2020-06-10 16:26 UTC · Eurogamer
June is here, and Microsoft is once again upending its big bag of video games over its buckets marked Xbox Game Pass on console and PC, with this month's freshly tumbled treats including Kingdom Hearts HD on Xbox One and BattleTech on PC. Starting tomorrow, 11th June, Xbox One Game Pass will expand to include two preposterously titled Kingdom Hearts collections of Disney-themed RPG action; first up is Kingdom Hearts HD 1.5 & 2.5 ReMix - which features HD spruce-ups of (brace yourselves) Kingdom Hearts Final Mix, Re:Chain of Memories, 358/2 Days, Birth by Sleep Final Mix, and Re:Coded. That's a
2020-04-01 15:55 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Lauren Morton)
Paradox Interactive are pitching in on Covid-19 coronavirus relief efforts with a sale on several of their big management games and RPGs until Friday, April 3rd. You can snag some mighty hefty discounts on things like Cities: Skylines, Pillars Of Eternity, and BattleTech. Paradox are committing proceeds from the sale to the World Health Organization’s Covid-19 Solidarity Response Fund. (more…)
2020-03-03 18:00 UTC · Community Announcements · Harebrained Schemes
Thank you for playing BATTLETECH! Release 1.9.1 is now available on Steam and GoG. Other platforms will release as soon as possible. The main areas of improvement are: a fix for crash-on-exit, a fix for the debug console, improved error handling, updates to the mod support readme, several mod support fixes, and a small number of visual map fixes. Release 1.9.1 Notes, 02/25/2020 Fixes Fixed an issue where under certain circumstances the game did not exit cleanly after saving Fixed an instance of a visible debug string showing in place of a percentage value in the After Action Report and during
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