Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
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2021-03-01 07:00 UTC · Community Announcements · Virtew
Dear Friends, We are here to inform you that Run Of Mydan will be released as "free to play" from April 1st. No, that’s no joke. We took this hard decision because we can no longer support and expand the game as we envisioned when we started. This doesn’t mean no more updates or fixes, but those will happen “if and when it happens”. We just think this is the only respectful solution for both you players and us developers. Thanks for your support in all these years...and see you soon! :)
2019-10-04 08:00 UTC · Community Announcements · Virtew
UPDATE ...and we have a winner! Congrats to Collindrennen for the great hunt! Oh, if you wonder what that was about, just have a look here ! ;) --- Run Of Mydan is all about exploration and discovery. Now there's a little easter egg hidden in the game, so... did you find any eerie presence lurking somewhere and worshipping... something? Prove it! Take one or more Screenshots of the spooky presence along with the object of worship above it and go publish them in the Community Hub! You must guess its correct name too! The first to accomplish the task will have a new enemy class named after his/h
2019-07-25 15:11 UTC · Community Announcements · Virtew
https://youtu.be/HuZ4ZEOon2E Edylin Kator Pelis Zagon Eridon Sargon Obsydis Obenor
2018-10-18 21:17 UTC · Community Announcements · Virtew
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29774715/f9661baf9e5bbcf2e4edcf72b01a0d27cdccff53.png We're proud to announce that Edylin, the first of the 4 main levels that define the world of Ayren in which the adventure of Mydan takes place... is now (almost) completed! ːsteamhappyː There are still some tweaks to be done here and there, but we can say it's shaping up nicely! A lot of content has been added like: a brand-new stage with thrilling underwater action new dangerous enemies story hints that give you the first peek into Mydan's lore Of course we also fixed some
2018-10-10 18:43 UTC · Community Announcements · Virtew
Hi there! A new beta is ready for those who love extreme feelings! Seriously, in the new beta branch you can find a (temporary) fix for the nasty black screen issue in Campaign mode on Oculus Rift... as well as a brand new level! Have fun testing! :)
2018-06-22 11:04 UTC · Community Announcements · johnnylonack
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/29774715/e1d030fbe5501700cdbf0e68e087f0ed15a0e675.png We've been working very hard on making this huge communuty-feedback-driven update! With this update we completely replaced the on-rails story mode. The story mode is now based on free-flight gameplay and it is playable in co-op with up to 2 players! As of now there are 3 levels and we're planning on having 20 of them :) Collectibles, unlockables and storytelling still need to be added, but they are coming very soon! It has been a LOT of work, and we're aware that there might
2017-11-30 12:17 UTC · Community Announcements · johnnylonack
People that play with a 180 setup can now enjoy Run Of Mydan's 360 experience by snap turning right or left with the stick! We really hope this can bring many people that wanted the game but were waiting for this feature to join our community :)
2017-11-30 12:17 UTC · Community Announcements · johnnylonack
People that play with a 180 setup can now enjoy Run Of Mydan's 360 experience by snap turning right or left with the stick! We really hope this can bring many people that wanted the game but were waiting for this feature to join our community :)
2017-11-29 16:12 UTC · Community Announcements · johnnylonack
Another update for Run Of Mydan! Here is a list of the major fixes: - Not yet 100% tested freeze fix - fixed bloom post-process that had disappeared - downpowered orbs, which now act more like grenades and explode in proximity if 1 second has passed. Timeout explosion at 2 seconds after throw. - increased spear throw angular velocity tolerance - preview update for Pelis: still a prototype but a slightly improved visuals - leaderboard with player rating based on ratio, number of kills and matches won - fixed hitboxes which are now 4 boxes attached to the avatar: head, torso, left thigh and righ
2017-11-29 16:12 UTC · Community Announcements · johnnylonack
Another update for Run Of Mydan! Here is a list of the major fixes: - Not yet 100% tested freeze fix - fixed bloom post-process that had disappeared - downpowered orbs, which now act more like grenades and explode in proximity if 1 second has passed. Timeout explosion at 2 seconds after throw. - increased spear throw angular velocity tolerance - preview update for Pelis: still a prototype but a slightly improved visuals - leaderboard with player rating based on ratio, number of kills and matches won - fixed hitboxes which are now 4 boxes attached to the avatar: head, torso, left thigh and righ
2017-11-27 19:37 UTC · Community Announcements · johnnylonack
There have been numerous reports regarding technical issues where the game completely freezes. We've found out that it's related to the Unreal Engine 4.17 and we're doing our best in trying to work around this problem. So along with our apologies we also wanted to communicate that this problem is unfortunately at a lower level and is affecting many games based on Unreal Engine's latest version... If we cannot find a solution we'll fallback on earlier versions. Besides bad and stressful news, we also wanted to announce that we'll soon be releasing an updated (yet still unfinished) version of Pe
2017-11-27 19:37 UTC · Community Announcements · johnnylonack
There have been numerous reports regarding technical issues where the game completely freezes. We've found out that it's related to the Unreal Engine 4.17 and we're doing our best in trying to work around this problem. So along with our apologies we also wanted to communicate that this problem is unfortunately at a lower level and is affecting many games based on Unreal Engine's latest version... If we cannot find a solution we'll fallback on earlier versions. Besides bad and stressful news, we also wanted to announce that we'll soon be releasing an updated (yet still unfinished) version of Pe
2017-11-23 16:14 UTC · Community Announcements · johnnylonack
Get your copy of Run Of Mydan at half the price and we'll see you in the arena! ;) http://store.steampowered.com/app/640300/Run_Of_Mydan/ http://cdn.edgecast.steamstatic.com/steam/apps/640300/ss_5ada39a3d3004f742de1ce84c298339f13a0d5f4.1920x1080.jpg?t=1511271800
2017-11-23 16:14 UTC · Community Announcements · johnnylonack
Get your copy of Run Of Mydan at half the price and we'll see you in the arena! ;) http://store.steampowered.com/app/640300/Run_Of_Mydan/ http://cdn.edgecast.steamstatic.com/steam/apps/640300/ss_5ada39a3d3004f742de1ce84c298339f13a0d5f4.1920x1080.jpg?t=1511271800
2017-11-06 19:35 UTC · Community Announcements · johnnylonack
It isn't always easy to move all of your work to a newer version of the engine, it takes a lot of time if there were major changes that cause problems between the transition. But when you realize how much a game can gain from such an update you know that your efforts will pay off! So we did it! We paused the development for a bit, and made it through various versions of the engine. It wasn't an easy task, but now that we finally made it, we're proud to announce that Run Of Mydan gained a boost in both performance and visuals thanks to Unreal Engine 4.17! http://cdn.akamai.steamstatic.com/steam
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/640300/raw.
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