v1.1.2 - Maintenance Release
v1.1.2 Release Notes New Features and Improvements: The documentation is now included with the app Bug Fixes: Removed cross-platform Oculus Avatars because they were crashing the app Fixed broken links in Main Menu
Vinyl Reality is the most realistic and authentic simulation of DJing with vinyl in VR. Load and mix your own tracks with two fully-functional turntables and a DJ mixer. Easily record or stream sets from awesome audio reactive stages. Personalize your experience with custom environments and avatars.
| App ID | 642770 |
|---|---|
| App type | Application |
| Developer | EntroPi Games |
| Publisher | EntroPi Games |
| Release date | 2022-11-16 09:48 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/642770 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Vinyl Reality.exe | windows | ||
| 1 | Vinyl Reality.exe | -vrmode oculus | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:48 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24928356 | 2026-08-25 12:50 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 642771 | windows · 64 | 556.14 MB | 286.46 MB | 2968671163780695449 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24928356 | public | 2026-08-25 12:50 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
v1.1.2 Release Notes New Features and Improvements: The documentation is now included with the app Bug Fixes: Removed cross-platform Oculus Avatars because they were crashing the app Fixed broken links in Main Menu
Hello vinyl DJs, long time no see...While I needed a bit of a break after developing Vinyl Reality solo for more than six years, behind the scenes I've been quietly working on a couple of new apps that aim to continue and build upon it's legacy.The first of those apps to be released is Vinyl Desktop, basically a desktop version of Vinyl Reality's turntable that functions as an easy-to-use audio player. Simply drag and drop any supported audio file onto the turntable, and it will be load as a vinyl record. Magic!While this might seem like a simple asset flip, under the hood I've ported most of
v1.1.1 Release notes New Features and Improvements: SDK: Released SDK v1.5 which adds support for Spout video routing to custom environments The new SDK release can be downloaded here: https://www.vinyl-reality.com/sdk/
This update adds support for sending and receiving real-time video between Vinyl Reality and other applications (ex: OBS, Resolume, TouchDesigner, Processing) using Spout. Spout uses the GPU to send real-time video between Windows applications with near-zero latency or overhead. Video can be sent to Spout from the spectator cameras in all environments in Vinyl Reality, including custom ones created with the SDK. Vinyl Reality can also receive video from Spout and display it on the screens in the Streaming Studio and Indoor Rave environments. Possible use cases for Spout in Vinyl Reality: Displ
v1.0.2 Release notes New Features and Improvements: Record Case: Added support for Chinese, Japanese and Korean (CJK) text characters
v1.0.1 Release notes Bug Fixes: Avatars: Fixed some Ready Player Me avatars not loading correctly
Today marks a very important milestone in Vinyl Reality’s development as it transitions from Early Access to a full release. Developing Vinyl Reality as a solo developer has been a very rewarding (and at times also a very challenging) experience, and I’m very proud of the final result. I feel that the application is now stable and delivers the experience that I initially set out to create. I still have a lot of ideas on how to further improve the application, so of course this does not mean that there will be no new updates or content released in the future! New promo videos To help promote th
{STEAM_CLAN_IMAGE}/31209528/5535f096069ef4f7351423aa94902e721af4b683.png This update is a pre-release of the 1.0.0 version of Vinyl Reality, and will be used to track down and fix the last remaining issues and bugs ahead of the full release later this month. So if you experience any issues while using this latest update, be sure to report them on the Vinyl Reality Discord server, or through the contact form on the website! v1.0.0rc1 Release notes: New Features and Improvements: Avatars: Added new built-in robot avatar Avatars: Improved resting hand pose for Ready Player Me avatars Turntable: A
{STEAM_CLAN_IMAGE}/31209528/09d59cb74db659476f90d6304626a09ed0a5644d.png Vinyl Reality now supports loading both half and full-body avatars downloaded from the Ready Player Me platform in the .GLB file format. Using full-body avatars does not require full-body tracking, and works with just the tracking data from the headset and both controllers. For more information on how to create and load your own avatars, please visit: https://vinyl-reality.com/wiki/doku.php?id=ready_player_me_avatars EA v1.6.0f1 Release notes New Features and Improvements: Avatars: Added support for loading half and full-
{STEAM_CLAN_IMAGE}/31209528/88608d59e14504b9e6e59ed17449a81271d58c0c.png New Indoor Rave environment The main addition in this update is the new indoor rave environment which replaces the existing club environment. This new UFO themed environment includes: A massive crowd which reacts to your music A ton of audio reactive screens and lights Audio reactive smoke and CO2 cannon effects Lasers! For the crowd to dance in-sync with the music being played, it’s important that your tracks have their BPM meta data analyzed and tagged correctly. I added a guide to the online documentation which explain
EA v1.4.7f1 Release notes {STEAM_CLAN_IMAGE}/31209528/578491e01cd757d7f0265979527dc69a00503ef0.jpg New Features and Improvements: Vinyl Records: Improved readability of record grooves Vinyl Records: Added optional setting to make record grooves glow Audio Recorder: Increased max file size of wave file to 4GB Audio Recorder: Split wave files larger than 4GB into multiple parts Mixer: Improved gain-staging on channels to prevent audio clipping Mixer: Improved level meter accuracy and responsiveness Audio Reactive System: Improved music energy level detection accuracy and responsiveness Tech: Imp
EA v1.4.6f2 Release notes Bug Fixes: Vinyl Records: Fixed crashes and random weird behavior (ex: audio stopping, VR controls becoming unresponsive) caused by throwing vinyl records into the environment
EA v1.4.6f1 Release notes New Features and Improvements: Streaming: The artist and title of the current track is now automatically written to a separate text file (Documents/Vinyl Reality/NowPlayingTrackInfo.txt) which can be used for a text overlay in OBS Environments: Made small tweaks and performance improvements to beat detection for audio reactive elements Main menu: Added list of patrons to credits section Bug Fixes: Turntable: Fixed platter braking incorrectly when powering on the turntable while the platter was still spinning after shutting it off, mimicking the behavior of a real SL-1
EA v1.4.5f2 Release notes Bug Fixes: Audio: Fixed several audio related issues and bugs
EA v1.4.5f1 Release notes Bug Fixes: Turntable: Fixed platter strobe dots rotation speed when headset refresh rate was not set to 90 Hz Record Case: Fixed not being able to return to previous folder if Rekordbox collection loading fails Audio: Fixed rare audio crash when loading Tutorial General: Fixed other minor non user-facing bugs Tech: Engine: Updated Unity version to 2018.4.32f1
Full appinfo as delivered by Steam PICS, changenumber 38315227. Also at /api/app/642770/raw.
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