BUILD 1.0 RELEASED!
I fixed all remaining bugs (that I was aware of), added some new sounds and a new enemy. Oh, and I added achievements as well. Thank you for your support, ideas and crash logs. Have fun!
A top-down driving shooter. It's like Devil Daggers + GTA1 (Kill Frenzy!). Stop The Great Old Ones - or die trying!
| App ID | 644370 |
|---|---|
| App type | Game |
| Developer | The Secret Pie |
| Publisher | The Secret Pie, Kurki.games |
| Homepage | http://hpl.thesecretpie.com |
| Release date | 2018-10-01 15:00 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/644370 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | HPLovecar.exe | windows | Launch | |
| 1 | Contents/MacOS/HPLovecar | macos | Launch | |
| 2 | HPLovecar | linux | Launch |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:24 UTC | $1.99 | $1.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 3195753 | 2018-10-09 12:43 UTC | ||
| beta | 3195753 | 2018-10-09 12:44 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 644371 | windows | 125.67 MB | 93.32 MB | 2762818281058939459 | branches: beta | |
| 644372 | macos | 150.30 MB | 99.40 MB | 2629170688570471792 | branches: beta | |
| 644373 | linux | 186.31 MB | 110.42 MB | 7663317309572843527 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 3195753 | beta | 2018-10-09 12:44 UTC | 2 hours ago |
| 3195753 | public | 2018-10-09 12:43 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
I fixed all remaining bugs (that I was aware of), added some new sounds and a new enemy. Oh, and I added achievements as well. Thank you for your support, ideas and crash logs. Have fun!
https://i.imgur.com/pRY9hrg.gif added Leaderboard new upgrade: Cultist Magnet (you'll love it :D) new upgrade: Burning Handbrake added an option to control the camera "glue" (how much it follows the Old Ones) house shakes when it's being claimed by the player better car damage info (debris, smoke, sounds) car explodes on death now new sounds added bugfixes
https://imgur.com/slvOlHt.gif I just added the tournament mode. Grab some friends, enter your names, play the game one by one and see who's the best at shooting The Unspeakable Ones!
I pushed a new build; you can find destructible crates on the play area now. They contain ammo or XP bonuses (that's another thing I added in this build) - so it's certainly worth to look around for them!
https://i.imgur.com/IZ7G5M2.gif added in-game tutorial texts added destructible bushes added ground texture fences are easier to drive through now optimized a few things fixed claimed house icons
https://i.imgur.com/IZ7G5M2.gif added in-game tutorial texts added destructible bushes added ground texture fences are easier to drive through now optimized a few things fixed claimed house icons
https://i.imgur.com/hrNGHL8.gif - play area is restricted now - impenetrable forest - player starts on a road - added a new enemy type - added support for looping sounds to the positional sound system - fixed numerous bugs with giant enemies death - more balanced gameplay, enemies are getting more dangerous as the game progresses - fixed some sounds looping for too long
https://i.imgur.com/hrNGHL8.gif - play area is restricted now - impenetrable forest - player starts on a road - added a new enemy type - added support for looping sounds to the positional sound system - fixed numerous bugs with giant enemies death - more balanced gameplay, enemies are getting more dangerous as the game progresses - fixed some sounds looping for too long
At last! It took much more time than I planned, but the new build is available now. Most of my work was spent on making a world generator which does not allow for overlapping of any objects (houses, roads, fields) - it was surprisingly tricky to get this right with all the object shapes and rotations available. The good news is that I can add new objects much easier now, so expect to have a more varied game area in the upcoming builds! Changelog: garages are now bigger cultists don't chase you when you're indoors added fields added destructible fences the Elder "bullets" are easier to avoid no
At last! It took much more time than I planned, but the new build is available now. Most of my work was spent on making a world generator which does not allow for overlapping of any objects (houses, roads, fields) - it was surprisingly tricky to get this right with all the object shapes and rotations available. The good news is that I can add new objects much easier now, so expect to have a more varied game area in the upcoming builds! Changelog: garages are now bigger cultists don't chase you when you're indoors added fields added destructible fences the Elder "bullets" are easier to avoid no
I'm adding things to live up the world a bit. My current focus are fenced areas; cultists need to move around them, they stop the Elder "bullets" and they crush and bow before your mighty car, if you're at proper speed! I have to fix a few things about them first, but I'll push the update soon!
I'm adding things to live up the world a bit. My current focus are fenced areas; cultists need to move around them, they stop the Elder "bullets" and they crush and bow before your mighty car, if you're at proper speed! I have to fix a few things about them first, but I'll push the update soon!
Changelog: - added roads leading to houses, making them easier to find and easier to drive into - added garage-car impact sounds - added sounds and a particle effect for garage door's destruction - car engine sound is now muffled indoors - car is now slightly visible when indoors - houses shouldn't overlap anymore
Changelog: - added roads leading to houses, making them easier to find and easier to drive into - added garage-car impact sounds - added sounds and a particle effect for garage door's destruction - car engine sound is now muffled indoors - car is now slightly visible when indoors - houses shouldn't overlap anymore
I just implemented a different way to repair your car! There are a few shacks on the play area. They're used by cultists, but you can get inside and drive them off. A claimed shack (or is it a barn? Who knows!) becomes your garage and you can stop there to repair your car. I think it's much more interesting than the old and tired stop-to-repair mechanics. Also, it gives you something to do at the very beginning of the game, which was a bit too empty. Let me know what you think! (as you can see, I made the barn doors destructible - just for fun :) )
Full appinfo as delivered by Steam PICS, changenumber 37414098. Also at /api/app/644370/raw.
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