Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-04-01 22:21 UTC · Community Announcements · Airborne Games
Color variation options for ship piping arrive this update. Along with the 3 new piping coloration options, many ship parts previously unaffected by the palette swapping have been fixed to reflect your color choices. {STEAM_CLAN_IMAGE}/29199374/18615bb2f6a65dcb757e304ee574c2716ee79cb7.png 1.23.24 Major Features Added 3 cosmetic piping tint options. Bug Fixes Fixed some parts not affected by ship color variations.
2023-03-12 19:51 UTC · Community Announcements · Airborne Games
This week's update introduces three new cosmetic variations to the color of ship structure. These variations are along the same lines as the existing wood variations being unlocked by default and small tweaks. {STEAM_CLAN_IMAGE}/29199374/a286a1a238951e22196d8a352bc95a540f69a075.png 1.23.23 Major Features Added cosmetic structure tint options. Bug Fixes Fixed some parts with missing models.
2023-02-25 02:01 UTC · Community Announcements · Airborne Games
This week's update finally arrives after an off week and delays due to setting up the project on a new PC. Keep an eye out for any weird new bugs that may have crept in. A new dragoon dock variant is now available after researching Pressure Actuation. The launching docks will propel their dragoons forward at high speeds when mounted. {STEAM_CLAN_IMAGE}/29199374/3db162e600a99720ae712a85d9035fb000bff31e.png 1.23.22 Major Features Added dragoon docks that launch the dragoons once mounted.
2023-01-21 03:25 UTC · Community Announcements · Airborne Games
This week's update adds a new effect to intense weather across the archipelago. The magnitude of the wind force will up to triple during stormy weather. Additionally, an erratic secondary force will rapidly alter the direction of the wind during storms. More mild weathers such as fog will experience reduced wind forces. {STEAM_CLAN_IMAGE}/29199374/735c0baa128013a6ffee670498dfe0e79b9e94d0.png 1.23.21 Major Features Different weathers will increase and decrease the force applied by wind. The wind direction changes sporadically during stormy weather. Minor Features Changed the default rotation of
2022-12-18 08:23 UTC · Community Announcements · Airborne Games
This week's update finalizes the tree visual updates and adds the anchor. The anchor deployer drops an anchor that sticks to terrain and prevents the ship from drifting too far away. Unlike the harpoon, the anchor's target length is set to the length of the chain when then the anchor hits terrain. The chain of the anchor can also be climbed. The anchor is unlocked by default and is now equipped on the starter ship. {STEAM_CLAN_IMAGE}/29199374/9b0f3632ede202842dffa2ea11df0454798975ae.png 1.23.19 Major Features Update distant tree appearances and leaf shader. Added an anchor. Minor Features When
2022-11-12 03:22 UTC · Community Announcements · Airborne Games
This week's update adds two new variants of the box engine. The small and long box engines follow the same high pressure/volume and low pressure/mass archetype as the default box engine. {STEAM_CLAN_IMAGE}/29199374/9d283763831b84c78113ab979accb834858d7f59.png Additionally, the mass of the gyro stabilizer has been greatly reduced to lower the cost of having one aboard even when it isn't in used by a human gunner. {STEAM_CLAN_IMAGE}/29199374/94afe633535c1f3e735f219a7ab2e88dc8d8503b.png 1.23.17 Major Features Added Box Engine Small Added Box Engine Long Reduce the mass of gyro stabilizers from 50
2022-10-17 02:37 UTC · Community Announcements · Airborne Games
This year's Spookening Event kicks off this update temporarily enabling the completion of Spookening challenges and adding a series of bony new parts to build with. The new bone beams and their rib variants can be unlocked by extracting any amount of ancient bone. Meat and bone walker legs can also be unlocked through researching Pressure Actuation and extracting any amount of ancient bone and demon flesh. {STEAM_CLAN_IMAGE}/29199374/3f293c71a0d685702bbdb851ae1850e3c322f797.png 1.23.16 Major Features Added bone beams. Added bone walker legs. Minor Features Added each weapon's projectile guide
2022-09-10 03:53 UTC · Community Announcements · Airborne Games
Friends of the laser drone go rogue this update with hordes of demo drones and Mechalodon drones appearing across the archipelago. {STEAM_CLAN_IMAGE}/29199374/9dd763dd1a93257329dae370701eb7e8834b4795.png The mag beam has also been adjusted to wobble it's beam. The wobble magnitude is affected by accuracy scaling. Now that a quad mag beam ship will struggle to snipe a steering wheel at max range, it's high range damage falloff has been reduced. 1.23.13 Major Features Added rogue demo and Mechalodon drone swarms. Minor Features Added wobble to the mag beam's beam that scales in intensity with ac
2022-08-27 02:59 UTC · Community Announcements · Airborne Games
Rogue drones appear across the archipelago this update adding another open-world encounter along side minefields and water spouts. Rogue drones appear in groups of 20 and will hover aimlessly until a ship comes within range. Ships encountering the drones must destroy them individually or leave their area as they do not rely on a drone deployer. {STEAM_CLAN_IMAGE}/29199374/ff5c0c6b7f641850ab0ccd32911cee28fb1c96d5.png A large change to autohammers also rolls out this update reducing how far they spread through large components with many connection faces. All balloons and buoyant parts now count
2022-08-13 04:19 UTC · Community Announcements · Airborne Games
This week's update significantly increases the durability of the weakest critical systems of a ship. While weapons were a large pool of hitpoints compared to the engine or balloon damage required to down a ship, losing even a single weapon both brings you closer to defeat and buys your enemy more time to destroy you, snowballing the fight. 1.23.11 Major Features Double the hitpoints of all weapons. Doubled the hitpoints of all steering wheels. Minor Features Added a force reduction on the ship stabilizer for ships with low inertia around the correction axis. Added a small force when firing Beh
2022-07-30 22:21 UTC · Community Announcements · Airborne Games
This week's update official starts the 5th Anniversary Event. Launching an expedition between now and August 13th will unlock this year and all previous year's anniversary reward. Completing this year's challenge will unlock a collect of combat-ineffective golden armor plates to adorn your hull and showcase how much more gold you have than synthest. {STEAM_CLAN_IMAGE}/29199374/41c453be1aa02baba9e240eb0814c183fff28148.png 1.23.10 Major Features Added gold armor plating unlocked by launching an expedition during the 5th anniversary. Minor Features Added a firepower incentive for placing exactly
2022-07-15 01:01 UTC · Community Announcements · Airborne Games
The firepower incentive system expands this week adding new incentives to two part classes. A single fixed harpoon cannon can now be placed for zero firepower to help combat optimized ships looking to park in the wind or tow a rescue ship. Additionally, a single behemoth cannon will cost half the normal firepower to allow lighter ships to use a mixed loadout and heavier ones to boost the strength of other weaponry when sporting a behemoth cannon. 1.23.9 Major Features Added a firepower incentive that reduces the firepower of fixed harpoon cannons by 100% when exactly one is placed. Added a fir
2022-07-02 03:12 UTC · Community Announcements · Airborne Games
Wind receives a mechanical overhaul this update matching it's direction to cloud movement and applying a force to ships at high altitude. Wind force on a ship is amplified by its shape. A long ship will be affected more by a crosswind and a wide ship will receive a bigger boost from a tailwind for example. Wind forces are only applied at high altitude so pilots can modulate the height of their ship depending on wind direction to take advantage of the speed boost of a tailwind. 1.23.8 Major Features Added a wind force on ships based on altitude and the general dimensions of the ship. Bug Fixes
2022-06-17 23:49 UTC · Community Announcements · Airborne Games
Airmen updates return after a one month break this week. Four new variations of the single propeller are now available. Each variation features hull mounting points that enable new lighter weight mountings and tiling patterns. {STEAM_CLAN_IMAGE}/29199374/ee134649576dee491503c103c9298a9efb5f6c09.png Along with the return of regular updates, the schedule will be shifting to biweekly updates (1 update every 2 weeks). An individual biweekly update will still target the same size as the old weekly updates. 1.23.7 Major Features Added 4 new single propeller variations with hull plate mounting. Bug F
2022-05-07 05:29 UTC · Community Announcements · Airborne Games
Cloud development continues in this week's update setting them in motion across the map. The cloud changes made also further optimized the system but any gains will likely be lost by moving them. The final part of the cloud update, adjusting the coverage based on weather, will be investigated for next update but is likely impossible due to the massive performance cost of rendering the hundreds of clouds required. {STEAM_CLAN_IMAGE}/29199374/a2180de2a39ec20e81c12c2381b724a499db073b.png 1.23.5 Major Features Procedural clouds now move across the map. Minor Features Clouds now switch between high
Full appinfo as delivered by Steam PICS, changenumber 34835779. Also at /api/app/647740/raw.
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