Optimization
Reduce Motion sickness
CrisisActionVR is a multiplayer co-op FPS VR game. Competitive confrontation, team adventure, cooperative survival and a series of different games to meet the FPS VR game different fantasy. Invite your friends, take up arms, fight together!
| App ID | 648070 |
|---|---|
| App type | Game |
| Developer | Pixel Wonder |
| Publisher | Pixel Wonder |
| Release date | 2017-09-11 09:39 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/648070 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Client.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:15 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 2311116 | 2017-11-23 16:07 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228986 | windows | from app 228980 · shared install | ||||
| 648071 | 6.10 GB | 5.09 GB | 6475821009365317783 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 2311116 | public | 2017-11-23 16:07 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Reduce Motion sickness
Reduce Motion sickness
Monster update New monster types added to make battles more tactical. UI update New UI system is now available Fixed known bugs
Monster update New monster types added to make battles more tactical. UI update New UI system is now available Fixed known bugs
Pickups Collectable buffs added. When Player kill an enemy, it may drop collectable Buffs: Ammo: Player can restore non-pistol ammo by run into the ammo; Ammo pickup cannot be picked up when your clip is full; Ammo pickup will disappear in 30 sec; Heal: Player can restore health by run into the heal; heal-buff will disappear in 30 sec; Battle performance updated Death of zombie die are now made with using ragdoll, zombies will present different manner of death according to the current gun; Gun-discard updated Now in Adventure mode, gun will not disappear when player die; 4.Head-shot performanc
Pickups Collectable buffs added. When Player kill an enemy, it may drop collectable Buffs: Ammo: Player can restore non-pistol ammo by run into the ammo; Ammo pickup cannot be picked up when your clip is full; Ammo pickup will disappear in 30 sec; Heal: Player can restore health by run into the heal; heal-buff will disappear in 30 sec; Battle performance updated Death of zombie die are now made with using ragdoll, zombies will present different manner of death according to the current gun; Gun-discard updated Now in Adventure mode, gun will not disappear when player die; 4.Head-shot performanc
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29769141/be836037c9b8ffc0673669b78e4e02d083986b11.jpg http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29769141/84922785698dc974ba2992e8d0db4d8e88b65851.jpg
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29769141/be836037c9b8ffc0673669b78e4e02d083986b11.jpg http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29769141/84922785698dc974ba2992e8d0db4d8e88b65851.jpg
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29769141/94cb555c7f14c548c83154d64602b2ed2b0e3207.jpg Controls Update HTC Vive Left handle Moving is controlled by Trackpad now (Right handle can’t control moving) Pressing Menu button to exit Right handle Attacking and interaction is controlled by Trigger button Switching weapons is controlled by Left Trackpad and Right Trackpad Oculus Left Touch Moving is controlled by Rocker now (Right Touch can’t control moving) Pressing Menu button to exit Right Touch Attacking and interaction is controlled by Trigger button Switching we
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29769141/94cb555c7f14c548c83154d64602b2ed2b0e3207.jpg Controls Update HTC Vive Left handle Moving is controlled by Trackpad now (Right handle can’t control moving) Pressing Menu button to exit Right handle Attacking and interaction is controlled by Trigger button Switching weapons is controlled by Left Trackpad and Right Trackpad Oculus Left Touch Moving is controlled by Rocker now (Right Touch can’t control moving) Pressing Menu button to exit Right Touch Attacking and interaction is controlled by Trigger button Switching we
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/648070/raw.
{
"appid": "648070",
"common": {
"name": "Crisis Action VR",
"type": "Game",
"controllervr": {
"steamvr": "1",
"kbm": "1",
"oculus": "1"
},
"playareavr": {
"seated": "1",
"standing": "1",
"roomscale": {
"360_required": "1"
}
},
"oslist": "windows",
"osarch": "64",
"languages": {
"english": "1",
"schinese": "1"
},
"clienticon": "b1138857288945413a4cbcb5694f16ce446dafd8",
"clienttga": "6012ea81d68607ad0dfc5610e61f17101373c1fd",
"icon": "c65ad75299b35cae0f025b6dc49f82ffe1b4c7b6",
"logo": "fd74863db5ff303cb314b8412a1cc9f26a102758",
"logo_small": "fd74863db5ff303cb314b8412a1cc9f26a102758_thumb",
"releasestate": "released",
"openvrsupport": "1",
"restricted_countries": "DE",
"metacritic_name": "CrisisActionVR",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"store_screenshot": "ss_6cdfc15261bbf186e5ac0054ade91fbd56a0bd51.jpg",
"store_asset_mtime": "1498701223",
"associations": {
"0": {
"type": "developer",
"name": "Pixel Wonder"
},
"1": {
"type": "publisher",
"name": "Pixel Wonder"
}
},
"primary_genre": "25",
"genres": {
"0": "73",
"1": "74",
"2": "1",
"3": "25",
"4": "23",
"5": "29"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_36": "1",
"category_22": "1",
"category_38": "1",
"category_49": "1",
"category_9": "1",
"category_52": "1",
"category_53": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
},
"schinese": {
"supported": "true",
"full_audio": "true"
}
},
"steam_release_date": "1505122776",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "648070",
"store_tags": {
"0": "19",
"1": "21",
"2": "128",
"3": "492",
"4": "4345",
"5": "4667",
"6": "21978"
},
"review_score": "5",
"review_percentage": "56"
},
"extended": {
"vrheadsetstreaming": "1",
"developer": "Pixel Wonder",
"publisher": "Pixel Wonder"
},
"config": {
"installdir": "CrisisActionVR",
"launch": {
"0": {
"executable": "Client.exe",
"type": "default"
}
}
},
"depots": {
"228986": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"648071": {
"manifests": {
"public": {
"gid": "6475821009365317783",
"size": "6546105788",
"download": "5464146304"
}
}
},
"baselanguages": "english,schinese",
"branches": {
"public": {
"buildid": "2311116",
"timeupdated": "1511453237",
"timebuildupdated": "1511448478"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "1048576",
"maxnumfiles": "16",
"savefiles": {
"0": {
"root": "gameinstall",
"path": "SavesDir",
"pattern": "*.sav"
}
}
}
}